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  1. #1

    Default Lookus the Unoriginal (Yet Helpful) | Basic F2P [No tomes, 28 pt] Human Healbot (LFF)

    (LFF = Looking for Feedback)
    Just a basic human healbot I whipped up for my free-to-play friend, and I'd like some input. I'll prolly make a VIP version (with 32 pts, tomes, etc), but this is a good place to start.

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Lookus Malouc
    Level 25 Neutral Good Human Male
    (20 Cleric \ 5 Epic) 
    Hit Points: 412
    Spell Points: 1653 
    BAB: 15\15\20\25\25
    Fortitude: 17
    Reflex: 5
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 25)
    Strength             10                    10
    Dexterity             8                     8
    Constitution         16                    20
    Intelligence          8                     8
    Wisdom               16                    25
    Charisma             14                    14
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 25)
    Balance              -1                     4
    Bluff                 2                     7
    Concentration         7                    33
    Diplomacy             2                     7
    Disable Device       n/a                    n/a
    Haggle                2                     7
    Heal                  3                    14
    Hide                 -1                     4
    Intimidate            2                     7
    Jump                  0                     5
    Listen                3                    12
    Move Silently        -1                     4
    Open Lock            n/a                    n/a
    Perform               n/a                   n/a
    Repair               -1                     4
    Search               -1                     4
    Spot                  3                    12
    Swim                  0                     5
    Tumble               n/a                    4
    Use Magic Device      4                    18.5
    
    Level 1 (Cleric)
    Feat: (Selected) Empower Healing Spell
    Feat: (Human Bonus) Toughness
    Enhancement: Follower of the Sovereign Host
    Enhancement: Cleric Life Magic I
    
    
    Level 2 (Cleric)
    Enhancement: Improved Heal I
    Enhancement: Cleric Energy of the Zealot I
    Enhancement: Cleric Wisdom I
    Enhancement: Cleric Divine Vitality I
    
    
    Level 3 (Cleric)
    Enhancement: Human Improved Recovery I
    Enhancement: Racial Toughness I
    Enhancement: Cleric Prayer of Life I
    
    
    Level 4 (Cleric)
    Enhancement: Improved Heal II
    Enhancement: Cleric Life Magic II
    
    
    Level 5 (Cleric)
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Cleric Improved Empower Healing I
    Enhancement: Cleric Improved Turning I
    
    
    Level 6 (Cleric)
    Feat: (Selected) Maximize Spell
    Enhancement: Cleric Radiant Servant I
    
    
    Level 7 (Cleric)
    Enhancement: Unyielding Sovereignty
    
    
    Level 8 (Cleric)
    Enhancement: Racial Toughness II
    Enhancement: Cleric Prayer of Incredible Life I
    Enhancement: Cleric Wand and Scroll Mastery I
    
    
    Level 9 (Cleric)
    Feat: (Selected) Quicken Spell
    Enhancement: Cleric Prayer of Life II
    Enhancement: Cleric Prayer of Incredible Life II
    
    
    Level 10 (Cleric)
    Enhancement: Cleric Life Magic III
    
    
    Level 11 (Cleric)
    Enhancement: Cleric Prayer of Life III
    Enhancement: Cleric Energy of the Zealot II
    
    
    Level 12 (Cleric)
    Feat: (Selected) Empower Spell
    Enhancement: Cleric Radiant Servant II
    Enhancement: Cleric Extra Turning I
    
    
    Level 13 (Cleric)
    Enhancement: Human Greater Adaptability Constitution I
    
    
    Level 14 (Cleric)
    Enhancement: Cleric Wisdom II
    
    
    Level 15 (Cleric)
    Feat: (Selected) Mental Toughness
    Enhancement: Racial Toughness III
    Enhancement: Cleric Extra Turning II
    
    
    Level 16 (Cleric)
    Enhancement: Cleric Life Magic IV
    
    
    Level 17 (Cleric)
    Enhancement: Cleric Prayer of Incredible Life III
    
    
    Level 18 (Cleric)
    Feat: (Selected) Extra Turning
    Enhancement: Cleric Energy of the Zealot III
    
    
    Level 19 (Cleric)
    Enhancement: Cleric Wisdom III
    
    
    Level 20 (Cleric)
    Enhancement: Cleric Divine Intervention
    Enhancement: Cleric Divine Vitality II
    
    
    Level 21 (Cleric)
    Feat: (Selected) Great Wisdom
    
    
    Level 22 (Cleric)
    
    
    Level 23 (Cleric)
    
    
    Level 24 (Cleric)
    Feat: (Selected) Great Wisdom
    
    
    Level 25 (Cleric)
    Epic Destiny PLanner Link: http://ddodestiny.info/#d/exalted_an...,n3,o,r,t,y,bb
    Last edited by DarkNecromancer; 05-14-2013 at 04:52 PM.

