Page 2 of 2 FirstFirst 12
Results 21 to 24 of 24
  1. #21
    Community Member dlsidhe's Avatar
    Join Date
    Sep 2009
    Posts
    519

    Default

    And, since the edit button is broken, Doom Round 2 is at the end of the month.
    Thelanis - Dragons of the Shire
    Naeryna (Sun Elf 24 FvS Evoker) // Dianocia (Drow 11 Buckler o' Swashes) // Valissia (Elf 22 Shiradi Druid)
    Nae haz a story. Go read it.

  2. #22
    Community Member dlsidhe's Avatar
    Join Date
    Sep 2009
    Posts
    519

    Default

    Quote Originally Posted by EllisDee37 View Post
    Yeah, my pale master taking frost manipulation VII and acid manipulation VII to get 100 spell power to ice and acid is a HUGE EXPLOIT!!!! NERF HIM NOW!!!1!!one!!!

    Let's not even talk about my paladin and ranger both taking Devotion IV for the 80 spell power. EXPLOIT!!!!
    Both of which are examples, IMHO, of what should be fixed in the enhancement pass. My big one is that savants get .75 spell power per point spent, when it should be at least double that for the focus element. However, those are fixable, and by MajMal's reports, they likely are going to be fixed.

    Quote Originally Posted by GermanicusMaximus View Post
    The problem with what you have said here is that the Alpha clearly demonstrated that the current game designers lack the ability to craft anything as good as the current system, even though it is sitting right there as an example that could be used as a starting point.

    They apparently need some practice on how to design things, but starting with something that is the heart of the entire game seems to be a poor choice.

    If they start "practicing" by dropping iterations on live, how long do you expect people are going to hang around? We've already seen how great things are with the pre release of the casters nerfs.
    Given that the devs stated that everything on live should transfer to the enhancement pass, and if it wasn't currently in to bug report it, I'm thinking that things should look better in the next test run.

    The impression I got from the Alpha test (and from the words of MajMal) are that the Alpha was intentionally flawed - a worst case horror story enhancement pass - because broken things get more feedback than working ones. The trees were real, some of the abilities were real, but the cost, the restrictions, the insanity was not. And, apparently, the cleric trees are no longer real, so hopefully that means FvS will get Divine Avenger instead of "Protection" as well. More importantly, a ground-up revision of the cleric trees shows that they are listening to feedback.

    The second point is that, according to MajMal (again), the devs are fixing it. Whether it's fixed correctly is another story, but it means that the devs can work on it - the current enhancement system, by all accounts, was unworkable on the backend, had a habit of creating unintended effects, and was a general mess.

    And the caster nerf...eh, I play casters, and I don't see a devastating hit to my overall damage, honestly. I'm not a powergamer or numbercruncher, though; I just noticed I still didn't die, and everything else did pretty quickly.
    Thelanis - Dragons of the Shire
    Naeryna (Sun Elf 24 FvS Evoker) // Dianocia (Drow 11 Buckler o' Swashes) // Valissia (Elf 22 Shiradi Druid)
    Nae haz a story. Go read it.

  3. #23
    2014 DDO Players Council Flavilandile's Avatar
    Join Date
    Aug 2010
    Location
    France
    Posts
    3,643

    Default

    Quote Originally Posted by dlsidhe View Post
    * The Cleric lines are getting reworked from square one.
    Actually he didn't say that they were reworked, just that our concern had been reviewed and changes were made.

    It's vague enough that the change can go from tweaking 1 single cost to a complete rebuilding of the cleric bit.
    On G-Land : Flavilandile, Blacklock, Yaelle, Millishande, Larilandile, Gildalinde, Tenalafel, and many other...

  4. #24
    Community Member dlsidhe's Avatar
    Join Date
    Sep 2009
    Posts
    519

    Default

    Quote Originally Posted by Flavilandile View Post
    Actually he didn't say that they were reworked, just that our concern had been reviewed and changes were made.

    It's vague enough that the change can go from tweaking 1 single cost to a complete rebuilding of the cleric bit.
    Given the extent of the concerns, I'd think that's closer to "complete rebuilding."
    Thelanis - Dragons of the Shire
    Naeryna (Sun Elf 24 FvS Evoker) // Dianocia (Drow 11 Buckler o' Swashes) // Valissia (Elf 22 Shiradi Druid)
    Nae haz a story. Go read it.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload