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  1. #1
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    Nov 2012
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    Default 34 Point Wisdom Based Monk

    Code:
    Character Generated Using: DDO Character Generator
    Direct Link to Build: http://www.ddochargen.com/home.aspx?build=52497
    
    Monk 20
    Male Human - Lawful Good
    ________________________________________________________________
    
    PAST LIVES SELECTED:
    Ranger (1)
    Tomes Recorded: STR: +3, DEX: +3, CON: +3, WIS: +3, CHA: +3
    ________________________________________________________________
    
    LEVEL 1
    Race Selected: Male Human
    Alignment Selected: Lawful Good
    Class Selected: Monk (Monk 1)
    Abilities Raised: STR: 15, DEX: 15, CON: 15, WIS: 16
    Skills Ranks Raised: Balance +4 (4), Concentration +4 (4), 
    Jump +4 (4), Tumble +4 (4)
    Feats Selected: Toughness, Stunning Fist, Dodge
    Equipment Mods Changed To: HP: 65, STR: 12, 
    DEX: 12, CON: 12, WIS: 11, FORT: 15, REFL: 15, WILL: 15
    ________________________________________________________________
    
    LEVEL 2:
    Class Selected: Monk (Monk 2)
    Skills Ranks Raised: Balance +1 (5), Concentration +1 (5), 
    Jump +1 (5), Tumble +1 (5)
    Feats Selected: Resilience
    ________________________________________________________________
    
    LEVEL 3:
    Class Selected: Monk (Monk 3)
    (Applied Past Life Tome Bonuses)
    Skills Ranks Raised: Balance +1 (6), Concentration +1 (6), 
    Jump +1 (6), Tumble +1 (6)
    Feats Selected: Two Weapon Fighting, Path of Harmonious Balance
    ________________________________________________________________
    
    LEVEL 4:
    Class Selected: Monk (Monk 4)
    Abilities Raised: WIS: 18
    Skills Ranks Raised: Balance +1 (7), Concentration +1 (7), 
    Jump +1 (7), Tumble +1 (7)
    ________________________________________________________________
    
    LEVEL 5:
    Class Selected: Monk (Monk 5)
    Skills Ranks Raised: Balance +1 (8), Concentration +1 (8), 
    Jump +1 (8), Tumble +1 (8)
    ________________________________________________________________
    
    LEVEL 6:
    Class Selected: Monk (Monk 6)
    Skills Ranks Raised: Balance +1 (9), Concentration +1 (9), 
    Jump +1 (9), Tumble +1 (9)
    Feats Selected: Toughness, Toughness
    ________________________________________________________________
    
    LEVEL 7:
    Class Selected: Monk (Monk 7)
    (Applied Past Life Tome Bonuses)
    Skills Ranks Raised: Balance +1 (10), Concentration +1 (10), 
    Jump +1 (10), Tumble +1 (10)
    ________________________________________________________________
    
    LEVEL 8:
    Class Selected: Monk (Monk 8)
    Abilities Raised: WIS: 20
    Skills Ranks Raised: Balance +1 (11), Concentration +1 (11), 
    Jump +1 (11), Tumble +1 (11)
    ________________________________________________________________
    
    LEVEL 9:
    Class Selected: Monk (Monk 9)
    Skills Ranks Raised: Balance +1 (12), Concentration +1 (12), 
    Jump +1 (12), Tumble +1 (12)
    Feats Selected: Improved Two Weapon Fighting
    ________________________________________________________________
    
    LEVEL 10:
    Class Selected: Monk (Monk 10)
    Skills Ranks Raised: Balance +1 (13), Concentration +1 (13), 
    Jump +1 (13), Tumble +1 (13)
    ________________________________________________________________
    
    LEVEL 11:
    Class Selected: Monk (Monk 11)
    (Applied Past Life Tome Bonuses)
    Skills Ranks Raised: Balance +1 (14), Concentration +1 (14), 
    Jump +1 (14), Tumble +1 (14)
    ________________________________________________________________
    
    LEVEL 12:
    Class Selected: Monk (Monk 12)
    Abilities Raised: WIS: 22
    Skills Ranks Raised: Balance +1 (15), Concentration +1 (15), 
    Jump +1 (15), Tumble +1 (15)
    Feats Selected: Improved Critical (Bludgeoning)
    ________________________________________________________________
    
    LEVEL 13:
    Class Selected: Monk (Monk 13)
    Skills Ranks Raised: Balance +1 (16), Concentration +1 (16), 
    Jump +1 (16), Tumble +1 (16)
    ________________________________________________________________
    
    LEVEL 14:
    Class Selected: Monk (Monk 14)
    Skills Ranks Raised: Balance +1 (17), Concentration +1 (17), 
    Jump +1 (17), Tumble +1 (17)
    ________________________________________________________________
    
