I'm chiming in: The system described in the OP seems to punish people who have toons with more than one capped destiny. I don't like the idea of losing my ED XP, and I'm going to settle for the option "Not TRing at all" with these toons, as it currently looks like.
Also, from what I've read, Iconic Past Lives are not the same as Class Past lives and don't count towards Completionist.
At the moment we have Heroic Completionist and with the new Epic TR they are adding Epic Completionist. I can't see any real need to also add Iconic Completionist when we only have 4 Iconics, but maybe it's something to think about.
As mentioned before, heroic levels are separated from epic levels, so why just keep them that way?
The answer is obvious - they don't like players doing low level (Eberron) stuff, they don't like us doing (heroic) TRs instead of playing their latest (epic level) contents and expansions. Honestly, who would do a heroic TR with a loss of 20 million xp anymore? To give more power who wanna do this is just a painful joke, 'cause every hero/legend character with cannith crafted gear, ship buffs, unlimited potions (even silver flame ones) etc. are just in a GOD mode already on low level (1-12), why would we need more power, when we already have more, than enough?
I like to do TR, because a lot of the old quests are fun to play for me, and I see so many guys on hero/legend characters these days, it's really "booming" now. I guess Turbine recognized this as well, and wanna stop people to play "old" content. It's just a shame... I respect(ed) the devs to this point, but if they really wanna do to assist for killing the old content, that would be the last nail in the coffin for me, and I would just find another game to play. This game means a lot for me (on emotional levels) as a player, and if the devs can't feel the same way, nothing to keep me here.
You know when I checked dev tracker today and saw Epic TR, I was a bit excited to hear about what is coming. That was until I read what was planned. I have completionist with max ed and there is no way I am going to grind out 21 million xp again to get the epic completionist.
So I thought. Why the heck are they trying to make us earn back all that xp to do an epic tr. Then it hit me. I will admit I was a bit slow to see it because I was not too happy about the news. But now I realize they are doing it like this so they can sell Epic Destiny stones. Just another feature asked for by players turned into a cash grab. I guess this is the new endgame for turbine/WB or whoever is in charge. But if that goes through as is, I am afraid this game will be shut down. I mean 21 million xp is alot to do over.
Last edited by Da_Most_Shady; 06-13-2013 at 04:57 AM.
Prerequisite: All passive Past Life Feats of all current CLASSES
You win DDO! You've leveled to 20 in every CLASS, and for your effort you can take this feat to get a +2 bonus to all skills and ability scores. When more CLASSES are added, this feat will deactivate and you will need to gain those past lives before this benefit reactivates.
Ignoring buying a tome of fate from the store, at the moment, the maximum number of Fate points you can get is from 55 levels which equates to 18 Fate Points at level:
4 (1+2+3+4 = 10)
2 (2+3 = 5)
If we just renumber the Destiny Levels to start at 1, we would have 66 Levels which equates to 22 Fate Points to give us:
4 (1+2+3+4 = 10)
3 (2+3+4 = 9)
4 (1+2+3+4 = 10)
2 (2+3 = 5)
2 (3+4 = 7)
If we added to this a further 11 Fate points from ED Past Life Feats plus an extra Fate point from Epic Completionist Feat this would be 34 Fate Points, with the option to buy a +2 Tome of Fate from the store this gives us a new total of 36 Points:
4 (1+2+3+4 = 10)
4 (2+3+4+5 = 14)
3 (3+4+5 = 12)
At the moment, I'm sitting with 4/2/1 so have no reason to buy a Tome from the Store, if it was changed to this, then it would maybe give me a reason to.
With an increased number of Fate points like this, it might even be worth considering adding a 4th Twist Slot.
Personally, Ill be glad if a legend life is easier to do.I was talking it over with a guildie, and one concern is that as the XP curve is revisited, and it will be easier to TR (Heroic)--it will sort of feel like a kick in the chops to those completionists and multiple TR folks who spent the greater part of a few years doing such.
