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  1. #1
    Community Member magn0liafan's Avatar
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    Default Bladeforged Build Questions

    *Update* The MK. III, while decent for a pure class and a decent starting point for newer players, is not quite as optimal as multi-class options. The MK. IV (Found at post #18) deals with a Fighter 2 splash (for extra feats such as the automatically granted shield proficiency, which opens up DoS over the MK. III).

    Here's the MK. III. Build started from Junts's Paladin Creation Guide, and modded from suggestions found on this thread.

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Bladforged MK. III
    Level 20 Lawful Good Warforged Male
    (20 Paladin) 
    Hit Points: 322
    Spell Points: 300 
    BAB: 20\20\25\30\30
    Fortitude: 20
    Reflex: 11
    Will: 12
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             16                 23                   23
    Dexterity             6                  8                    8
    Constitution         14                 14                   15
    Intelligence         12                 12                   12
    Wisdom               10                 10                   10
    Charisma             16                 20                   21
    
    Tomes Used
    
    +3 Tome of Strength used at level 11
    +3 Tome of Charisma used at level 11
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance              -1                 -1                   -1
    Bluff                 3                  5                    5
    Concentration         6                 24                   24
    Diplomacy             3                  5                    5
    Disable Device        n/a               n/a                   n/a
    Haggle                3                  5                    5
    Heal                  0                  0                    0
    Hide                 -1                 -1                   -1
    Intimidate            7                 27                   27
    Jump                  3                  6                    6
    Listen                0                  0                    0
    Move Silently        -1                 -1                   -1
    Open Lock            n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair                1                  1                    1
    Search                1                  1                    1
    Spot                  0                  0                    0
    Swim                  3                  6                    6
    Tumble               n/a               n/a                   n/a
    Use Magic Device      4                 15                   15
    
    Level 1 (Paladin)
    Skill: Concentration (+4)
    Skill: Intimidate (+4)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Toughness
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Toughness I
    Enhancement: Warforged Healer's Friend I
    
    
    Level 2 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Follower of the Lord of Blades
    Enhancement: Paladin Charisma I
    
    
    Level 3 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Power Attack
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Racial Toughness I
    Enhancement: Warforged Constitution I
    
    
    Level 4 (Paladin)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Toughness II
    
    
    Level 5 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Warforged Healer's Friend II
    
    
    Level 6 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Cleave
    Enhancement: Paladin Knight of the Chalice I
    
    
    Level 7 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Bladesworn Transformation
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Paladin Exalted Smite I
    Enhancement: Racial Toughness II
    Enhancement: Paladin Divine Might I
    
    
    Level 9 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Great Cleave
    Enhancement: Paladin Courage of Good II
    
    
    Level 10 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Paladin Extra Smite Evil III
    Enhancement: Warforged Healer's Friend III
    
    
    Level 11 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Energy of the Templar II
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Paladin Exalted Smite II
    Enhancement: Paladin Knight of the Chalice II
    
    
    Level 13 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Paladin Extra Smite Evil IV
    
    
    Level 14 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Paladin Divine Sacrifice II
    Enhancement: Paladin Divine Might II
    
    
    Level 15 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Stunning Blow
    Enhancement: Paladin Extra Lay on Hands III
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Paladin Exalted Smite III
    
    
    Level 17 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Paladin Divine Might III
    
    
    Level 18 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Sunder
    Enhancement: Paladin Exalted Smite IV
    Enhancement: Paladin Knight of the Chalice III
    
    
    Level 19 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Paladin Divine Sacrifice III
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Enhancement: Paladin Weapons of Good
    Enhancement: Paladin Divine Might IV
    
    
    Level 21 (Paladin)
    Feat: (Selected) Overwhelming Critical
    
    
    Level 22 (Paladin)
    
    
    Level 23 (Paladin)
    
    
    Level 24 (Paladin)
    Ability Raise: STR
    Feat: (Selected) Great Charisma
    
    
    Level 25 (Paladin)
    Skill: Bluff (+0.5)
    Skill: Hide (+0.5)
    Skill: Tumble (+0.5)
    For Hunter of the Dead build instead of Knight of the Chalice, use the following enhancement build (remainder of the build stays the same):
    Code:
    Level 1 (AP: 3/4)
    Paladin Toughness I
    Warforged Healer's Friend I
    Paladin Extra Smite Evil I
    
    Level 2 (AP: 7/8)
    Follower of the Lord of Blades
    Paladin Charisma I
    
    Level 3 (AP: 11/12)
    Racial Toughness I
    Warforged Constitution I
    Paladin Extra Lay on Hands I
    
    Level 4 (AP: 16/16)
    Paladin Toughness II
    Paladin Extra Smite Evil II
    Paladin Extra Turning I
    
    Level 5 (AP: 20/20)
    Warforged Healer's Friend II
    Paladin Improved Turning I
    Paladin Divine Sacrifice I
    