    LEVEL 15:
    Class Selected: Monk (Monk 15)
    Skills Ranks Raised: Balance +1 (18), Concentration +1 (18), 
    Jump +1 (18), Tumble +1 (18)
    Feats Selected: Greater Two Weapon Fighting
    ________________________________________________________________
    
    LEVEL 16:
    Class Selected: Monk (Monk 16)
    Abilities Raised: STR: 19
    Skills Ranks Raised: Balance +1 (19), Concentration +1 (19), 
    Jump +1 (19), Tumble +1 (19)
    ________________________________________________________________
    
    LEVEL 17:
    Class Selected: Monk (Monk 17)
    Skills Ranks Raised: Balance +1 (20), Concentration +1 (20), 
    Jump +1 (20), Tumble +1 (20)
    Favor Bonus Granted: Draconic Vitality (15 Agents of Argonnessen Favor)
    ________________________________________________________________
    
    LEVEL 18:
    Class Selected: Monk (Monk 18)
    Skills Ranks Raised: Balance +1 (21), Concentration +1 (21), 
    Jump +1 (21), Tumble +1 (21)
    Feats Selected: Toughness
    ________________________________________________________________
    
    LEVEL 19:
    Class Selected: Monk (Monk 19)
    Skills Ranks Raised: Balance +1 (22), Concentration +1 (22), 
    Jump +1 (22), Tumble +1 (22)
    ________________________________________________________________
    
    LEVEL 20:
    Class Selected: Monk (Monk 20)
    Abilities Raised: STR: 20
    Skills Ranks Raised: Balance +1 (23), Concentration +1 (23), 
    Jump +1 (23), Tumble +1 (23)
    Enhancements Selected: Improved Concentration I, 
    Improved Balance I, Monk Wisdom I, Way of the Patient Tortoise I, 
    Human Improved Recovery I, Racial Toughness I, Monk Improved Recovery I, 
    Improved Jump I, Improved Concentration II, Improved Jump II, 
    Improved Balance II, Human Adaptability Wisdom I, Shintao Monk I, 
    Way of the Patient Tortoise II, Racial Toughness II, 
    Adept of Rain, Monk Wisdom II, Monk Wisdom III, Monk Improved Recovery II, 
    Monk Improved Recovery III, Way of the Patient Tortoise III, 
    Master of the Sea, Shintao Monk II, Human Greater Adaptability Strength I, 
    Way of the Patient Tortoise IV, Improved Concentration III, 
    Adept of Rock, Grandmaster of Oceans, Master of Stone, 
    Grandmaster of Mountains, Monk Serenity, Shintao Monk III
    Stats at End of Level 20:
    HP:583 SP:0 AC:35 FORT:37 REFL:37 WILL:41 BAB:+15/+15/+20/+25
    STR:33(+11) DEX:30(+10) CON:30(+10) INT:8(-1) WIS:39(+14) CHA:11(0)
    Balance:35, Bluff:0, Concentration:50, Diplomacy:6, 
    Disable Device: n/a, Haggle:0, Heal:20, Hide:10, Intimidate:6, 
    Jump:36, Listen:14, Move Silently:10, Open Lock: n/a, 
    Perform: n/a, Repair:-1, Search:-1, Spot:14, Swim:11, 
    Tumble:33, UMD: n/a
    I have no experience with monks, and was just looking for some advice. I am mostly building this for end game content.

  2. #2
    Community Member
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    May 2010
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    Default

    Quote Originally Posted by MithanielMarr View Post
    Code:
    Character Generated Using: DDO Character Generator
    Direct Link to Build: http://www.ddochargen.com/home.aspx?build=52497
    
    Monk 20
    Male Human - Lawful Good
    ________________________________________________________________
    
    PAST LIVES SELECTED:
    Ranger (1)
    Tomes Recorded: STR: +3, DEX: +3, CON: +3, WIS: +3, CHA: +3
    ________________________________________________________________
    
    LEVEL 1
    Race Selected: Male Human
    Alignment Selected: Lawful Good
    Class Selected: Monk (Monk 1)
    Abilities Raised: STR: 15, DEX: 15, CON: 15, WIS: 16
    Skills Ranks Raised: Balance +4 (4), Concentration +4 (4), 
    Jump +4 (4), Tumble +4 (4)
    Feats Selected: Toughness, Stunning Fist, Dodge
    Equipment Mods Changed To: HP: 65, STR: 12, 
    DEX: 12, CON: 12, WIS: 11, FORT: 15, REFL: 15, WILL: 15
    ________________________________________________________________
    
    LEVEL 2:
    Class Selected: Monk (Monk 2)
    Skills Ranks Raised: Balance +1 (5), Concentration +1 (5), 
    Jump +1 (5), Tumble +1 (5)
    Feats Selected: Resilience
    ________________________________________________________________
    
