A RL friend of mine has always told me that Hard makes it one level harder than Normal, and Elite is 2 levels harder than Normal. Is this really how it works?
I usually do not do Elite, because of traps or enemy saves usually. But because I want the L17 Ivy Wraps for my monk so badly I took my L22 Arti to the appropriate quest (Druid's Curse maybe?) and gave it a try. Its a L17 quest on Heroic Normal. So, in theory, if I bump it to Heroic Elite, making it level 19? I figure no problem, since I'm level 22 anyway.
WOW. Big difference. Right from the start I was surrounded by several CR 26 Orange Wood Woads. Even the non-orange enemies seemed to be CR 22-24. Is this right if the quest level is only supposed to be 19 on Elite? It just seemed to me that the game was adding a lot more than 2 levels to the enemies. I finally got to the Hag with the chest, who killed my hireling but my doggie and I barely survived. No wraps in the chest, and I dropped. I figured there was no way I could kill the final boss if just the optional was so hard.
So how many levels does Elite really add to the enemies? It seems to be a lot more than just + 2 levels.
Thanks for your help.