I'll smile to see more friends happier.
If they toss me a bone, I'll take it, but I'm much more concern about being pinned into a corner.It's progress and "moving forward", but it may be prudent to give at least a symbolic reward to those vets and founders whom ground-out the XP and TR'd before this new change takes effect. No, I'm not discounting the boost to VIP XP, the Founder's Helm, Boots, and I do appreciate the exclusive forum avatars.
Maybe an automatic XP boost if an epic TR is done, or a free "Been Through Death and Back" feat for those who TR'd prior to the change X many times, or those who are current completionists.
In this way, you then bring new people into a robust system of character development, and you satisfy some of the concerns of those who have been around for years (or the start of it all) by rewarding them with something that is not necessarily game breaking.
Aye, if the Epic Past Life feat are uber,I see myself doing the Epic TRs on my TR/completionist character. It might be cool to put him through the Iconic wringer a few times .
My other characters may do one or two of these depending on the benefit of the epic past life feats.
All this of course depends on what the reality of it is...
if heroic TRing and Iconic TRing don't slash ed xp, and if fate / unlocks are never lost...then maybe I listen...
Is it a coincidence that I have only just started to try farming epic destinies at all? Just got my first twist at the weekend.
I guess I might as well go and TR again... even if they change the passive past lives... I will get something out of it. Piling up the destinies now just seems like a waste.
kruemeli of Orien - Leader of the "Merry" Hobbits https://www.ddo.com/forums/showthrea...20#post5002220
It is okay to be "merry": http://www.youtube.com/watch?v=pjOOKb-DFZs
I just Keep quiet and think.... http://www.youtube.com/watch?v=jYP8M06A8W0
Details on the Epic Destiny Past Life feats please.
And keep fate points, so we don't have to level again Fury of the Wild on a caster or Magister on a Fighter. We will just need to level the destiny for the interested EDPL (epic destiny past life). So casters will most likely level only EDs for EDPL and for their twists in the final life and so will melee.
I'm guessing that their smoothing of the Epic XP curve would be more like:Code:Level Total XP XP/Level Increase 21 300,000 300,000 22 750,000 450,000 150,000 23 1,350,000 600,000 150,000 24 2,100,000 750,000 150,000 25 3,000,000 900,000 150,000 26 4,050,000 1,050,000 150,000 27 5,250,000 1,200,000 150,000 28 6,600,000 1,350,000 150,000
Who knows, might even be less. But if they keep ED XP as it is, this still means you will automatically cap a new destiny at 1,980,000 somewhere in Level 24.Code:Level Total XP XP/Level Increase 21 300,000 300,000 22 675,000 375,000 75,000 23 1,125,000 450,000 75,000 24 1,650,000 525,000 75,000 25 2,250,000 600,000 75,000 26 2,925,000 675,000 75,000 27 3,675,000 750,000 75,000 28 4,500,000 825,000 75,000
Now you can't compare Heroic XP quests to Epic XP quests in terms of the xp/min, so I don't see this as being difficult to achieve. Easily doable in a week.
Likewise, I see no need at all to change the Heroic XP requirements. When people are buying XP stones and doing a whole life in a weekend, and those of us who prefer not to cheat and bypass can do it in 34 hrs of quest time, there is no problem to solve here. Sure, it takes a casual player longer, but that's just the way it is. Rather than touching Heroic XP and the 1st, 2nd, 3rd+ life XP requirements, address the issue of crappy Heroic Quest XP instead so that people have a greater variety of quests to gain XP from in the first place. If there is a problem with the time it's taking people to get to 20, deal with the cause, not the effect.
Also, on the Epic TR dropping you to level 1+ranks (so level 12 with all ED's capped), wouldn't you be Epic TRing into an Iconic at level 15+ranks (so level 20 with all ED's capped)?
Taenebrae, Daemonsoul, Daemoneyes and Daemonheart of Argonessen
Glitzakram - Trade Thread
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