As I stare at the big picture of the enhancement pass and watch the conversations going back and forth and see how the alpha looks, there seems to be an underlying discomfort. Two quotes kinda frame this.
Enhancements are too powerful. Classes, class features and feats are correspondingly less powerful. EDs are already more powerful than classes and in many ways you can think of them as simply power multipliers. Combined, this leads us to start looking at the most powerful builds to be the ones that can chain together the most stacking PRE features within the 3-tree limit that will be multiplied by the ED features.
So, my opinions. I personally think this is out of whack. You may disagree, so be it - but I figured I’d post my point of view.
I want multiclassing to be important and viable.
Cherry-picking classes just to get access to a PRE isn’t as much multi-”classing” and more about “PRE qualification”. This is especially true for melee classes where the PRE abilities offer far more “power” than the inherent class features.
I can’t find the quote (think it was Durnak) but the new enhancements are the real power - the classes are what you have left over once you figure out what things you want. This similar to what we see with EDs - the power is in the ED. If you’re a self-healing cleave monger, you’re going to be pretty brutal in Fury or LD even if your base class is Wizard.
Anyway, I think this is fine for epics - however, I think the feeling and undercurrent of discomfort is that maybe it shouldn’t be the case in heroic.
Guiding Principles - this is where my head is.
(1) Core class abilities should matter.
(2) Multiclassing should involve a trade-off or realistic give and take. Some classes offer very little incentive.
(3) Where this needs to be adjusted is in BOTH the classes themselves, some select feats and in the proposed PRE trees.
(4) Primarily, choices in class abilities (for me) and when to multiclass should be based on CLASS abilities, and not the PRE trees. Some classes are inherently stronger than others, and unless we get balance here what we’ll see is strong PREs on weak classes cherry picked by people on stronger classes.
(5) PRE abilities need to also build on these advanced core abilities, to provide additional motivation and make the trade-offs more equitable.
(6) The decision to stay in a class should be fairly healthily tied to what is in the class, not what you need to take the PRE benefit.
Some classes offer progressive features, others remain flat. Some offer a mix - say scaling casting capabilities + feats or abilities. Some only offer one (say, increased casting).
*** Before we balance any of these PRE trees, we need to balance the classes a bit else the goal will be to grab as little as possible from class B to get the PRE abilities we want to layer on top of class A, etc.