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  1. #1
    Community Member
    Join Date
    Feb 2011
    Posts
    17

    Default TWF dwarf barb 18barb / 2fighter

    My proposed build for my next tr life(included a barb and 1 fighter past lives), a TWF with dwaxes and spec for Improved trip. Any advice for tweaks would be appreciated.

    Code:
    Character Plan by DDO Character Planner Version 3.8.1
    DDO Character Planner Home Page
    
    Danorr 
    Level 20 Chaotic Good Dwarf Male
    (2 Fighter \ 18 Barbarian) 
    Hit Points: 488
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 22
    Reflex: 9
    Will: 6
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             17                 25                   26
    Dexterity            14                 17                   17
    Constitution         19                 23                   26
    Intelligence         10                 13                   13
    Wisdom                8                 10                   10
    Charisma              8                 11                   11
    
    Tomes Used
    +1 Tome of Strength used at level 1
    +1 Tome of Dexterity used at level 1
    +1 Tome of Constitution used at level 1
    +1 Tome of Intelligence used at level 1
    +1 Tome of Wisdom used at level 1
    +1 Tome of Charisma used at level 1
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Constitution used at level 15
    
                      Starting            Ending          
                     Base Skills        Base Skills       
    Skills           (Level 1)          (Level 20)        
    Balance               4                 14            
    Bluff                -1                  0            
    Concentration         5                  8            
    Diplomacy            -1                  0            
    Disable Device        n/a               n/a           
    Haggle               -1                  0            
    Heal                 -1                  0            
    Hide                  2                  3            
    Intimidate            3                 23            
    Jump                  8                 31            
    Listen                1                 23            
    Move Silently         2                  3            
    Open Lock             n/a               n/a           
    Perform              n/a                n/a           
    Repair                0                  1            
    Search                0                  1            
    Spot                 -1                  0            
    Swim                  4                  8            
    Tumble                3                  8            
    Use Magic Device     n/a                n/a           
    
    Level 1 (Barbarian)
    Skill: Balance (+2)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Listen (+2)
    Skill: Tumble (+1)
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Power Attack
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Power Attack I
    
    
    Level 2 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extra Rage I
    Enhancement: Dwarven Tactics I
    Enhancement: Barbarian Constitution I
    
    
    Level 3 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Feat: (Selected) Cleave
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Power Rage I
    Enhancement: Dwarven Constitution I
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Damage Boost II
    
    
    Level 5 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Power Attack II
    
    
    Level 6 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Feat: (Selected) Toughness
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Racial Toughness I
    
    
    Level 7 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Toughness I
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Two Weapon Fighting
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Strategy (Trip) I
    Enhancement: Racial Toughness II
    
    
    Level 9 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+2)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Barbarian Damage Boost III
    
    
    Level 10 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+2)
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Toughness II
    
    
    Level 11 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+2)
    Enhancement: Barbarian Power Attack III
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Improved Trip
    Enhancement: Fighter Strength I
    
    
    Level 13 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+2)
    Enhancement: Barbarian Damage Boost IV
    Enhancement: Barbarian Hardy Rage III
    
    
    Level 14 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    Enhancement: Barbarian Intimidation
    Enhancement: Barbarian Frenzied Berserker II
    
    
    Level 15 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Dwarven Tactics II
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    
    
    Level 17 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    Enhancement: Dwarven Tactics III
    
    
    Level 18 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Barbarian Power Rage IV
    
    
    Level 19 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    Enhancement: Barbarian Extend Rage III
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+1)
    Enhancement: Fighter Haste Boost I
    Enhancement: Barbarian Frenzied Berserker III
    Enhancement: Dwarven Constitution II

  2. #2
    Community Member skullzz's Avatar
    Join Date
    Aug 2007
    Posts
    489

    Default

    Quote Originally Posted by SemaDJ View Post
    My proposed build for my next tr life(included a barb and 1 fighter past lives), a TWF with dwaxes and spec for Improved trip. Any advice for tweaks would be appreciated.

