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  1. #1
    Community Member AtomicMew's Avatar
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    Default XP Pots are now ticking down EVEN IN TOWN

    XP pots are ticking down a few seconds every login, approximately until your client fully loads. I have a fairly fast computer, so my load times are not high. So this could potentially be very detrimental for folks on slower computer. I'm fairly certain this is a new change, as in the past month or two.

    Proof:

    Before: http://i.imgur.com/0myHIZ8.jpg
    After: http://i.imgur.com/iPaIt6X.jpg

    You can see a difference of 2 seconds in these screenshots. On the first load, I lost about 5-6 seconds. Subsequent loads from the character screen were faster and took off less time.

    You can also see in the description that the timer SHOULD be paused whenever in town, but it's not. Since I log in just to hang out and log in and out alot, I've lost quite a bit of time. I estimate that I've lost a good 4 hours of Sovereign pot time due to this change. Will a GM do anything for me to remedy the lost time?

  2. #2
    Community Member Chai's Avatar
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    Been happening for years, since they put that unequip/re-equip script in to combat those naughty naughty UMDers.

    Things done about it: Nothing.
    Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.

  3. #3
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    Quote Originally Posted by AtomicMew View Post
    Will a GM do anything for me to remedy the lost time?
    *Rimshot*

    He's hear all week folks!
    Gildus, Sabathiel, Einion, Yhvain

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  4. #4
    Community Member Hendrik's Avatar
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    Quote Originally Posted by AtomicMew View Post

    You can also see in the description that the timer SHOULD be paused whenever in town, but it's not. Since I log in just to hang out and log in and out alot, I've lost quite a bit of time. I estimate that I've lost a good 4 hours of Sovereign pot time due to this change. Will a GM do anything for me to remedy the lost time?
    Since you are just logging in to hang out and not Questing, your not loosing anything.



    And no, GMs won't do a thing for you - why should they.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  5. #5
    Community Member PermaBanned's Avatar
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    Quote Originally Posted by AtomicMew View Post
    I estimate that I've lost a good 4 hours of Sovereign pot time due to this change.
    Wow, at ~3-5 seconds per load, that's a lot of logging in & out. I didn't think the 50% pots had been around that long.
    Quote Originally Posted by AtomicMew View Post
    Will a GM do anything for me to remedy the lost time?
    Nope, but on the off chance I'm wrong, you're asking in the wrong place
    Now excuse me while I wander off to arm myself with Grilled Cheese Sandwiches and hunker down behind my Armored Beer Refrigerator, while I have the UFO's take control of the Congresional Wives with the help of the International Cocaine Smugglers and the Evil Geniuses for a Better Tomorrow

  6. #6
    Hatchery Hero Sonos's Avatar
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    Quote Originally Posted by PermaBanned View Post
    Wow, at ~3-5 seconds per load, that's a lot of logging in & out. I didn't think the 50% pots had been around that long.
    It takes you 3-5 seconds to get from quest to quest? He's talking about hanging out too. Not sure you get how a countdown on an xp pot while not in quest would be annoying. Troll moar!

    <<--- This troll the troll was a troll fail. <-- edit. I suck.
    Last edited by Sonos; 05-16-2013 at 12:08 PM.

  7. #7
    Hatchery Hero BOgre's Avatar
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    Quote Originally Posted by AtomicMew View Post
    I estimate that I've lost a good 4 hours of Sovereign pot time due to this change.
    Even at 10 seconds per login, you'd have had to log in 1440 times for that to be true. That's 4 times a day for a year. I'm doubting your maths.

    (edit: had to correct my own math )
    Last edited by BOgre; 05-16-2013 at 11:09 AM.

  8. #8
    Community Member Derailment's Avatar
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    With current loading issues, it takes sometimes 30 minutes to log in.

  9. #9
    Scholar Of Adventure & Hero Missing_Minds's Avatar
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    Quote Originally Posted by BOgre View Post
    Even at 10 seconds per login, you'd have had to log in 14,400 times for that to be true. That's 5.6 times a day for 7 years. I'm doubting your maths.
    edit as BOre's maths was off.

    Lets just assume 10 second long ins, and 15 log ins a day (maybe he's a zone crasher). that leaves us with 96 days.

    96 days of logging in and doing nothing but chatting. No questing or the like. While I think that puts it in the time frame that Sov's have been out there, that is a long time to not do anything.

    It is much more kind to think the OP has been blowing TP on constant Sovs, chatting AND questing, such to the point over time the loss has grown to a significant amount.
    Last edited by Missing_Minds; 05-16-2013 at 11:15 AM.

  10. #10
    Hatchery Hero Sonos's Avatar
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    Quote Originally Posted by BOgre View Post
    Even at 10 seconds per login, you'd have had to log in 1440 times for that to be true. That's 4 times a day for a year. I'm doubting your maths.

    (edit: had to correct my own math :0)
    I doubt your reading comprehension.

    Edit: Mine sux

    Quote Originally Posted by AtomicMew View Post
    Since I log in just to hang out and log in and out alot, I've lost quite a bit of time. I estimate that I've lost a good 4 hours of Sovereign pot time due to this change. Will a GM do anything for me to remedy the lost time?
    Last edited by Sonos; 05-16-2013 at 12:07 PM.

  11. #11
    Hatchery Hero BOgre's Avatar
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    Quote Originally Posted by AtomicMew View Post
    XP pots are ticking down a few seconds every login, approximately until your client fully loads.
    Quote Originally Posted by Sonos View Post
    I doubt your reading comprehension.

    I wasn't going to nag you about your troll last time, but the reading comp fail is yours. He loses a few seconds only while logging in. Once fully logged the timer stops again.

