(I've never squelched anyone btw.)
(I've never squelched anyone btw.)
To put some perspective from where Talon is coming he plays a 11 ranger and either 4 or 5 and 4 or 5 rogue/wizard (cant remember exacts) and when you tried to join my party as that with level 3 of Gmof as your ED, I asked nicely what the theory behind your build was and you just left. So i ask again what is the point of your build. Also since you said that only good players matter in EEs then i ask what good player will not build a good build that is not a flavor build. Do not use the argument that you dont want to TR because that just means you expect other people to carry you through when your build's weaknesses causes you to fail.
I dont disagree that almost any group can complete EEs but many of them are going to be quite expensive and long if you dont come prepared and that means bringing a useful ED. This leads to the point the op is trying to make as when a group is running EEs for items or favor they are not there xp or to smell the flowers, they are there to get their loot (or skunk in most cases ) and get out. This kind of play is sooooo mush easier with a group full of people in their useful EDs.
But instead of accepting me, you asked about my build first.
Since it has been my experience that anyone who worries about someone else's build... or ED... etc.... is not someone I want to grpup with, ..
I simple said "NM thx" and moved on.
This happens occasionally.. and I have sometimes /squelched the person immediately.
cause the more I see this sorta thing, the more I want to never group with those who..... well... have that attitude.
I am not going to beg to join a group.
I am not going to provide a resume and references...etc.
... actually.. I believe I have a little bit of a rep on Thelanis.... been playing Talonkage for seven years now....
I believe my rep is generally understanding that my build is not high DPS, but that I know how to use it pretty well.
I believe I have a rep as a surviver...
I believe I have a rep as a helpful person who never messess anything up.
I believe that those players who really understand how the game works, understand my build just fine.... although I understand that they do think the class combo is not ideal.
One argument against my class split is that if you grind the right loot, you can aquire everything my build can do in some other way.
... several Displacement clickies for instance.... and a stack of Hast pots.
Add guild buffs, and permanent Blur clickie....
.. and the appeal of anything my build gains is not that great to the hard-core players.
Talonkage is a Rgr11/Rog4/Wiz5
I have very good Rogue skills and UMD... and other skills.... the build is very vesitile.
There is almost no buff (except Artificer buffs) that anyone could want that I cannot self cast.
There is no cure that I cannot self cast. (well... except Good Hope)
My Ref save is usually in the 50s, and my other saves are not bad either.
The build has Evasion.
I melee and range...
I have some pretty good gear on him, and even have a decent AC right now.
I carry a ton of healing resources and freely use them to help the party if needed.
In short the build is completely self sufficient and I freely help others and have seven years of experience that I think shows in my playstyle.
I have a ton of alts, with some doing much more DPS, and some having much higher HP/lvl than Talonkage.
But I can tell you that none of my toons handles EEs as well as that one.
But what I bring most to any group is "me". A seven year vet of this game with a lot of game and quest knowlege.
Anyway, I have never asked anyone to justify thei rworth in my groups, and I will not justify mine to someone elses.
This is a game.. we are here to have fun.
Anyone is welcome to group with me if they wish.... I just ask people to be nice!
Nice, helpful... and let's just do our best.
Do you best and good things wil happen.
On another note: it never ceases to amaze me that those same people that claim to have such better toons than I do find quests more difficult to complete than I do.
Oh... they will be quick to say how they can solo any quest in the game.... but yet they apparently cannot PUG a quest without stacking the deck for an easy completion.
Yet, me and my gimpled build can go with any five people off the street.... (and with no healer no less) and complete the same quests.
Like I sad in the beginning, I have not seen EEs be so difficult that I cared what destiny people showed up in.
Or what class split...HP... you name it.
I will say that experience matters. I know that it does. It is very obvious the difference between a PUG of experienced players and a bunch of noobs.
But the more I read on the forums.. the more unfriendly LFMs I see in game... the more I have decided to uphold my principles of welcoming anyone who wants to give it a try.
