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  1. #1
    Community Member
    Join Date
    May 2013
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    48

    Default U18P2: Spell criticals most likely not WAD yet

    From release notes:
    " Enhancements: Spell Critical Enhancements for chance and damage multipliers should be both displaying the correct text and functioning correctly for all classes."

    My preliminary testing using Magic Missile, Force Missiles and Meteor Swarm indicates that item effects increasing chance for spell criticals are now working fairly close to as described (around 10% using Twilight). However, the total frequency seems to be too low when adding character enhancement modifiers. Further, when using a character with Kinetic Spellcasting VI (9% chance for crirtical as per description) and Deadly Kinetics VI (+125% crit. multiplier) but no arcane lore item I did not notice a single critical hit during more than 100 castings of magical missile (ie more than 500 individual missiles).

    My assumption/theory is that item effects have been fixed, but enhancements are fixed in description only. Critical multipliers also seem a lot closer to what would be expected taking only item effects into consideration. Further testing is encouraged.

    I would also like to add that, if confirmed, this is an issue I consider should be hotfixed.

  2. #2
    Community Member
    Join Date
    Oct 2011
    Posts
    24

    Angry

    Quote Originally Posted by EvilII View Post
    My assumption/theory is that item effects have been fixed, but enhancements are fixed in description only. Critical multipliers also seem a lot closer to what would be expected taking only item effects into consideration. Further testing is encouraged.

    I would also like to add that, if confirmed, this is an issue I consider should be hotfixed.
    I did tested it yesterday just after patch and basically came to the same conclusion. Tested on cleric with radiant aura (~500 ticks without lore items - zero crits, ~100 CLW spells - zero crits, ~50 MCSW on raid group while waiting - also zero crits). Put a superior healing lore item after that and got about 12.07% crits on aura ticks - just as expected. Conclusion - enhancement +% crit line is borked. Even tried to reset my enhs - did nothing with ~350 sample size.

    Also tried death aura on PM - same results, lore items do work (arcane lore in this case), enhs do not.

  3. #3
    Community Member
    Join Date
    May 2013
    Posts
    48

    Default

    I really got my hopes up when there as another update on log in today. Unfortunately, findings were the same as yesterday. This has a really significant effect on gameplay for all spellcasting characters, and should be tagged as a high-priority fix.

  4. #4
    Community Member
    Join Date
    Mar 2010
    Posts
    1,282

    Default

    Well, my cleric got a crit using Avenging Light last night, and it even hit quadruple digits. As long as he can still crit, never mind hit quadruple digits, I'm pretty sure that he is not working as the developers intended.

  5. #5
    Community Member
    Join Date
    Jun 2010
    Posts
    13

    Default Enhancements not working

    I found this while playing as bard.

    Seeing the critical enhancement text change I took 6% critical chance, after a while I realised I hadn't noticed a single crit. As such, I intently watched combat log while casting hundreds of cure spells on myself, no crits were recorded.

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