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  1. #1
    Community Member
    Join Date
    Feb 2011

    Default Artificer melee THF Feedback pls!

    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    Level 20 Neutral Good Warforged Male
    (20 Artificer) 
    Hit Points: 222
    Spell Points: 1041 
    BAB: 15\15\20\25\25
    Fortitude: 9
    Reflex: 5
    Will: 10
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    24
    Dexterity             8                     8
    Constitution         16                    16
    Intelligence         16                    18
    Wisdom                6                     6
    Charisma              6                     6
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Intelligence used at level 7
    Level 1 (Artificer)
    Feat: (Selected) Two Handed Fighting
    Level 2 (Artificer)
    Level 3 (Artificer)
    Feat: (Selected) Power Attack
    Level 4 (Artificer)
    Feat: (Artificer Bonus) Adamantine Body
    Level 5 (Artificer)
    Level 6 (Artificer)
    Feat: (Selected) Toughness
    Level 7 (Artificer)
    Level 8 (Artificer)
    Feat: (Artificer Bonus) Augment Summoning
    Level 9 (Artificer)
    Feat: (Selected) Cleave
    Level 10 (Artificer)
    Level 11 (Artificer)
    Level 12 (Artificer)
    Feat: (Artificer Bonus) Extend Spell
    Feat: (Selected) Improved Critical: Slashing Weapons
    Level 13 (Artificer)
    Level 14 (Artificer)
    Level 15 (Artificer)
    Feat: (Selected) Improved Two Handed Fighting
    Level 16 (Artificer)
    Feat: (Artificer Bonus) Maximize Spell
    Level 17 (Artificer)
    Level 18 (Artificer)
    Feat: (Selected) Greater Two Handed Fighting
    Level 19 (Artificer)
    Level 20 (Artificer)
    Feat: (Artificer Bonus) Skill Focus: Disable Device

  2. #2
    Community Member
    Join Date
    Oct 2011
    California, USA
    ME BARB, ME SMA-ok I stand here with pretty blue lines around me. ok I take damage. ok bye.

  3. #3
    Hero Paxsmickey's Avatar
    Join Date
    Jun 2010
    Norfolk, VA


    A few Suggestions:
    Adamantine Body will add a 35% chance of arcane spell failure.
    With WF enhancements you could bring it down to a 20% chance.
    With Artificer and WF Enhancements you can bring it down to 10%
    You would probably need to use a special docent to bring it down to a 0% chance of spell failure.

    Alternatively You could choose Mithral Body, and with the Artificer prestige and 1 ap you could have a 0% spell failure.

    Quicken will be VERY helpful later in the game, while Augment summoning and Skill focus: disable won't be as important.

    I'd take Quicken instead of Augment, and Empower instead of Skill Focus.

    you won't have proficiency with martial weapons (unless you use master's touch). Do you intend to use Mauls and greatswords, or a bastard sword with a rune arm?

    If you intend to use b-swords I'd consider starting with 16 str, and 18 int, and putting all levels in int to boost your skill points, spell DC's, spell points, Disable and search skills, and using insightful damage maintain your damage output.

    Best Wishes,

  4. #4
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009


    Quote Originally Posted by HalfORCastrator View Post
    As awesome as Juggie is, it's not for everyone; and there are still advantages to staying pure arty, particularly the capstone.

    BTW, is ASF still bugged so that you have to worry about it even when using scrolls your class should be proficient with? E.g., an arty using Reconstruct? If so, Paxsmickey makes a pretty good point re:ASF from body feats; if that got fixed, I wouldn't worry about it too much.

  5. #5
    Community Member
    Join Date
    Apr 2013


    Keep in mind that you may also go one handed weapon and runearm. With the update coming this summer Arti's will get a free feat to slect either bastard sword or dwarven waraxe. The Rune arm imbue ability will help with damage. Insightful damage will as well as it will let you focus on intelligence instead of strength.

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