On my artie, it doesn't much matter what ED I'm in, I can contribute regardless. Yes, in my preferred destiny I can contribute a lot more - but whenever I joined EH raids, and I was ED lvl 4 or higher (3 sometimes), I privately laugh a bit when the leader said "make sure you're in your best destiny." Utterly not needed if you're an artie.
But on my fighter - outside of the melee destinies, she's basically worthless. I wouldn't think to join even an EH raid on a poor destiny in my fighter. I find the same, to a lessor extent, with my sorc. Outside of a casting ED, she just can't contribute much - and at level 3 in Shiradi, still not enough ability.
So...imo, some builds can manage quite well in low level or not-main destinies while others cannot.
For the more difficult EE stuff, I prefer to be decked out completely and in my best destiny. Otherwise, you might not be able to save the quest if the group starts failing.
This entirely depends on the EE...most are not difficult enough to care about whether a person joining is in their best destiny (and sometimes, you don't KNOW what destiny is best for that person).
For, say, EE Madstone, I wouldn't want fighters in DI, for example...for EE Trial by Fire, though (despite it being ridiculously hard :P), I'd only care that people are worth their scaling.
Personally, I farm out my EDs at the farmhouse, though.
Ya don't go to a formal wearing flip flops, ratty t-shirt, and cutoff's. Just like ya don't go to combat with a marshmallow gun when the enemy is using things that will rip you to pieces. Bring what you need to effectively destroy the enemy, while at the same time suffer the least amount of casualties possible... or stay home...
No need to debate it, just don't show up if you aren't showing up to win
Ravenguard (Thelanis) | Occidere| MuleRaptor | MuleFort | MuleParts
I had a guy join one of my EE Crucible runs, which the LFM stated was already IP.
Guy: Can you wait to talk at the beginning so I can get xp please?
Me: ....Uhhh, we're halfway done with the quest.
Guy has left your party.
The people I squelched during the run were politely asked to change destinies AFTER the completion, but before the dragons.
I don't recall the first players' EDs, but I do recall that they both were in a level 2 destiny that was pretty worthless for their toon. (Fighter in DI or Mag type of thing)
Them being in said destiny did not earn them a squelch - them rudely refusing to change after the majority of the XP was had and the party leader requested a quick release to change to a helpful destiny is what earned them the squelch.
Edit: was this my Druid? On one of the High Road quests?
Yeah... not a good day for me then. can't rember for sure but if you are talking about hwat I think you are, that was the first EE on my Druid. I also admit to not yet figuring out the best way to play a Druid yet.
Lots of AOE spells to get agro.... yet.. instead of killing things I just make the whole army mad at me.... Not my usual style of play. And not good for EE at all.
Ironic part is that I think my Druid may come closer to being an approved build than most of my other characters.
But I admit it.. I suck at playing a Druid.
Only reason you say ppl should take anyone no matter how poor of a player they are
because your one those poor players....
Sure you can hate on all those that are ready for EE and call them names for not wanting people like yourself in there groups.
But at the end of the day only reason you hate them and call them names is because you not very good
and that is easier then admiting that your not very good and blame others for it.
You claim you let anyone in your groups..... do you have much choice?
clearly you cant be selective otherwise you will have to exclude yourself
but going around thinking you are holier then tho for it is a bit ironic
Do you now feel validated?
Akori-Fighter Iroka-Sorcerer Censured-Rogue Isilti-Cleric Tony-Sorcerer Duress-Cleric Elaril-Fighter Avatard-Fighter Mitigation-Paladin Loose-Bard Shiken-Fighter Unreasonably-Barbarian Jueh-Monk
I agree with the sentiment of this thread, especially for EE Tor. Not only bring a good ED, but bring some sort of ranged DPS or don't bother coming. When all I hear are crickets after asking the various Fighter/Barbarian types if they have some ranged DPS option, or Energy Sheath/Ring of the Djinn for the Blue Dragon fight, I know they are a waste of space. People get sick of failing quests because of that certain element of players who join groups hoping to be carried.