    LEVEL 3:
    Class Selected: Monk (Monk 3)
    (Applied Past Life Tome Bonuses)
    Skills Ranks Raised: Balance +1 (6), Concentration +1 (6), 
    Jump +1 (6), Tumble +1 (6)
    Feats Selected: Two Weapon Fighting, Path of Harmonious Balance
    ________________________________________________________________
    
    LEVEL 4:
    Class Selected: Monk (Monk 4)
    Abilities Raised: WIS: 18
    Skills Ranks Raised: Balance +1 (7), Concentration +1 (7), 
    Jump +1 (7), Tumble +1 (7)
    ________________________________________________________________
    
    LEVEL 5:
    Class Selected: Monk (Monk 5)
    Skills Ranks Raised: Balance +1 (8), Concentration +1 (8), 
    Jump +1 (8), Tumble +1 (8)
    ________________________________________________________________
    
    LEVEL 6:
    Class Selected: Monk (Monk 6)
    Skills Ranks Raised: Balance +1 (9), Concentration +1 (9), 
    Jump +1 (9), Tumble +1 (9)
    Feats Selected: Toughness, Toughness
    ________________________________________________________________
    
    LEVEL 7:
    Class Selected: Monk (Monk 7)
    (Applied Past Life Tome Bonuses)
    Skills Ranks Raised: Balance +1 (10), Concentration +1 (10), 
    Jump +1 (10), Tumble +1 (10)
    ________________________________________________________________
    
    LEVEL 8:
    Class Selected: Monk (Monk 8)
    Abilities Raised: WIS: 20
    Skills Ranks Raised: Balance +1 (11), Concentration +1 (11), 
    Jump +1 (11), Tumble +1 (11)
    ________________________________________________________________
    
    LEVEL 9:
    Class Selected: Monk (Monk 9)
    Skills Ranks Raised: Balance +1 (12), Concentration +1 (12), 
    Jump +1 (12), Tumble +1 (12)
    Feats Selected: Improved Two Weapon Fighting
    ________________________________________________________________
    
    LEVEL 10:
    Class Selected: Monk (Monk 10)
    Skills Ranks Raised: Balance +1 (13), Concentration +1 (13), 
    Jump +1 (13), Tumble +1 (13)
    ________________________________________________________________
    
    LEVEL 11:
    Class Selected: Monk (Monk 11)
    (Applied Past Life Tome Bonuses)
    Skills Ranks Raised: Balance +1 (14), Concentration +1 (14), 
    Jump +1 (14), Tumble +1 (14)
    ________________________________________________________________
    
    LEVEL 12:
    Class Selected: Monk (Monk 12)
    Abilities Raised: WIS: 22
    Skills Ranks Raised: Balance +1 (15), Concentration +1 (15), 
    Jump +1 (15), Tumble +1 (15)
    Feats Selected: Improved Critical (Bludgeoning)
    ________________________________________________________________
    
    LEVEL 13:
    Class Selected: Monk (Monk 13)
    Skills Ranks Raised: Balance +1 (16), Concentration +1 (16), 
    Jump +1 (16), Tumble +1 (16)
    ________________________________________________________________
    
    LEVEL 14:
    Class Selected: Monk (Monk 14)
    Skills Ranks Raised: Balance +1 (17), Concentration +1 (17), 
    Jump +1 (17), Tumble +1 (17)
    ________________________________________________________________
    
    LEVEL 15:
    Class Selected: Monk (Monk 15)
    Skills Ranks Raised: Balance +1 (18), Concentration +1 (18), 
    Jump +1 (18), Tumble +1 (18)
    Feats Selected: Greater Two Weapon Fighting
    ________________________________________________________________
    
    LEVEL 16:
    Class Selected: Monk (Monk 16)
    Abilities Raised: STR: 19
    Skills Ranks Raised: Balance +1 (19), Concentration +1 (19), 
    Jump +1 (19), Tumble +1 (19)
    ________________________________________________________________
    
    LEVEL 17:
    Class Selected: Monk (Monk 17)
    Skills Ranks Raised: Balance +1 (20), Concentration +1 (20), 
    Jump +1 (20), Tumble +1 (20)
    Favor Bonus Granted: Draconic Vitality (15 Agents of Argonnessen Favor)
    ________________________________________________________________
    
    LEVEL 18:
    Class Selected: Monk (Monk 18)
    Skills Ranks Raised: Balance +1 (21), Concentration +1 (21), 
    Jump +1 (21), Tumble +1 (21)
    Feats Selected: Toughness
    ________________________________________________________________
    