  2. #2
    Community Member Soulfurnace's Avatar
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    I'm going to jump in here, and ask why toughness at lv 9? For a 28 pt, no tomes, I'd assume it's for a fairly new player - all the more reason for 'dem hps
    As for mental toughness, I'd take that later.. there's no real boost for a while imo.
    And extend, eh.. I tend to avoid that, unless I'm on a wizzy

    Aside from that, very similar to what I'd do.

    Oh, just noticed.. I can't see radiant servant anywhere.. I personally blame the new formatting, and I'll assume you have it. :P

  3. #3
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    I like having empower healing, maximize, empower, and toughness at level six for mana free powerful mass healing. Then quicken soon thereafter. Healbot complete.

    Stock expeditious retreat clickies to keep up with TR crowd.

  4. #4
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    I like having empower healing, maximize, empower, and toughness at level six for mana free powerful mass healing. Then quicken soon thereafter. Healbot complete.

    Stock expeditious retreat clickies to keep up with TR crowd.

  5. #5
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    I like having empower healing, maximize, empower, and toughness at level six for mana free powerful mass healing. Then quicken soon thereafter. Healbot complete.

    Stock expeditious retreat clickies to keep up with TR crowd.

  6. #6

    Default

    Quote Originally Posted by Soulfurnace View Post
    Oh, just noticed.. I can't see radiant servant anywhere.. I personally blame the new formatting, and I'll assume you have it. :P
    No... 0_0 I entirely forgot about radiant servant. I'll come back in the morning and rework this. Thanks for the help guys.

  7. #7

    Default Update:

    So I went back in the planner and rebuilt the healbot from the ground up with more Radiant Servant and quicken and early toughness, and less extend and early mental toughness. Give the build (edited into the original post for the sake of convenience) another look and see if I goofed up again.

  8. #8
    Community Member Soulfurnace's Avatar
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    Hm.. 2x great wisdom? For what purpose?
    I didn't play my cleric at epics, didn't enjoy the life (ah well), but 1 DC for 2 feats.. wouldn't it be better to take 2 DC feats? Tiny bit less sp, but..

  9. #9
    Community Member Fleckislaupir's Avatar
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    My approach to a caster cleric is much more offensive-oriented:
    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Level 25 True Neutral Human Female
    (19 Cleric \ 1 Wizard \ 5 Epic) 
    Hit Points: 348
    Spell Points: 1552 
    BAB: 14\14\19\24
    Fortitude: 14
    Reflex: 5
    Will: 22
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 25)
    Strength             14                    14
    Dexterity             8                     8
    Constitution         16                    16
    Intelligence          8                     8
    Wisdom               18                    28
    Charisma              8                     8
    
    Level 1 (Cleric)
    Feat: (Selected) Empower Healing Spell
    Feat: (Human Bonus) Maximize Spell
    
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Empower Spell
    
    
    Level 3 (Cleric)
    Feat: (Selected) Toughness
    
    
    Level 4 (Cleric)
    Ability Raise: WIS
    
    
    Level 5 (Cleric)
    
    
    Level 6 (Cleric)
    Feat: (Selected) Extra Turning (swap for Spell Penetration later)
    
    
    Level 7 (Cleric)
    Enhancement: Cleric Radiant Servant I
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Racial Toughness I
    Enhancement: Improved Heal I
    Enhancement: Improved Heal II
    Enhancement: Cleric Prayer of Smiting I
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Smiting I
    Enhancement: Cleric Smiting II
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Life Magic II
    Enhancement: Cleric Wisdom I
    Enhancement: Cleric Wisdom II
    Enhancement: Cleric Divine Vitality I
    Enhancement: Cleric Improved Turning I
    Enhancement: Cleric Wand and Scroll Mastery I
    Enhancement: Cleric Wand and Scroll Mastery II
    
    
    Level 8 (Cleric)
    Ability Raise: WIS
    
    
    Level 9 (Cleric)
    Feat: (Selected) Quicken Spell
    
    
    Level 10 (Cleric)
    
    
    Level 11 (Cleric)
    
    
    Level 12 (Cleric)
    Ability Raise: WIS
    Feat: (Selected) Heighten Spell
    
    
    Level 13 (Cleric)
    Enhancement: Cleric Radiant Servant II
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Cleric Prayer of Incredible Smiting I
    Enhancement: Cleric Prayer of Incredible Life I
    Enhancement: Force Manipulation I
    Enhancement: Cleric Smiting III
    Enhancement: Cleric Life Magic III
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Wand and Scroll Mastery III
    
    
    Level 14 (Cleric)
    
    
    Level 15 (Cleric)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 16 (Cleric)
    Ability Raise: WIS
    
    
    Level 17 (Cleric)
    
    
    Level 18 (Cleric)
    Feat: (Selected) Greater Spell Penetration
    
    
    Level 19 (Cleric)
    
