Title. What would you do?
-revamp base xp in many heroic quests that reward too little, such as House Cannith quests and Amrath.
-extend grouping range without powerlevel penalty by 1 at level 10+, 2 at level 20+.
-Have epic characters count as level 20+number of epic feat choices for xp and grouping purposes. (ie a level 28 would count as 23.)
-extend bravery range by 1.
-extend over-level quest penalty by 1. (thus no penalty at quest level +2, 10% at level +3 etc.)
-remove epic commoner levels. replace with class levels, with 4 more AP per level.
-remove epic destinies. (Honestly, this is the one I would probably get the most flak for, but I just don't think they belong in the game. Would have to do something to pacify players that already grinded them out though.)
-make epic spellcasting a thing.
-Increase the usefulness of Cannith Crafting.
-Make things that are stupidly bound to character (eveningstar comms, eveningstar challenge mats, etc) bound to account or unbound. BTC is for raidloot only. Anything else should not penalize people for having multiple characters.
-introduce 3-for-1 trade npc's for all pieces in all old epic packs that use the scroll-seal-shard system.
-Full list of items on every 20th raid completion.
-20th Epic completion of a raid will have a crystal shard and crystal seal available in reward list. This may be traded 1-for-1 with any shard or seal from that pack at the trader npc.
-Spell DC's reworked to be similar to MOTU's AC change, but gravitating closer to 70% success.
-give EVERY raid an epic version. Useful to fill the "xp/things to do" void at the top epic levels.
If all of these were done, I think I'd enjoy DDO about 1000% more.