    Code:
    Character Plan by DDO Character Planner Version 3.8.1
    DDO Character Planner Home Page
    
    Danorr 
    Level 20 Chaotic Good Dwarf Male
    (2 Fighter \ 18 Barbarian) 
    Hit Points: 488
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 22
    Reflex: 9
    Will: 6
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             17                 25                   26
    Dexterity            14                 17                   17
    Constitution         19                 23                   26
    Intelligence         10                 13                   13
    Wisdom                8                 10                   10
    Charisma              8                 11                   11
    
    Tomes Used
    +1 Tome of Strength used at level 1
    +1 Tome of Dexterity used at level 1
    +1 Tome of Constitution used at level 1
    +1 Tome of Intelligence used at level 1
    +1 Tome of Wisdom used at level 1
    +1 Tome of Charisma used at level 1
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Constitution used at level 15
    
                      Starting            Ending          
                     Base Skills        Base Skills       
    Skills           (Level 1)          (Level 20)        
    Balance               4                 14            
    Bluff                -1                  0            
    Concentration         5                  8            
    Diplomacy            -1                  0            
    Disable Device        n/a               n/a           
    Haggle               -1                  0            
    Heal                 -1                  0            
    Hide                  2                  3            
    Intimidate            3                 23            
    Jump                  8                 31            
    Listen                1                 23            
    Move Silently         2                  3            
    Open Lock             n/a               n/a           
    Perform              n/a                n/a           
    Repair                0                  1            
    Search                0                  1            
    Spot                 -1                  0            
    Swim                  4                  8            
    Tumble                3                  8            
    Use Magic Device     n/a                n/a           
    
    Level 1 (Barbarian)
    Skill: Balance (+2)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Listen (+2)
    Skill: Tumble (+1)
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Power Attack
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Power Attack I
    
    
    Level 2 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extra Rage I
    Enhancement: Dwarven Tactics I
    Enhancement: Barbarian Constitution I
    
    
    Level 3 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Feat: (Selected) Cleave
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Power Rage I
    Enhancement: Dwarven Constitution I
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Damage Boost II
    
    
    Level 5 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Power Attack II
    
    
    Level 6 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Feat: (Selected) Toughness
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Racial Toughness I
    
    
    Level 7 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Toughness I
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Two Weapon Fighting
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Strategy (Trip) I
    Enhancement: Racial Toughness II
    
    
    Level 9 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+2)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Barbarian Damage Boost III
    
    
    Level 10 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+2)
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Toughness II
    
    
    Level 11 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+2)
    Enhancement: Barbarian Power Attack III
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Improved Trip
    Enhancement: Fighter Strength I
    
    
    Level 13 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+2)
    Enhancement: Barbarian Damage Boost IV
    Enhancement: Barbarian Hardy Rage III
    
    
    Level 14 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    Enhancement: Barbarian Intimidation
    Enhancement: Barbarian Frenzied Berserker II
    
    
    Level 15 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Dwarven Tactics II
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    
    
    Level 17 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    Enhancement: Dwarven Tactics III
    
    
    Level 18 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Barbarian Power Rage IV
    
    
    Level 19 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    Enhancement: Barbarian Extend Rage III
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+1)
    Enhancement: Fighter Haste Boost I
    Enhancement: Barbarian Frenzied Berserker III
    Enhancement: Dwarven Constitution II
    Why do you specifically want Improved trip? As a Barbarian you will easily be able to get a 55DC on your stun. Same for normal trip.
    Personally I would drop CE for Great cleave get yourself Overwhelming crit. And drop I. trip for stunning blows.

    Though looking over your build I don't see anything wrong. The above would just be my preference and 2 cents worth.
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  3. #3
    Community Member
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    Feb 2011
    Posts
    17

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    Quote Originally Posted by skullzz View Post
    Why do you specifically want Improved trip? As a Barbarian you will easily be able to get a 55DC on your stun. Same for normal trip.
    Personally I would drop CE for Great cleave get yourself Overwhelming crit. And drop I. trip for stunning blows.

    Though looking over your build I don't see anything wrong. The above would just be my preference and 2 cents worth.
    Improved trip has a duration of 60 seconds vs 30. thats one reason. But i honestly didn't see a way to get trip dc that high. Could you tell me how to get trip dc that high? And are we still talking about pregear and unbuffed?

  4. #4
    Build Constructionist unbongwah's Avatar
    Join Date
    Jul 2009
    Posts
    12,762

    Default

    Quote Originally Posted by skullzz View Post
    Why do you specifically want Improved trip? As a Barbarian you will easily be able to get a 55DC on your stun. Same for normal trip.
    You don't take Imp Trip for the +4 DC; you take it for the shorter cooldown (15 secs -> 10 secs) and longer duration. It's still a flavor thing for a barb to take (EDIT: like you I'm not convinced it's worth the feat cost on such a feat-starved class like barbs), but it's nice to have if you favor tactics over raw DPS.
    Last edited by unbongwah; 06-05-2013 at 01:21 PM.

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