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  1. #1

    Default 19 sorc/1 pally or 18 sorc /2 pally?

    I'm playing a WF 14 sorc / 1 pally right now and wondering if the second level of pally is worth it or just keep going to 19 with sorc? This is my highest level character so I'm not sure what the benefits/tradeoffs at end game will be. Any advice?

  2. #2
    Community Member FestusHood's Avatar
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    Quote Originally Posted by Brynn View Post
    I'm playing a WF 14 sorc / 1 pally right now and wondering if the second level of pally is worth it or just keep going to 19 with sorc? This is my highest level character so I'm not sure what the benefits/tradeoffs at end game will be. Any advice?
    I believe its at the second level of pally that you get your charisma bonus added to your saves. So yeah, it's worth it.

  3. #3

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    Quote Originally Posted by FestusHood View Post
    I believe its at the second level of pally that you get your charisma bonus added to your saves. So yeah, it's worth it.
    You are correct. A lay on hands or two as well. So the saves are worth losing the extra sp and spells?

  4. #4
    Hero nibel's Avatar
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    Since you already splashed a level, I don't see how splashing a second level would be worse. The main feature of a paladin splash is the charisma-to-save bonus.

    What were you intending to get when you splashed the first paladin level?
    Main: Amossa d'Cannith, Sarlona, casually trying Completionist [<o>]

    Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma

    I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.

  5. #5
    Hero nibel's Avatar
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    And just listing what you will get/lose on the end, depending on your choice:

    Sorc 19/Pally 1

    +1 Spell Penetration and caster level
    +1 8th level spell (for 3 total)
    +1 9th level spell (for 2 total)

    Sorc 18/Pally 2

    + Charisma modifier to saves
    +1 BAB
    +1 Fortitude
    Lay on hands
    Main: Amossa d'Cannith, Sarlona, casually trying Completionist [<o>]

    Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma

    I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.

  6. #6

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    Quote Originally Posted by nibel View Post
    Since you already splashed a level, I don't see how splashing a second level would be worse. The main feature of a paladin splash is the charisma-to-save bonus. What were you intending to get when you splashed the first paladin level?
    I created a bladeforged pally which starts with 1 level of pally.

  7. #7
    Community Member FestusHood's Avatar
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    Quote Originally Posted by Brynn View Post
    You are correct. A lay on hands or two as well. So the saves are worth losing the extra sp and spells?
    Yes. I was thinking about it one day, and i realized that probably 80% of the times i have died in this game could be traced back to a failed save of some sort.

  8. #8

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    Quote Originally Posted by FestusHood View Post
    Yes. I was thinking about it one day, and i realized that probably 80% of the times i have died in this game could be traced back to a failed save of some sort.
    It seems the higher I go the more critical saving throws are. I just hate getting 1 shotted by some damn floor spikes or something. I think I will pick up that 2nd pally level.

  9. #9
    Community Member mithiirym's Avatar
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    Quote Originally Posted by nibel View Post
    And just listing what you will get/lose on the end, depending on your choice:

    Sorc 19/Pally 1

    +1 Spell Penetration and caster level
    +1 8th level spell (for 3 total)
    +1 9th level spell (for 2 total)

    Sorc 18/Pally 2

    + Charisma modifier to saves
    +1 BAB
    +1 Fortitude
    Lay on hands
    You'll also gain some spell points based on your wisdom. Not much, but it's something.

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