I redid my feats and enhancements and ground out an ED and twists that were useful, BEFORE I showed up for EE Tor. I don't see why others can't do the same. It's not like you need multiple past lives or best in slot gear, you don't. What you do need is an attitude that says 'I am joining this group, knowing that I can at least carry my weight in the most difficult encounter we are about to undertake'.
If you can't or won't do that, don't join you are piking baggage.
A little bit off-topic but..
I would also be happy if they would make an effort to ask what each applicant brings to the party.
It would be even cooler if the members of the party could see who applies and who gets rejected ,
in order to have an idea about the leaders selecting abilities too. Especially in raid parties.
This would probably mean they would take aggro a lot ,causing them to die and making them have fewer kills.
Not saying this was the case with the druid in your party, but the deaths or the kills dont reflect 100% what each player contributes.
My fvs gets declined all the time for reasons like: we don't need another healer , we need dps, lol what do you need the wizard level for? and the quests I dont have 30 kills more than everybody else are rare.
Not to mention the times you apply and just wait...
A fair leader before declining or even squelching the applicants needs imho to communicate with the players applying. To give himself the chance to be surprised positivelly.
Judging from myself ,I dont apply if I think I dont belong somewhere and I think I am the rule and not the exception.
I have even been questioned and declined by guildies in the past and for a good reason.
If a leader dont know how you play your character I dont get why is it bad from him asking you.
The vets should not deny new people education.
A player who is only doing crowd control and nothing else, is welcome in my party.
5 players that only do crowd control are not very welcome for obvious reasons.
I understand being questioned can create an unwelcoming feeling, but does not always mean you are unwelcomed.
Like I said, I have not figured out yet how to play my Druid. Porbably especially on EEs......
The two classes I have turned to the forums for build advice on where the Druid and the Artificer.
My Druid has max Wisdom, decent Con and some Str.... one o fthe few characters I have dumped Dex on..... and I totally hate that fact.
Everytime I see a large group o fmobs together, I want to cast AOE damaging spells on my Druid..... icestorms, storms of vengence, call lightning storms.... FEEL THE WRATH OF NATURE!!!!!!
... and what happens? Especially on EE? Wowo... tons of HPs... lets go beat up that nature boy tht is damaging every single one of us.....
anyway, the group reffered to seemed to be taking anyone who wanted to join... at least when I hit the LFM.
I think my Druid was lvl 22... maybe 23 at the time.
To mention the topic of this thread......didn't have a "best destiny" yet.... I don't think I had started hearing about how great Shiradi casters are until very recently.....
longstory short... I felt like I sucked in that quest..... I left group right after the quest because I felt embarrassed...
I talked to a friend about right afterwards..... he told me I should have cast Earthquake first in everyfight.
But I have t to wonder... doesn't Earthquake have a save? Would they actualy fail their saves on EE?
What I did toward the end of that quest was stop using AOE spells, and stick to single target GC Cold. But on EE they have so many HO that that didn't kil them either.... but at least it stopped the constant multiple agroes on me....
anyway... totally true.... I sucked in that quest.
But.... that LFM leader did took whoever wanted to join him.... and the group barely slowed down and completed... and they got their loot.
If the OP is right and EE is about loot and not XP.... then what harm did I do?
Despite the low kills, I must have been helping... to get that much agro..... but obviously that group didn't need me...
My favorite class to play is Rangers. I usually draw a lot less agro. I usually have a good Ref save and don't die everytime a caster blinks at me.
Druids are so different... fun in their won way, but I am really struggling to figure out when they should do what.
How cool it is to make thunder and lightning and see damage numbers fill my screen. But then comes the agro.... and man they hit hard on EE.
This form's session has expired. You need to reload the page.Reload