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  1. #1
    Community Member
    Join Date
    Apr 2013
    Posts
    87

    Default Airships, House Cannith, and Teleport

    Simple change, add a Guild Airship door in House Cannith. Cannith is the only enclave you cant navigate to and from via airship, for no good reason. Its also the most conveniently-arranged enclave, with an outdoor tavern, bank, trainers, auctioneer, mail, and crafting hall all close to each other.

    Likewise, you cant Teleport to Cannith, but you can Teleport to two locations in Kundarak. Change the Kundarak Crafting House teleport to Cannith Crafting House.

    Lastly, add your Airship to lists of places you can Teleport. Its often the first place you want to go on your way to other destinations, so why have to go through the extra step of teleporting to Kundarak Bank and then jumping down to the Airship port? It diminishes the value of Teleport itself, if you cant Teleport direct to the Airship, and the Airship offers you many of the same destinations as Teleport anyway.

    Big improvement for everyone. Easy win.

    A slightly less simple request...add an option for Guilds of a certain level to sell an exclusive clicky that lets you teleport to your Airship once every, say, 30 mins. It'd promote the utility of guilds in general if the Airship was more accessible to all members. It'd provide a way for guildies to gather together more quickly, and then proceed to whatever content they want to do together.
    Last edited by droid_327; 04-30-2013 at 03:13 PM.

  2. #2
    Community Member
    Join Date
    May 2012
    Posts
    91

    Default

    Requests re. house Cannith teleport and airship access have been frequent ever since House Cannith was added. I agree, there's no reason not to have both in there, rather than forcing people who might be doing House C content to run through the laggy marketplace or use the teleporter to pop on over to another house for access.

    As for airship teleports that any member can use, they already exist. 10 tp for 1 airship beacon or 40 tp for 5 of them. Because Turbine already sells these items, the chances of a 'free' (aka only cost plat) version is probably less than the proverbial snowball's chance. 200 favor would get you enough tp for 5 beacons, so it's easy enough to just grind out tp for them on lowbies.

  3. #3
    Community Member Haykone's Avatar
    Join Date
    Apr 2013
    Posts
    22

    Default

    Quote Originally Posted by droid_327 View Post
    Simple change, add a Guild Airship door in House Cannith. Cannith is the only enclave you cant navigate to and from via airship, for no good reason. Its also the most conveniently-arranged enclave, with an outdoor tavern, bank, trainers, auctioneer, mail, and crafting hall all close to each other.
    I totally agree... Best enclave but missing airship access...

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