    
    Level 20 (Cleric)
    Ability Raise: WIS
    Enhancement: Human Improved Recovery I
    Enhancement: Racial Toughness II
    Enhancement: Cleric Prayer of Smiting II
    Enhancement: Cleric Prayer of Incredible Smiting II
    Enhancement: Cleric Smiting IV
    Enhancement: Cleric Improved Spell Penetration I
    Enhancement: Cleric Improved Spell Penetration II
    Enhancement: Cleric Wisdom III
    Enhancement: Cleric Wand and Scroll Mastery IV
    
    
    Level 21 (Cleric)
    Feat: (Selected) Epic Spell Penetration
    
    
    Level 22 (Cleric)
    
    
    Level 23 (Cleric)
    
    
    Level 24 (Cleric)
    Feat: (Selected) Greater Spell Focus: Evocation (or Spell Focus: Necromancy)
    
    
    Level 25 (Cleric)
    28-pt build: drop STR to 10 or CON to 14.
    The Once and Future unbongwah

  10. #10
    Community Member Dark_Necromancer's Avatar
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    Quote Originally Posted by Soulfurnace View Post
    Hm.. 2x great wisdom? For what purpose?
    I didn't play my cleric at epics, didn't enjoy the life (ah well), but 1 DC for 2 feats.. wouldn't it be better to take 2 DC feats? Tiny bit less sp, but..
    I've never played a Cleric past level 8, so I wasn't sure what the experience would be in Epics. I took the double Epic Wisdom because I really didn't have any other ideas? Are there any other feats that would be more effective at that level?
    "Do you know what your sin is Mal?"
    Ah Hell... I'm a fan of all seven.
    -Serenity

  11. #11
    Community Member Dark_Necromancer's Avatar
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    Wait.... what? I logged into the forums the exact same way I always have, and suddenly: I have my old account back??
    what??? 0_0
    "Do you know what your sin is Mal?"
    Ah Hell... I'm a fan of all seven.
    -Serenity

  12. #12
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    Default Is this for multiboxing?

    Is this for multiboxing?

    i DON'T understand the appeal of playing a 'healbot' so I'm assuming you must be multiboxing, which seems a collossal waste of money and time, to me... how is that 'fun'?

    anyway... i don't find healing to be thrilling at all; you just get yelled at for missing one;maybe you will get a pat on the back if you hit every heal on time every time

    big yawn; this game is already boring enough without trying to make it more boring for yourself

    why not just use a hireling? they don't mind healing at all
    true neutral poster... note the grey in my 'rep'
    kool-aid in my coffee! YEAH!
    {save me from myself}

  13. #13
    Community Member Dark_Necromancer's Avatar
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    Default

    Quote Originally Posted by EarthFirst View Post
    Is this for multiboxing?
    I'm not sure what you mean by multiboxing. Care to explain?
    "Do you know what your sin is Mal?"
    Ah Hell... I'm a fan of all seven.
    -Serenity

  14. #14
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    Default sure

    Quote Originally Posted by Dark_Necromancer View Post
    I'm not sure what you mean by multiboxing. Care to explain?
    you have two 'boxes', meaning computers, and run ddo on both of them, each with its own account, so you can play 2 characters at once
    this is generally assuming you have some sort of ICE, thay call it, i think... though i don't know what it stands for ... interface control environment? where you have a program that basically plays the game for you, in a limited capacity, but still better than a hireling
    true neutral poster... note the grey in my 'rep'
    kool-aid in my coffee! YEAH!
    {save me from myself}

  15. #15
    Community Member backandforth's Avatar
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    If I would make my first cleric now i would make a melee oriented cleric that would buff and heal.

    -16 WIS ,16 STR, all else points in CON. All level ups to strength.

    -Feats ,toughness ,PA, cleave,greater cleave,empower,empower healing, maximize,quicken, overwhelming critical, Epic toughness.

  16. #16
    Community Member ThePrincipal's Avatar
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    melee cleric is where its at

    this is my real build
    28 pt dwarf
    16 str, 8 dex, 16 con, 14 wis, 8 int, 12 cha

    turns are the gas here. so I take the extra turning feat and extra turning AP. also use the cleric TOD set for extra turns. I have about 23 turns at lvl 24 plus the fast regeneration from the ED.

    hp are important, but will/should take the pally ED which gives tons of HP and DR and boost to heals. that being said, I did put one lvl into con and bought a +4 tome so I could take epic toughness. you don't need to buy the tome, taking cleave is an excellent idea.

    my feats - toughness, great axe, power attack, maximize, empower healing, quicken, extra turning, epic toughness, improved crit slashing - not in that order

    max balance with your measly skill point, hard to heal from your back

    DC casting is nearly impossible on a cleric. so I never go the max wis route.

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