It seems to me that the level 2 Paladin ability Divine Grace is getting out hand. It gives a bonus to all saves equal to the cha modifier. With gear/tomes/ED/etc adding more and more to stats this bonus can easily become +15, +20 or maybe even +25 in the near future.
Thus the difference between having this ability and not having it is larger than the d20 roll used for saves!
One way to fix this would be to go the route that has been gone with AC. Another, easier road, would be to cap the bonus to something more reasonable, say no more than +12. It might even be considered to further cap it to no more than +3 per paladin level taken.
I realise that many other things might also be getting out of hand in DDO but thats for another thread.