    Level 6 (AP: 24/24)
    Paladin Hunter of the Dead I
    
    Level 7 (AP: 28/28)
    Bladesworn Transformation
    
    Level 8 (AP: 32/32)
    Paladin Charisma II
    
    Level 9 (AP: 35/36)
    Paladin Divine Might I
    Racial Toughness II
    
    Level 10 (AP: 40/40)
    Paladin Extra Smite Evil III
    Paladin Extra Turning II
    
    Level 11 (AP: 44/44)
    Paladin Extra Lay on Hands II
    Paladin Improved Turning II
    
    Level 12 (AP: 48/48)
    Paladin Hunter of the Dead II
    Paladin Divine Might II
    
    Level 13 (AP: 51/52)
    Warforged Healer's Friend III
    
    Level 14 (AP: 55/56)
    Paladin Extra Smite Evil IV
    
    Level 15 (AP: 60/60)
    Paladin Extra Turning III
    Paladin Divine Sacrifice II
    
    Level 16 (AP: 63/64)
    Paladin Extra Lay on Hands III
    
    Level 17 (AP: 66/68)
    Paladin Improved Turning III
    
    Level 18 (AP: 71/72)
    Paladin Divine Might III
    Paladin Hunter of the Dead III
    
    Level 19 (AP: 74/76)
    Paladin Divine Sacrifice III
    
    Level 20 (AP: 80/80)
    Paladin Divine Might IV
    Paladin Weapons of Good
    I'd like to thank everyone who has commented so far for the advice.

    Suggestions are still welcome.

    Junts's Starting Guide:
    https://www.ddo.com/forums/showthrea...ating-Paladins

    Also, my intention, in case if I didn't state it (or if I deleted it accidentally), was to create a pure Lvl 20 Paladin build. However, at this time, as the inevitable "soon" comes around to true reincarnation of iconic characters is drawing nearer, I would also be interested in seeing some multiclass build ideas.
    Last edited by magn0liafan; 06-09-2013 at 11:56 AM. Reason: Pure/Multiclass Clarifications

  2. #2
    Community Member Soulfurnace's Avatar
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    Speaking from MY bladeforged you've done the starting stats wrong. You can actually have 17 str, 14 con, 17 charisma, 8 wis. Just so ya know
    Two, that thread OP was 2009, much has changed.
    My bladeforged went Defender of Syb (only cost one feat, meh) for a bit of str, some saves and hp... you did say survivability.
    You took no feat at lv 6... Could take something boring like tower shield prof (none help much) and go defender of syb! Get 'dat hps
    Skill-wise, I went concentration (or else all repairs in combat will fail c and intimidate.. Not that I'm made to tank, but if I can get agro and save that caster, why not?

  3. #3
    Community Member magn0liafan's Avatar
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    Quote Originally Posted by Soulfurnace View Post
    Speaking from MY bladeforged you've done the starting stats wrong. You can actually have 17 str, 14 con, 17 charisma, 8 wis. Just so ya know
    Two, that thread OP was 2009, much has changed.
    My bladeforged went Defender of Syb (only cost one feat, meh) for a bit of str, some saves and hp... you did say survivability.
    You took no feat at lv 6... Could take something boring like tower shield prof (none help much) and go defender of syb! Get 'dat hps
    Skill-wise, I went concentration (or else all repairs in combat will fail c and intimidate.. Not that I'm made to tank, but if I can get agro and save that caster, why not?
    I'll try to address what I saw as the main points of your response.

    Concerning Junt's Original post: Point taken, but while browsing through some other paladin threads that were made over the course of the last month, quite a few of them made reference to Junts's thread still being a decent starting point.

    Abilities: Did you leave the Dex at 6 instead?

    Feats: Should have been a Power Attack listed there. With that in mind, what would you suggest taking out for Tower Shield Proficiency?

    Skills: How would you have split the Con/Intim?

    PrE: Originally, I was going to go HotD, then decided on KotC after noticing the large amount of "evil outsiders" in later content. While DoS does provide that pump for 20 seconds at a time, DM, while it might stack, provides a similar strength boost for a minute, without the added increase in threat, which is something that I'm trying to avoid. (Three things I learned from other MMOs: Don't stand in the fire, try not to out-threat the tank, and a dead DPS provides no DPS.)

    Character is live at the moment, and I am eagerly awaiting for the ability to LR, which was promised with the ever wonderful "soon" in the Dev. Diary, at the very least to fix the Dex/Con issue and skills. Might even try DoS and see if it works any better in the meantime, as well as to see just how much it affects my threat.

    Thanks for the input!
    Last edited by magn0liafan; 05-25-2013 at 12:22 AM. Reason: Corrections.

  4. #4
    Community Member Soulfurnace's Avatar
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    Yes, I left dex at six. Pallys get enough saves, and DoS gives more saves, thus allowing me to focus on hps.
    In regards to DoS/tower shield prof, I dropped greater THF <-- picking that up at 18, but in the meantime I get 4 str, 4 con and 15% hp. Yes, threat gen on a non-tank isn't great, but it's not that bad. You won't go splat, and if you're taking agro, heroic won't be an issue (few quests aside), whereas epics... Well. Depends on group I guess.

    I found 512 hp (iirc) to be enough to take agro and not die (With starter gear/enhancements only), and seeming I solo alot, threat/hate doesn't bother me. Still, you can self heal, have lay on hands, various little things here and there, and aren't a soft little fleshy thing. Show them what a true Paladin of the Lord of Blades can do! :P

  5. #5
    Community Member Charononus's Avatar
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    Drop the full THF line as mentioned, instead of the other two feats pick up cleave and great cleave. At level 21 grab overwhelming critical. Level 24 I'm not sure but maybe greater str if that helps you get an even number.

    Also I'm not sure I'd go dos. I'd be more tempted for hotd for extra hamp. You don't get the extra str but the extra hamp will help, and there are some undead at cap now. The reason being the synergy of smite evil and adrenaline, since adrenaline is a rage effect it won't work in dos stance and you lose the main benefit of dos.

    Instead of the tower shield prof you could then pick up stunning blow.
    Last edited by Charononus; 05-25-2013 at 01:05 AM.

  6. #6
    Community Member Raiderone000's Avatar
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    You might want to try different starting stats... I wouldn't dump wisdom too much or charisma

    Str 16
    Dex 6
    Con 16
    Int 8
    Wis 12
    Cha 16

    Forget Shield and go THF. Feats can be changed later if needed for Epic Feats.
    Admant Plate
    PA
    Toughness
    IC Slashing
    THF
    ITHF

    Build ups in Strength. Skill Intim.
    I like Divine Might even though it doesn't last long. Hopefully in future this will be increased to 5minutes.
    KOTC build...

  7. #7
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    Can someone confirm that L20 pure paladin Bladeforged gets reconstruct?

  8. #8
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    No they don't (atm).
    Reconstruct will be available when the enhancements change goes live.
    http://ddowiki.com/page/Bladeforged

  9. #9
    Community Member magn0liafan's Avatar
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    Red face

    Quote Originally Posted by cru121 View Post
    No they don't (atm).
    Reconstruct will be available when the enhancements change goes live.
    http://ddowiki.com/page/Bladeforged
    Meant to post that, but I've been away from the forums for the last 2 and a half weeks. Thanks for making it clear, cru!
    "F*** Jay and Silent Bob, f*** them up their stupid a**es."
    "Who the f*** said that s***?"
    "A guy who calls himself 'Magnolia Fan'."

  10. #10
    Community Member ThePrincipal's Avatar
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    Did I read correctly that DOS is getting nerfed to only work with S&B? So very sad as my DOS is THF...

    Does this mean Bladeforged will be reduced to pally sorcs? Or will they have strong enough repair spells to be turtle tanks?
    Last edited by ThePrincipal; 07-12-2013 at 01:01 PM.

  11. #11
    Community Member magn0liafan's Avatar
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    Quote Originally Posted by ThePrincipal View Post
    Did I read correctly that DOS is getting nerfed to only work with S&B? So very sad as my DOS is THF...

    Does this mean Bladeforged will be reduced to pally sorcs? Or will they have strong enough repair spells to be turtle tanks?
    I've been playing around on Lam with Defender and DPS trees. However, some things that I noticed were an option to have more repair spellpower, at the cost of the equivalent of the current "Healer's Friend" enhancements. Not exactly a trade-off that I'm fond of for grouping, but isn't that bad for soloing.

    I was planning on talking more about the enhancement trees after a bit more of playing around with them, but life's been a little crazy lately.

    To answer your question, DoS doesn't exclusively work for Sword and Board, but I didn't see anything similar to the current DoS buff in the tree either. I will say the fact that they combined HotD and KotC is more of an improvement, as there would be redundancies if they made two separate trees. Bladeforged can also get up to 100% fort through racial enhancements now, and the reconstruct spell is also available.

    As far as the being relegated to Pally/Sorcs, I think that the DPS tree options are stable enough that you should be able to survive while putting out some decent numbers in melee, with proper planning.
    "F*** Jay and Silent Bob, f*** them up their stupid a**es."
    "Who the f*** said that s***?"
    "A guy who calls himself 'Magnolia Fan'."

  12. #12
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    Quote Originally Posted by Octarino View Post
    Can someone confirm that L20 pure paladin Bladeforged gets reconstruct?
    No, I think the best it gets is Repair Crit

  13. #13
    Community Member Soulfurnace's Avatar
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    Quote Originally Posted by willzdude View Post
    No, I think the best it gets is Repair Crit
    On live, you only get repair spells through paladin levels.

    We've been told u19 will get reconstruct SLA to bladeforged - regardless of paladin levels. (Or so I was told)

  14. #14
    Build Constructionist unbongwah's Avatar
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    The Reconstruct SLA is part of the Enhancement overhaul; so presuming that goes live with U19, we should see it show up soon.

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