Aside from that, it worked flawlessly.
(As a side note, I used Windows ME for about 2 years with zero problems with it, until I installed an app that - for some reason - screwed the system so royally that I had to wipe everything and re-install.)
Not everybody. Please exclude me from your generalization. Some people , however, might be. But since I cannot look into heads and/or read minds I won't bother about such things. These are hypothetical discussions, which lead to nowhere.And most importantly, how did everyone and their grandmother become self proclaimed experts on coding? Am I the only person here on the forums who wouldn't know what to do if I were told "fix the bugs"?
That aside I experience problems with general gameplay and , for example, descriptive text not applicable. Things, which are the only knowledge base for IT-challenged people like me, do not work, which is confirmed by lists such as ''Known issues''.
Loading screen after loading screen, bottle neck acccess points like the Evening Star cavern instead of shortcuts like in ToD, Twilight Forge and - unbelievable, but true - Tangleroot to questgivers or important NPCs... all these medium annoying details are added to minor malfunctions like guildship navigator menu not closing after exiting a guildship, scroll bars jumping back up after removing ingredients or collectables out of the bags, ladder bugs, annoying jumping physics in certain quests, Palemaster Aura depleting spell absorption items, not being able to turn in stacks of crafting essences instead 1:1 click....
Everything I listed is blocking an easy mult-TR grind, mostly affecting just those players. And since mult-TR is the only longterm motivation in DDO besides crafting, these little malfunctions become one major issue in their total. Turbine now is forced to release new content after new content and the dev.s seem to have no time for gameplay improvement.
A vicious circle. But nevertheless a reason for some to turn into haters. And looking at my spontaneous list above I understand them.
So far, the only improvements for accessing outer areas was a stupid Teleporter for Inspired Quarters... really? That was such a fail... in my opinion, of course.
Last edited by zwiebelring; 05-31-2013 at 04:34 PM.
Characters on Orien:
Wanzer/ Klingtanz/ Incanta Superior/ Mercantus
So I restarted my sub and even went so far as buying the new expansion on pre-order. That's how much faith I have in DDO and how much I enjoy it. I can understand the anger from some people about the current state of the game, hell you should of seen my rage posts when they brought out hirelings and took away perma effects like blindness and disease. However, posting ten posts a day or so screaming at the devs isn't gonna help. The servers seem to reflect that. I never once thought I would confuse Khyber or Argo for Wayfinder, but I did yesterday when I first logged in.
It used to be fun to group up with other players, run a quest n/h/e if need be and move on. Now, it has to be elite for bb and move on. No optionals, no conquest or ransack, just get to the end of the quest, kill the boss, repeat next quest. That's great for those that want to jump straight to the end of the game then howl about how badly it is. Sometimes the journey is more fun than the destination. That's how I play, maybe if others did too they wouldn't be in such a state here on the forums. /shrug.
If you have a group with only DPS in it and are shouting "LFM, need healer and tank"; you aren't Looking for More, you're Looking for Group.
Though I do agree with the OP, I do find that there are a lot of things that make this game difficult to enjoy sometimes. I don't often rant or rave about the things like guild decay, xp loss, not enough xp from quests, armor sets not working, I don't get too upset about quests bugging out (I just exit, re-enter and try to play around the bug, or I wait and do other quests).
As far as a community, I don't judge players to what I see on forums. When in groups there are some real nice people. It is nice to share the wealth of knowledge and I do also try to be patient. Not always easy though when someone just blindly does whatever they want regardless of the group. I do tend to zerg ahead but do tell others to stay with the group if they cannot handle the content solo. Sometimes I am just completing an objective or frankly just get lost and am trying to make my way back. I am generous with gear and loot to players that seem to be under prepared. I have often ran to the AH and bought someone a GFL item or stat or skill item if they need. The few quests that I know well, I lead and show the short cuts, and discuss the different strategies that players use. I do often stray away from other long term players. So many now solo a lot of content and now when come back to raids they pull the same strategies and then blame the party for the wipe and don't realize that you cannot kite the world when you have 11 others trying to work as a team. "I CAN SOLO ELITE" is so cliche'. My response is who can't. I don't consider anything about soloing relevant to how good or bad a character or their gear is. If you are in group, be a team player or don't group.
I too wish the toxicity of the forums would subside slightly. However I tend to dislike how bad Turbine as a whole manages problems though. They make drastic changes and either aren't up front or fully honest about them or just ignore the posts for days or even weeks. I do sympathize with Dev's and do think that overall they do their best. However if they were more transparent, treated customers as citizens (the money and time we spend in a mmo is similar to voting). Take a lesson from WOW, they lost over 1million players in a month after their last expansion. Though they enticed a lot of fresh players, the amount that left was astronomical. I am not a doom or gloomer and if I ever stop playing I will not make some dramatic post about it. I will just go do other things in life, may or may not come back once in a while. Who knows. But while I am here I want to play a game that progresses evenly that doesn't make past efforts worthless.
