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  1. #1
    Community Member
    Join Date
    Jun 2013

    Cool Need help with rogue 2/fighter 2/ranger 16 half-elf build

    I want to build solo tempest and earlier post is broken. I have looked at builds before and I am most unsure of what class to take at each level. I know the basics on tempest (feats, stats, ect.) but I am still a noob to end game stuff so any advice would be great. Thanks

  2. #2
    Community Member
    Join Date
    Oct 2009


    16 ranger levels - seems unorthodox.
    I'd go 15 ranger / 4 fighter / 1 rogue, or the usual 18/1/1.

  3. #3
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009


    It's human not HE, but I posted this build a couple months ago. Although while it was fun to follow Arlathen's template, I would probably drop CE+WA so I could squeeze in, say, khopesh, Emp Heal, and Quicken.

  4. #4
    Community Member
    Join Date
    Jun 2013


    Here is my standard rogue 1/fighter 1/ranger 18. Let me know flaws. Is Hide in plain sight useful at all? I also plan on doing a 32-point so idk where the extra 4 points should go so I put them in Int. I know human is the best choice but I wanted to play as a half elf for fun since elfs suck at being tempests.

    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    Level 20 Lawful Good Half-Elf Male
    (1 Fighter \ 1 Rogue \ 18 Ranger) 
    Hit Points: 312
    Spell Points: 270 
    BAB: 19\19\24\29\29
    Fortitude: 16
    Reflex: 17
    Will: 6
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    21
    Dexterity            16                    19
    Constitution         14                    16
    Intelligence         12                    12
    Wisdom               10                    10
    Charisma              8                     8
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                     8
    Bluff                -1                    -1
    Concentration         2                     3
    Diplomacy            -1                    -1
    Disable Device        5                    22
    Haggle               -1                    -1
    Heal                  0                     0
    Hide                  7                     8
    Intimidate           -1                    -1
    Jump                  4                     7
    Listen                2                     2
    Move Silently         7                     8
    Open Lock             7                    16
    Perform              n/a                   n/a
    Repair                1                     1
    Search                5                    23
    Spot                  4                    21
    Swim                  3                     5
    Tumble                4                     5
    Use Magic Device      3                    20
    Notable Equipment
    Dexterous +2 Gloves 
     Level 1 (Rogue)
    Feat: (Selected) Dodge
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Barbarian
    Enhancement: Elven Perception I
    Enhancement: Elven Keen Eyes I
    Enhancement: Improved Disable Device I
    Level 2 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Enhancement: Human Improved Recovery I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    Enhancement: Ranger Devotion I
    Level 3 (Ranger)
    Feat: (Selected) Toughness
    Enhancement: Ranger Sprint Boost I
    Enhancement: Racial Toughness I
    Enhancement: Ranger Dexterity I
    Level 4 (Ranger)
    Enhancement: Elven Perception II
    Enhancement: Half-Elf Barbarian Toughness I
    Level 5 (Ranger)
    Enhancement: Half-Elf Improved Damage Reduction I
    Enhancement: Human Adaptability Strength I
    Enhancement: Ranger Energy of the Wild I
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Mobility
    Feat: (Selected) Spring Attack
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Ranger Devotion II
    Level 7 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Giant
    Enhancement: Racial Toughness II
    Enhancement: Ranger Favored Damage II
    Level 8 (Ranger)
    Enhancement: Ranger Tempest I
    Level 9 (Ranger)
    Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword
    Enhancement: Half-Elf Barbarian Constitution I
    Enhancement: Ranger Dexterity II
    Level 10 (Ranger)
    Enhancement: Ranger Favored Defense II
    Enhancement: Half-Elf Barbarian Toughness II
    Level 11 (Ranger)
    Enhancement: Half-Elf Improved Damage Reduction II
    Level 12 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Aberration
    Feat: (Selected) Improved Critical: Slashing Weapons
    Level 13 (Ranger)
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Racial Toughness III
    Level 14 (Ranger)
    Enhancement: Ranger Tempest II
    Level 15 (Ranger)
    Feat: (Selected) Power Attack
    Enhancement: Ranger Dexterity III
    Level 16 (Ranger)
    Enhancement: Ranger Favored Damage III
    Level 17 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Enhancement: Ranger Favored Damage IV
    Level 18 (Ranger)
    Feat: (Selected) Two Weapon Defense
    Enhancement: Ranger Favored Defense III
    Enhancement: Ranger Devotion III
    Level 19 (Ranger)
    Enhancement: Ranger Devotion IV
    Level 20 (Ranger)
    Enhancement: Ranger Tempest III
    Enhancement: Ranger Energy of the Wild II

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