Results 1 to 3 of 3
  1. #1
    Community Member
    Join Date
    Apr 2013
    Location
    America!
    Posts
    6

    Default Pally in Pajamas

    Here i have my interpretation of a 18 pally/2 monk. He's very self sufficient. Can heal with wands, scrolls, lay on hands, and use the pally spells. He also recieves much more from positive effects than most. He uses longswords and has the Hunter of the Dead prestige enhancement line.

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Pally  in Pajamas
    Level 20 Lawful Good Half-Elf Male
    (18 Paladin \ 2 Monk) 
    Hit Points: 383
    Spell Points: 284 
    BAB: 19\19\24\29\29
    Fortitude: 21
    Reflex: 16
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             14                    16
    Dexterity            15                    19
    Constitution         16                    18
    Intelligence          8                     8
    Wisdom               13                    14
    Charisma             11                    15
    
    Tomes Used
    +2 Tome of Dexterity used at level 8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                     4
    Bluff                 0                     2
    Concentration         7                    29
    Diplomacy             0                     2
    Disable Device       n/a                   n/a
    Haggle                0                     2
    Heal                  1                     2
    Hide                  2                     4
    Intimidate            0                     2
    Jump                  2                     3
    Listen                1                     2
    Move Silently         2                     4
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  1                     2
    Swim                  2                     3
    Tumble                6                     8
    Use Magic Device      2                     5
    
    Level 1 (Monk)
    Skill: Concentration (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+2)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Cleric
    Feat: (Selected) Oversized Two Weapon Fighting
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 2 (Paladin)
    Skill: Concentration (+1)
    
    
    Level 3 (Monk)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Feat: (Monk Bonus) Toughness
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 4 (Paladin)
    Ability Raise: CHA
    Skill: Concentration (+1)
    
    
    Level 5 (Paladin)
    Skill: Concentration (+1)
    
    
    Level 6 (Paladin)
    Skill: Concentration (+1)
    Feat: (Selected) Whirling Steel Strike
    
    
    Level 7 (Paladin)
    Skill: Concentration (+1)
    
    
    Level 8 (Paladin)
    Ability Raise: CON
    Skill: Concentration (+1)
    
    
    Level 9 (Paladin)
    Skill: Concentration (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Paladin)
    Skill: Concentration (+1)
    
    
    Level 11 (Paladin)
    Skill: Concentration (+1)
    
    
    Level 12 (Paladin)
    Ability Raise: CON
    Skill: Concentration (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Paladin)
    Skill: Concentration (+1)
    
    
    Level 14 (Paladin)
    Skill: Concentration (+1)
    
    
    Level 15 (Paladin)
    Skill: Concentration (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    
    
    Level 17 (Paladin)
    Skill: Concentration (+1)
    
    
    Level 18 (Paladin)
    Skill: Concentration (+1)
    Feat: (Selected) Power Attack
    
    
    Level 19 (Paladin)
    Skill: Concentration (+1)
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    Enhancement: Elven Dexterity I
    Enhancement: Elven Dexterity II
    Enhancement: Undying Call
    Enhancement: Follower of the Undying Court
    Enhancement: Improved Cleric Dilettante I
    Enhancement: Improved Cleric Dilettante II
    Enhancement: Improved Cleric Dilettante III
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Lay on Hands III
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Hunter of the Dead I
    Enhancement: Paladin Hunter of the Dead II
    Enhancement: Paladin Hunter of the Dead III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Concentration I
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Paladin Charisma III
    Enhancement: Monk Wisdom I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Toughness III
    Enhancement: Paladin Toughness IV
    Enhancement: Paladin Extra Turning I
    Enhancement: Paladin Extra Turning II
    Enhancement: Paladin Extra Turning III
    Enhancement: Paladin Improved Turning I
    Enhancement: Paladin Improved Turning II
    Enhancement: Paladin Improved Turning III


    He's a cleric dillenttate so that he can heal well. If you prefer to go monk dillenttate for that 8 extra ac the go right ahead. This is a rough draft. He has very good vitality to give him a nice tanky aspect. He has nearly 400 base hp and this will obviously increase with items and whatnot. You also may want to change where i raised constitution instead of strength if you prefer a bit more damage over a bit more health. With the Hunter of Dead prestige and Helf racial enhancements, this build has greatly increased healing amplification. He can also raise dead with scrolls and with the enhancement. I plan to use the pally spell: Zeal which gives 10% doublestrike.
    If their is any problems, or you have any suggestions or other builds please share.

  2. #2
    Community Member Sokól's Avatar
    Join Date
    Apr 2013
    Location
    Iceland
    Posts
    580

    Default

    This is what I would do:

    1. drop cleric dilly take rogue dilly you will have enough self healing.
    2. You can not take monk dilly if you have monk levels.
    3. splash more take 3 monk levels and 2 fighter levels and take the the cleave feats and put more points into strength so you can qualify for OC.
    4. You will need more cha to qualify for Divine might II at least 16 base cha.

    This build of yours will not do much dmg as it is now but if it is for flavor...

  3. #3
    Community Member
    Join Date
    Apr 2013
    Location
    America!
    Posts
    6

    Default

    Quote Originally Posted by Sokól View Post
    This is what I would do:

    1. drop cleric dilly take rogue dilly you will have enough self healing.
    2. You can not take monk dilly if you have monk levels.
    3. splash more take 3 monk levels and 2 fighter levels and take the the cleave feats and put more points into strength so you can qualify for OC.
    4. You will need more cha to qualify for Divine might II at least 16 base cha.

    This build of yours will not do much dmg as it is now but if it is for flavor...
    Alright thanks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload