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  1. #1
    Community Member
    Join Date
    May 2013
    Posts
    322

    Default druid 19/rogue 1: advice on build

    this will be primarily a caster build for leveling mainly for solo play and checking out the druid class. if at 20 i want to do epic, i can LR +1 to pure, or i can TR.

    Some decisions are:
    -whether to go pure balance or half balance/half UMD.
    -feats are tight. Extend? Or FS: Evocation.

    Monk will do me no good coz my evasion will still suck so 1rogue is the only way i can do those elite quests with traps. Won't be the best min maxed build but love the trap skills.What do you think?

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Level 20 Neutral Good Human Male
    (1 Rogue \ 19 Druid) 
    Hit Points: 280
    Spell Points: 1409 
    BAB: 14\14\19\24
    Fortitude: 15
    Reflex: 8
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength             14                    17
    Dexterity             8                    11
    Constitution         15                    19
    Intelligence         14                    18
    Wisdom               18                    27
    Charisma              8                    11
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 15
    +3 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +3 Tome of Charisma used at level 15
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                    14
    Bluff                -1                     0
    Concentration         6                    27
    Diplomacy            -1                     0
    Disable Device        n/a                  27
    Haggle               -1                     0
    Heal                  4                     8
    Hide                 -1                     0
    Intimidate           -1                     0
    Jump                  4                     5
    Listen                6                    10
    Move Silently        -1                     0
    Open Lock            n/a                    n/a
    Perform              n/a                    n/a
    Repair                2                     4
    Search                4                    27
    Spot                  8                    12
    Swim                  2                     3
    Tumble                0                     1
    Use Magic Device      1                    18
    
    Level 1 (Druid)
    Feat: (Human Bonus) Empower Healing Spell
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Wizard
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Toughness
    
    
    Level 2 (Rogue)
    
    
    Level 3 (Druid)
    Feat: (Selected) Maximize Spell
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 4 (Druid)
    
    
    Level 5 (Druid)
    
    
    Level 6 (Druid)
    Feat: (Selected) Past Life: Arcane Initiate
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 7 (Druid)
    
    
    Level 8 (Druid)
    
    
    Level 9 (Druid)
    Feat: (Selected) Extend Spell
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 10 (Druid)
    
    
    Level 11 (Druid)
    
    
    Level 12 (Druid)
    Feat: (Selected) Empower Spell
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    
    
    Level 13 (Druid)
    
    
    Level 14 (Druid)
    
    
    Level 15 (Druid)
    Feat: (Selected) Heighten Spell
    
    
    Level 16 (Druid)
    
    
    Level 17 (Druid)
    
    
    Level 18 (Druid)
    Feat: (Selected) Quicken Spell
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    
    
    Level 19 (Druid)
    
    
    Level 20 (Druid)

  2. #2
    Community Member
    Join Date
    Nov 2011
    Posts
    78

    Default

    I think the first thing that people will say is with any Rogue splash u take rogue at level 1. Gives u a lot more skill points.
    With 14 in intell as druid u get : 28 as rogue u get 44.

    Also if ur going caster would suggest taking a couple of points outa str and adding them to con so that u get an even number.

    I haven't played as a caster druid pref melee but i would't think you would need empower healing at level 1.

    Apart from that i cant say much as not proficient with spell casters.

  3. #3
    Community Member
    Join Date
    May 2013
    Posts
    322

    Default

    thanks for the reply,

    for the con, im planning on the enhancement for the +1. It would take 2 points to get from 15 to 16 con, only 2 points to get from 12 to 14 strength. This is the lowest Con i'll be rolling in a couple of years but have found that i can get my HP high enough without that much Con. Expecting 500+ at lvl 20.

    for the 1st lvl rogue, i tried rolling up starting with rogue but it wouldn't allow any of the wiz feats, which left me with just Toughness. No other useful feats. The 16 pt difference would've been nice.

    for the empower healing, you are right. I got it at lvl 1, will probably switch it for maximize.

    Im having a LOT of fun with the druid, switching from casting to wolf form and using the trip attack, switching from wolf for zombies to human form for skeletons is convenient while using a Quarterstaff.

    I'm planning to craft a LitII scimitar at lvl 12 to do more melee.
    Also exploring splashing 2 monk, but will test that out first with a veteran 4.

  4. #4
    Community Member
    Join Date
    Nov 2011
    Posts
    78

    Default

    Quote Originally Posted by supott View Post
    thanks for the reply,
    for the 1st lvl rogue, i tried rolling up starting with rogue but it wouldn't allow any of the wiz feats, which left me with just Toughness. No other useful feats. The 16 pt difference would've been nice.
    .
    I see you have extend as a feat and i wouldnt have bothered with that due to the fact that most druid buffs seem to ether have a long lasting time or go by caster level. I would think get Empower Healing then and for level 1 toughness and improved trip then you can get rouge for lvl 1

    For better advice then me check out :
    https://www.ddo.com/forums/showthrea...rvivability%29
    nice build for druid casters
    Last edited by Azurchaos; 05-28-2013 at 04:19 AM.

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