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  1. #1
    Community Member Grayvin's Avatar
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    Default Why is there no truly matching Artificer Epic Destiny?

    As the thread title states, why isn't there one? Magister at it's core is a wizard ED, I know they kind smashed artificers into the innate abilities with the caster level bonus, but it doesn't offer anything specific like say, more bonus speed to rune arm charge rate or higher stable charge tiers, or even better/more effective wand and other item use.

    It kind of sucks having no real ED to call home, though I know with the nature of epic destinies that isn't really the case most of the time, it's encouraged to level other destinies for fate points and helpful powers that could be used as twists of fate.

    Even with how ED's work it would still be nice to have are own core destiny. I mean was it something silly like it didn't add evenly into the groups with the map view? I'm some-what OCD myself but leaving a class out seems a bit over the top.

    With that said has anyone seen any Developer posts or anything regarding why Artificers don't have a truly matching epic destiny, or if they will putting them in the game later?
    Last edited by Grayvin; 06-18-2013 at 10:24 AM. Reason: It messed up my formatting when it posted..

  2. #2
    Community Member Ironclans_evil_twin's Avatar
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    Quote Originally Posted by Grayvin View Post
    As the thread title states, why isn't there one? Magister at it's core is a wizard ED, I know they kind smashed artificers into the innate abilities with the caster level bonus, but it doesn't offer anything specific like say, more bonus speed to rune arm charge rate or higher stable charge tiers, or even better/more effective wand and other item use.

    It kind of sucks having no real ED to call home, though I know with the nature of epic destinies that isn't really the case most of the time, it's encouraged to level other destinies for fate points and helpful powers that could be used as twists of fate.

    Even with how ED's work it would still be nice to have are own core destiny. I mean was it something silly like it didn't add evenly into the groups with the map view? I'm some-what OCD myself but leaving a class out seems a bit over the top.

    With that said has anyone seen any Developer posts or anything regarding why Artificers don't have a truly matching epic destiny, or if they will putting them in the game later?
    They're not finished making ED's though they do seem to be at one of those suspcious "good enough for now, maybe in a year or two..." stopping points they love.

    Cleric's also don't have a ED though EA is clearly meant to mollify that by giving them Wings...

  3. #3
    Community Member DynaTheCat's Avatar
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    Because everyone knows artificers are a weak class. :3

  4. #4
    Community Member blackdae's Avatar
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    Try with Shiradi Champion
    It's funny!

  5. #5
    Community Member UurlockYgmeov's Avatar
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    couple thoughts:

    1) more ED's are coming post expansion. Turbine has already confirmed this - just not how many, and what they are (even generally).

    2) Melee Arty (which is probably going to get a major boost by the enhancement pass with IIRC dwarven axe and bastard sword proficiencies (amonst others)... several ED's already fit.

    3) as far as Ranged - nothing quite fits - but mix and match. Now will have to do more research for my own use.

  6. #6
    The Hatchery Paleus's Avatar
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    Turbine clearly reached a "good enough" point when designing the EDs that they didn't make one to match each class. Sometimes I think they'll say the EDs don't really have to match your class, you can be whatever you want. But when the best ED for a pure artificer is two spheres away from its landing point this kind of rings hollow. Allowing players to simply pick their ED and not have to suffer through leveling pointless EDs would be nice (but then what would we do with all our free time and decreased need for store XP pots).

    I'd like to see a pure artificer ED, one that buffs wand casting (by a large margin) helps with the pet, rune-arm, cross-bow shooting, etc would be nice. Fortunately, the artificer is such a versatile class that you can find other EDs that suit it, some of the mentioned items are in other EDs, and people can design an artificer that would work better in another ED than one designed off its core abilities (looking at you juggernaut). But nothing beats having something specifically designed for the class.
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  7. #7
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    Yeah part of the problem is role...Artis are kinda hybrid ranged/(melee)/caster/support class. A true "Arti" ED would either be too broadly focused - which usually means it does too much, or doesnt do anything enough - or it would be so Arti specific, with Runearm enhancements and pet buffs (which would be nice in Epic) etc., that it would ONLY be applicable to Artis (kinda like the Monk ED is only really useful for Monks and Monk splashes).

    The roles an Arti ED would fill are largely filled by other EDs. The problem is you can only choose one, and then only get a few twists from others. Draconic if you want to focus on casting and runearms (which are Evocation). FotW if you want to focus on repeater/melee damage. Shiradi if you want to focus on support, and Shadowdancer for survivability/soloing.

    Thats the drawback, really, of the Epic system - it only lets you choose one role as your focus. That works better for classes that are naturally more specialized in a role, but leaves gaps for classes that are more generalists, especially since many roles require ED support to be viable in Epic content, leaving generalists with one decent role and one or two sub-par ones, rather than just one excellent role like specialists have.

  8. #8
    Community Member remember1's Avatar
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    the best was several EDs, each with a very specific role, and an ED for each class but there are a bunch of classes!

    getting at least 2 prestiges for each class was a priority

  9. #9
    The Hatchery Enoach's Avatar
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    Default That does bring up a really good question...

    What would an ED for Artificer look like?

    Would it be skill focused?
    Would it be Pet focused?
    Runearm focused?
    Construction/Deconstruction focused?
    Crossbow focused?

  10. #10

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    I asked Vargouille the developer the same question and why no ED for cleric either. Did not look like he has an thorough understanding of the need either. Best answer I had was "still working on it".

    Although Eladrin did post a while back (last year?) that for his own artificer build that he was going to use Shadowdancer.

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  11. #11
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    Default What about inter-Sphere links?

    Why is Martial the hub of the destiny tree?

    Allowing direct links between the other spheres would make it easier for characters to get their wanted destinies. This way, arties would have a faster route to Shiradi.
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  12. #12
    Community Member Grayvin's Avatar
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    Quote Originally Posted by UurlockYgmeov View Post
    couple thoughts:

    1) more ED's are coming post expansion. Turbine has already confirmed this - just not how many, and what they are (even generally).
    Well that's some good news, though I'm worried it will end up being developed at the same rate of the PrEs. Thanks for the info eveyone!

  13. #13
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    Unhappy

    Quote Originally Posted by Grayvin View Post
    Magister at it's core is a wizard ED
    Pity it's completely worthless and desperately needs a buff

  14. #14
    Community Member Charononus's Avatar
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    Yeah the best arti destinies aren't in there starting spheres but neither are the best destinies for wizards, sorcs, bards, dps pallies, ext.

    I honestly doubt we will ever see an "arti" destiny and actually hope we won't because it would be underpowered from trying to do too much and failing at it all. Shadowdancer, Shiradi, and Fury of the Wild are all strong arti choices, most classes get one or two strong choices and that's it.

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