The doublestrike mechanic was the one that came in place of the alacrity bonuses. It really seemed like a nerf because your off-hand weapon does not proc in said doublestrike attack, only your main hand one, but let's check the numbers. Let's see the Tempest III enhancement: 5% doublestrike and 100% off-hand proc, this means you get 4*1.05 = 4.2 attacks from your main hand and 4 attacks from your off-hand, for a total of 8.2 attacks. In order for the old Tempest III to reach the same number of attacks, he would have needed roughly an extra 37% alacrity - and no, you can't count haste in this because the new Tempest III can also be hasted in the same way.
So unless I'm wrong on something or you are talking about a very specific build, it seems there was no nerf, but actually a buff. And by the way, the twitching thing with a TWF character was only an example, I didn't do it myself because yeah, hit chance in old DDO did matter. Also, I don't want to get arthritis.
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