    LEVEL 19:
    Class Selected: Monk (Monk 19)
    Skills Ranks Raised: Balance +1 (22), Concentration +1 (22), 
    Jump +1 (22), Tumble +1 (22)
    ________________________________________________________________
    
    LEVEL 20:
    Class Selected: Monk (Monk 20)
    Abilities Raised: STR: 20
    Skills Ranks Raised: Balance +1 (23), Concentration +1 (23), 
    Jump +1 (23), Tumble +1 (23)
    Enhancements Selected: Improved Concentration I, 
    Improved Balance I, Monk Wisdom I, Way of the Patient Tortoise I, 
    Human Improved Recovery I, Racial Toughness I, Monk Improved Recovery I, 
    Improved Jump I, Improved Concentration II, Improved Jump II, 
    Improved Balance II, Human Adaptability Wisdom I, Shintao Monk I, 
    Way of the Patient Tortoise II, Racial Toughness II, 
    Adept of Rain, Monk Wisdom II, Monk Wisdom III, Monk Improved Recovery II, 
    Monk Improved Recovery III, Way of the Patient Tortoise III, 
    Master of the Sea, Shintao Monk II, Human Greater Adaptability Strength I, 
    Way of the Patient Tortoise IV, Improved Concentration III, 
    Adept of Rock, Grandmaster of Oceans, Master of Stone, 
    Grandmaster of Mountains, Monk Serenity, Shintao Monk III
    Stats at End of Level 20:
    HP:583 SP:0 AC:35 FORT:37 REFL:37 WILL:41 BAB:+15/+15/+20/+25
    STR:33(+11) DEX:30(+10) CON:30(+10) INT:8(-1) WIS:39(+14) CHA:11(0)
    Balance:35, Bluff:0, Concentration:50, Diplomacy:6, 
    Disable Device: n/a, Haggle:0, Heal:20, Hide:10, Intimidate:6, 
    Jump:36, Listen:14, Move Silently:10, Open Lock: n/a, 
    Perform: n/a, Repair:-1, Search:-1, Spot:14, Swim:11, 
    Tumble:33, UMD: n/a
    I have no experience with monks, and was just looking for some advice. I am mostly building this for end game content.
    I didn't look to much into your enhancements so sorry if I missed it, but it doesn't look like you have human versatility for the damage boosts. Huge dps increase that you should consider taking.

    As for feats, you don't need that many toughness feats, 1 is plenty and maybe a second if you don't have monk past life or your set on being a human monk. I only say this because h-elf makes for a great monk because you can take most of the same enhancements and you can use heal scrolls(cleric dilettante) without having umd or rogue dilettante for 3d6 extra sneak attack damage. (you lose the extra feat, but you have a few extra feats anyway so h-elf looks better for self healing or more damage)

    - Dump a toughness and take power attack.
    - Resilience isn't that great of a feat, since you can't have power attack on while in that stance. So I would suggest dumping it and picking up cleave in its place. Not a great feat on a monk since it will slow down your monk speed, but it qualifies you for shintao monk and it helps a lot when charging blitz, since you can pick up momentum swing and lay waste from cleave. (Legendary dreadnought is your best friend for soloing or if someone in your group isn't running in blitz, at least for quests that can be blitzed. So, it helps charge it a lot faster, also to make it work a little easier equip a quarterstaff to charge it)
    - If you have a monk past life, dump a toughness and take it instead.
    - If you decided to go h-elf dump dodge or another toughness
    - Improved sunder is also a decent feat choice for a monk for the -3 to fort saves, but as a wisdom based monk your stuns should be great anyways.
    - For epic feats grab vorpal strikes and Improved martial arts

    - For stance I would recommend strictly Earth stance for the prr - 30 prr if your running gmof, 50 hp, +1 crit multiplier. Air is slightly more dps, but earth is better for end game content for its defenses.


    Since your new to monks I would suggest checking out

    https://www.ddo.com/forums/showthrea...and-philosophy

    It's a great start for your monk and gives good detailed explanations on monks. It was posted in 2009, but edited last year to update it for the new endgame. You can just modify it a bit for a light monk build instead. But most of the important info is there.

    Also you can check out
    https://sites.google.com/site/bookofsyn/home

    Both sites are good for information on monk for newish players to the monk class.

    Your feats, and enhancements need a little bit of changing for a more effective monk, other than that you have the right idea. The links are just there for extra help in building/info if needed.

    Good luck and have fun with your monk!
    Last edited by moo_cow; 06-07-2013 at 12:27 AM.

  3. #3
    Community Member lamborgini's Avatar
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    Jun 2011
    Posts
    152

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    Looks pretty solid to me, although maybe only 1 toughness feat in favor of dodge, mobility and spring attack for the extra dodge % it provides not to mention the no loss in attack bonus for moving!!! But otherwise looks fine to me!!!

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