As I was logging out this morning I took a quick peak at the LFM panel, as I've been trying to keep a closer eye on it and the "Who" population since this thread.
Similar time of day / day of week as when I checked & posted earlier in the thread. This time, only 4 LFMs (after a few seconds it jumped to 6, but same difference) and Who panel showed a paltry 242 players. Ouch.
The other times I've checked between then and now it's been pretty consistent, with 400 logged on during off hours and 800 during primetime.
Khyber EE LFM's are down since the U18 caster Spell Power nerf. There were only a few casters and healers willing and able to efficiently PUG after U17 anyway. With DC's through the roof and Wail nerfed, Shiradi was the next viable option for Arcanes. With that now nerfed, there are hardly any casters or healers willing to PUG. I was one of the few who would jump in the many forlorn single melee EE LFM's up before U18, but now it's just an uphill battle again. I don't see the game surviving this much longer, where players like me are concerned at least.
For me endgame is the only game worth playing and DDO has only ever had a lukewarm scene at best. The whole TR'ing thing seems to have dominated DDO for a few years now. I just can't get my head around grinding through the same content over and over for almost no gain. It can't be fun, it's just repeating the same thing with zero challenge. There's nothing exciting or creative about it, there's never a danger of failure, it's just a race. Well if I wanted to play a racing game I'd go and buy Gran Turismo 5.
It is very fun to repeat and farm certain quests. In love with Tear of Dhakan, Running Devils, Sleeping Dust Lie, Prison of Planes, TOR, Delera's, Shadow/Blood Crypt, Temple of Vol, Ghosts of Perdition, Fear Factory. I could play them forever. Only thing on Epic I like is Caught in the Web and ED farming.
I want to actually play the game and have fun now, by actually doing what those people are 'planning for' with their hamster wheel grind. So few of them ever get out of that mentality and actually 'graduate' to endgame or ever end up benefitting from their grind in any significant way outside of some OCD sense of 'completeness'.
I'd rather play and be good at the game at any moment in time, that be 'planning to', 'one day'. But that's the whole MO of the MMO industy right there, to tap into and turn a dollar from our predictable psychological habits. Whenever I see people settling into that grindyness, when the game becomes a programme of chores, I see utter stagnation and it's time to move on. If you're not always learning and challenging yourself, you're not really having fun.
You don't need a gulag to pass things of as fact.
And before we go to the defensive stuff, i haven't played enough to even TR once, just another pet peeve of mine.
I'll stop derailing the thread now.
Last edited by RightToRemainStupid; 06-07-2013 at 01:38 PM. Reason: added reply
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