I do believe that there were a lot less complaints with MOTU than with what is going to be thrown at us. A business model that does not fully respect its customer base is just not ideal. though there were quite a few bugs with it. I do tend to think that they rush out content. There have been a lot of promises that never came through. Crafting was suppose to go up to lvl 200 with all bound shards now being able to be unbound. promises of additions to crafting isn't crucial so most just forgive and move on. Then there were hundreds of simple spelling errors, mislabeling of items and things, table errors above creatures instead of their names, quests named "enter quest name here". It only took them 3-4 months to fix those things.
They give us a major update (18) with 12 hours notice. It is filled with major bugs that make some of my characters unable to do quests that they could do before. No big deal, I just play other characters. However there seems to be a lot of criticism because players as a whole are uncertain of what is to come. I think that people welcome stability and are hesitant for change. Change is good, balance is good, but change for the sake of change is ridiculous. But now we have potions of wonder with new effects, and that magic jingle when you open a chest, augment slots that function better but overall don't add much until lvl 20. The clear augments are worthless. Some things are just not balanced if you look at their enhancement lvl on crafting they just don't add up (hvy fort min.lvl 8, but a +6 stat is min.lvl 20). Gear itself with augment slots are limited. All colors of augments should be found on all types of gear. Yes make it more rare or whatever, but there is no reason why a ring couldn't have a blue slot.
Many people talk about spending money on a DDO and comparing it to movies and other forms of entertainment.
Well imagine you pay your 8 or 10 dollars for a movie and after you have been watching the promos for 10 minutes, they tell you that the movie isn't working and that you cannot watch it. They don't give you a refund or a new ticket. Or say you bought a special 1 month pass that gave you limitless movies for that month and then decided to go on holiday and shut the whole cinema down for 1 week. Or during that movie ushers came in and forced everyone out into the hall for a few minutes but kept the movie going so you missed out on the best parts.
I love DDO, I have never played any other MMO, I don't compare things to WOW or NW like other people. I just want decent customer service. I want Devs who post to be professional. Kobolds Hate boxes, is not the same as there is an issue with hate generation causing lag. If we are not to comment on Turbine or its Devs then they better be beyond reproach for their professionalism. I got a reprimand for criticizing a dev that was sarcastic. Perhaps if he wasn't sarcastic I wouldn't have commented. Yes, I admit that I can be an azz at times. Sometimes I say things without thinking them through, I get defensive and argumentative, it is easy when you are anonymous. I would be a lot more polite and respectful if we were all face to face and you knew how I was. I think that is human nature. However, I do feel that some Dev's and moderators should not be allowed to post if they themselves cannot leave their sarcasm at the door. Or allow us to call them on it.
Ok, I have added my rant to even more than the OP for which I am sorry.
Like a few have mentioned, the community has become a bit jaded. But to be fair, get on the advice or trade channel on any server and shout out wanting to know something or needing something specific and I think you'll still find a slew of people ready to help you.
"Shut up and die like a wizard"
There's this assumption from average people with no business knowledge that if you just create this great product and love your fans, they will reward you with money. This isn't actually the case. Businesses have to think of ways to separate their customers from their money, because no matter what people claim, they will never give willingly.
This of course will head DDO into the poor dog state. Then we will see if there will be a DDO2 or Turbine /WB will cancel the whole D&D MMO licence.
People quit playing or you see more and more people that are frustrated and people wonder why.
I did not ask for the original death penalty to go away. This was Turbine's descison so that they would not lose players that were incompetent and died 25 times in a quest.
I did not ask for dungeon scaling. This was Turbine's descision. If this means that I can solo a quest quicker than a full party can run it, thank Turbine.
I can be a jerk all day long, but it is as you said Turbine's is at fault.
I have found four types of forum posters exist today.
Some are 'Fanboys'. Folks who always show up to defend Turbine regardless of how badly they screw up.
Some are 'Disillusioned'. Folks who used to love the game unconditionally but see things getting worse. That tends to leave them focused on the bad rather than the good.
A third group of really obnoxious posters tend to have very recent join dates. They either got banned or do not want to risk their 'real' account so they make new ones and troll away. These tend to be the ones that really derail things and start the flame wars. As time goes on it will be harder and harder to spot these people because new join dates will grow older.
The last group seems to be somewhere between the first two. They can go either way depending on the topic.
The forums used to be full of folks who weathered the 'dark times' of no content and had kinda forged themselves into an 'us against the world' (or at the very least vs an evil games publisher). That made most folks go out of their way to help people they felt were just like themselves. Especially at the very beginning of the F2P launch because they saw 'their' game growing and it was like spitting in the eye of the unnamed publisher.
I think the only way to 'fix' the forums at this rate is to either restrict new accounts in some way (to remove #3) or find another outside enemy everyone dislikes equally. I don't see either happening so I expect things to remain bad. Some people would say 'Turbine could fix things' but that seems unlikely to me because:
1) There is now a built in segment of folks that want things to fail so they will be right and
2) Turbine has little incentive to drop everything while they make a massive reduction in bugs because hardly anyone will buy a 'Bug Elimination' Xpac.
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