--- FLUFF ---I've always, always favored melee builds on paper.
I'm also horrible at updating my builds. Partially because somebody usually has the same idea for the good builds and updates theirs with better context and partially because I take breaks 6 months at a time and then come back and want to play something else.
The only caster I've ever leveled seriously was a wizard that I ended up using a +20 heart to make a Ranger.
I haven't been all that interested in casters, really only because I hate DCs.
I still hate DCs, but I did a sorc life for my wife and realized that fast cast speeds and large booms are hilariously fun.
So here's my crappy casual sorcerer with more flavor than an otter pop.
--- END FLUFF ---
This isn't a dedicated build page that has everything fleshed out and is super epic that is so popular nowadays. Just a place to put my build plan and experiences with this build.
If this ends up being an endgame character, I'll update it to be super epic. When building I like to look at a ton of other people's ideas and builds so this is basically just here for inspiration if people need it.
Abundant step-esque ability because zoom
Melee for when I'm bored, out of SP, or when my spells DON'T QUITE kill that one annoying mob in the corner and I don't want to use any more SP. IT'S MARGINALLY USEFUL OKAY MOM?
At least a little bit of defensive capability for when I suck.
Being able to self heal in bursty ways while not being made out of metal and/or wood.
Some form of crowd control without having to worry about spell pen. It's somehow important to me when "Dead" is the status I'll want most mobs in quickly.
Halfling - True Neutral
18 CHA + Levels
Concentration, UMD, Spellcraft, Balance, Perform, Heal (Post level 7)
9 Spell Focus: Evocation
15 Shield Mastery
18 Improved Shield Mastery
24 Master of Air
27 Intensify Spell or Master of Music
26 Epic Spell Power: Sonic
28 Epic Spell Power: Electric
29 Arcane Warrior or Deific Warding
30 Scion of Air
Air Savant - 43
Shocking Grasp III
Spell Critical I
Pierce Electric Resistance III
Spell Critical II
Spell Critical III
Electric Loop III
Spell Critical IV
Lightening Bolt III
Halfling - 12
Jurasco Dragonmark Focus III
Break out the Leeches
Harper Agent - 12
Strategic Combat I
Know the Angels III
Strategic Combat II
Eldritch Knight - 13
Improved Mage Armor III
Improved Shield III
Light Armor Proficiency
Default is Draconic.
See this post for a breakdown of the benefits and best destinies for this character.
You cannot utilize extra caster levels from Draconic/Magister/Fatesinger on any spells but Shout/Greater Shout so do not worry about missing caster levels from these destinies.
Evocation focus from Magister
Legendary Shield Mastery
I fully expect to be just an absolute monster in heroics as per just... normal sorc things.
And then just have things go downhill from there, basically. I'll report back on actual effectiveness post heroics.
I plan on using electric loop, sonic blast, prismatic spray and to a lesser extent, greater shout to give me that no-SR CC I crave. I don't believe there is anything in this game that can resist both electric and sonic so I should be golden there.
My DCs aren't going to turn heads at all. I don't expect this build to carry me into really any legendary quests at all, but I do expect this build to let me farm epic past lives, epic destinies, and gear. It'll be "fine" for most content and I don't need anything else.