  12. #12
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    Quote Originally Posted by SerPounce View Post
    *Rimshot*

    He's hear all week folks!
    Just to clarify since people have actually come on and said this isn't a problem (/facepalm), this is ridiculous and certainly should be rectified. The description clearly says that the time doesn't run in public areas. I just doubt Turbine will do anything.

    And really, people are doubting that someone logged in the equivalent of 4 times a day for a year? Let me tell you about this thing called MMOs...
    Gildus, Sabathiel, Einion, Yhvain

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  13. #13
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    Quote Originally Posted by SerPounce View Post
    Just to clarify since people have actually come on and said this isn't a problem (/facepalm), this is ridiculous and certainly should be rectified. The description clearly says that the time doesn't run in public areas. I just doubt Turbine will do anything.

    And really, people are doubting that someone logged in the equivalent of 4 times a day for a year? Let me tell you about this thing called MMOs...

    Dude, I log in at LEAST 4 times a day. That is counting alt then switch back, bank toon then switch back, client kick then log back, game freeze then log back, go to work then log back, go out to eat then log back, go meet friends then log back, go to sleep then wake up and log back........

    . It's perfectly normal to log in multiple times a day, I'm sure Turbine can track how many times your account/character logs.
    Last edited by Rubbinns; 05-16-2013 at 11:58 AM.

  14. #14
    Hatchery Hero Sonos's Avatar
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    Quote Originally Posted by BOgre View Post
    I wasn't going to nag you about your troll last time, but the reading comp fail is yours. He loses a few seconds only while logging in. Once fully logged the timer stops again.
    I concede... I suck. I troll failed.

  15. #15
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    Quote Originally Posted by Hendrik View Post
    Yep, I am the dumb one for complaining about an XP pot that looses a few SECONDS while I fully log in to do nothing but chat with people.

    What's the next gem? Loosing a few second on a renown pot while I never enter a Quest??

    Only thing dumb going on here is people drinking XP pots and not going into a quest.

    Maybe next time do not drink a pot if your using this MMO as a glorified chat room.
    I have good hardware and it often takes me 30 seconds to log in. Seems like something should be done about it, what I don't understand is why you are criticizing someone for raising a valid point. whether it's 5 seconds or 30 each time, it's not working as advertised. It should be fixed.

  16. #16
    Hatchery Hero BOgre's Avatar
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    Quote Originally Posted by unacceptable View Post
    I have good hardware and it often takes me 30 seconds to log in. Seems like something should be done about it, what I don't understand is why you are criticizing someone for raising a valid point. whether it's 5 seconds or 30 each time, it's not working as advertised. It should be fixed.
    Agreed. I wasn't trying to criticize the op beyond questioning his 4hr pot claim. Getting logged out while replying shortens my patience. Sorry. And yes, it should be fixed. I should have made that part clear from the start instead of jumping down the op's throat.
    Last edited by BOgre; 05-16-2013 at 12:57 PM.

  17. #17
    Community Member Cyr's Avatar
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    Quote Originally Posted by Hendrik View Post
    Maybe next time do not drink a pot if your using this MMO as a glorified chat room.
    How the OP plays the game has nothing to do with something being broken or not.
    Proud Recipient of At least 8 Negative Rep From NA Threads.
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  18. #18
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    Default Be careful what you ask for.

    It seems the most likely Turbine "fix" for this issue is to make the pots no longer pause in public instances. Though, as the loading screen is pretty much not a public instance, they may just declare it working as described and forget about it.

  19. #19
    Community Member SiliconScout's Avatar
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    Quote Originally Posted by unacceptable View Post
    I have good hardware and it often takes me 30 seconds to log in. Seems like something should be done about it, what I don't understand is why you are criticizing someone for raising a valid point. whether it's 5 seconds or 30 each time, it's not working as advertised. It should be fixed.
    Gonna play double devil's advocate here ...

    Point A: The description clearly states "The effect timer pauses while you are in public areas". The loading screen, heck even the character selection screen aren't public areas. You should probably be happy it doesn't count down when you are trying to figure out what toon to play.

    Point B: The description clearly states "..for the next 3 hours that you are logged in and in a quest". I don't think that the loading screen can be considered a quest... I mean if it is then they damned well better give it an XP boost or SOMETHING.

    In conclusion I think that when one examines both facts in isolation and then again in concert there really is only one redeemable conclusion you can reach. Turbine could give a rats ass.

    Seriously though to lose 4 hours, well that is just insane man. If I were you I would basically refrain from the socialization chit chat stuff while that pot timer is running because there is no way this gets fixed. When they had it working properly the UMD issues were crippling many characters and lagging everyone so I just don't see a reversion coming to "fix" it.


  20. #20
    Scholar Of Adventure & Hero Missing_Minds's Avatar
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    Quote Originally Posted by Gremmlynn View Post
    It seems the most likely Turbine "fix" for this issue is to make the pots no longer pause in public instances. Though, as the loading screen is pretty much not a public instance, they may just declare it working as described and forget about it.
    That is what I would expect, as they would have to determine their last location, and how much in ALL timers to revert as well.

    Last location is interesting because.
    A) were they in a quest that is still instanced? (no refund of time.)
    B) were they in a quest and it is no longer instanced. (refund of time)
    C) were they in a non quest setting? Instancing does not matter. (refund of time.)
    D) were they changing instances?
    -1. Quest -> Non quest? (refund of time)
    -2. Non quest -> quest? (no refund of time.)

    But in all of these, I'm betting they only have "last location" and not direction of location (resulting in ye ol failed instance jumping) because your characters can get stuck and then what? How do you determine time values? Probably the default would be let the timer run/no refund of time.

    So while seemingly low hanging fruit, it really isn't that low, but obviously a very low priority to get fixed.

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