Page 2 of 5 FirstFirst 12345 LastLast
Results 21 to 40 of 83
  1. #21
    Community Member
    Join Date
    May 2012
    Posts
    3,623

    Default

    Quote Originally Posted by Zuka View Post
    Too many people take SD as it is for the added HP and essentially auto-constant rage (+6 str/con anyone?) for their dual wielders (maybe tanks but not stalwart defenders) and for their two handed fighters (again, can tank, not stalwart defenders.)
    This is a noob-trap and a dumb build choice. My Stalwart shouldn't lose the option to TWF and THF because of this.
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  2. #22
    2015 DDO Players Council Seikojin's Avatar
    Join Date
    Feb 2006
    Location
    gamertown usa
    Posts
    7,436

    Default

    At first, I thought the shield requirement was suck for SD, but I am fine with that. Especially since you can get boosts without it; so your twf is fine. I do think the stance should let you have any mainhand slotted though.

  3. #23
    Community Member lugoman's Avatar
    Join Date
    Sep 2009
    Posts
    1,322

    Default

    Quote Originally Posted by Taojeff View Post
    The whole scroll, range etc thing should not effect stalwart I agree. Though to be sure you should loose some defense when scrolling, whether it breaks some forms of tanking or not, while u are scroll healing u SHOULD be more vunerable, same with weapon throwing.
    You can't block with a scroll in your hand.

  4. #24
    Community Member Simonhook's Avatar
    Join Date
    Mar 2006
    Location
    Calgary, Alberta, Canada
    Posts
    77

    Default

    sorry posted in wrong thread, moved it.
    Last edited by Simonhook; 04-12-2013 at 06:37 PM.

  5. #25
    Community Member Zuka's Avatar
    Join Date
    Apr 2009
    Posts
    170

    Default

    Quote Originally Posted by Ape_Man View Post
    This is a noob-trap and a dumb build choice. My Stalwart shouldn't lose the option to TWF and THF because of this.
    Your SD twf or thf doesn't lose any "options" he just loses a very clear exploit, if you can't live with that then go kensai and get a friend who likes tanking.
    It seems like since they updated SD a few updates back it's almost as though there isn't any other pre for fighters to take, but there is, if you want to be a DPS then you should have been Kensai in the first place, if you want to tank then be an SD.
    When you're not tanking you can still slap on a sweet two hander or use two of your awesome one handers if you like, you just don't get the str/con/HPbuffs that make you viable when you CAN'T use thos DPS options, and you shouldn't.
    "Failure is not only an option, but a valuable learning experience." - Personal motto.

  6. #26
    The Hatchery Wipey's Avatar
    Join Date
    Nov 2010
    Posts
    2,249

    Default

    Quote Originally Posted by Zuka View Post
    I think that a shield should be required to be in defensive stance, that said i think a shield should be the only requirement for being in defensive stance, I don't think it should matter at all if you have a shield and scroll, shield and thrower, shield and wand, shield and repeater, none of it matters to me, what I think is important is the shield.
    For me, the fighter is most fun because of versatility, tons of feats and active combat.
    I have twf stalwart, dual drow khops, celestias, hbglobs, sirroccos, smiters, banishers and god knows what else.
    Of course both shield masteries for switch for tons of prr if needed. Almost all tactical feats, umd in mid 40s.
    Drop stance, run in fury for raids. Dread for quests, or easy quests blitz. Khop/board in dread if I want
    Full ****** tank in sentinel with improved CE for heavy duty tanking.
    Twf in sentinel. OPTIONS. From 29 prr,50 ac, 700 hp twf fury monster to 130 prr. 160 ac, 1.2k tank.
    It's the main attraction of Ddo, character building, options.
    Don't take away that from us.
    So I am really not happy with such comments, because you say so it should be, or because of some lore or real life comparisons in a GAME with fireballs and undead.

    Shahang (fvs caster), Bellezza (assassin), Wipekin (monkcher), Farida (air savant), Nezhat (melee) Ghallanda/Devourer

  7. #27
    Community Member
    Join Date
    May 2012
    Posts
    3,623

    Default

    Quote Originally Posted by Zuka View Post
    Your SD twf or thf doesn't lose any "options" he just loses a very clear exploit, if you can't live with that then go kensai and get a friend who likes tanking.
    It seems like since they updated SD a few updates back it's almost as though there isn't any other pre for fighters to take, but there is, if you want to be a DPS then you should have been Kensai in the first place, if you want to tank then be an SD.
    When you're not tanking you can still slap on a sweet two hander or use two of your awesome one handers if you like, you just don't get the str/con/HPbuffs that make you viable when you CAN'T use thos DPS options, and you shouldn't.
    If you like cookie-cutters go play a different game.
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  8. #28
    The Hatchery Scraap's Avatar
    Join Date
    Oct 2009
    Posts
    2,503

    Default

    I could see dropping the hate and strength boni when dropping the sheild entirely (or preferably halving if they insist on coupling the benefits). Con and Hp is a non-starter, as is loosing all benefits from using a ranged weapon or scroll.

  9. #29
    Community Member Zuka's Avatar
    Join Date
    Apr 2009
    Posts
    170

    Default

    Quote Originally Posted by Ape_Man View Post
    If you like cookie-cutters go play a different game.
    ROFL. You can't possibly be serious. I play this game out of a passion for the PnP game, there's nothing I like more than character options, but if there is one thing that has broken DDO more than anything else it's the never-ending demand for a higher power curve rather then people playing more difficult content and adapting new methods and build styles. People all playing SD's is cookie cutter, making the DEFENSIVE STANCE something that can only be active with S&B is a reasonable way of getting people to go back to using other options for other styles.

    Let's not forget in this new system you don't have to be a super specialist anymore, you can splash a little of every prestige, and if you do want some stuff the old system had there's even more racial options to check through now. After my first comment I went over to lam and actually did build that D-Axe kensai I was talking about, it was awesome, had 1075 HP without rage or buff effects, dealt massive damage, could get 103 AC when she slapped on a shield and up to 93 PRR, it's not stalwart stats fair enough but it is awesome no less for either DPS or tanking.

    Here's the thing, the builds now are far less cookie cutter than they have been, there's no ultimate race for the class you want, there's new racial options for increasing the variety of a build. There's more than one prestige you can work within, you can either be a specialist and focus almost entirely on one role, or you can mix it up. Of-course, as it should be, if you decide to mix it up you can't expect to be as good as a specialist when it comes to their preferred task, however you can topple them in your ability to do multiple tasks all rather well.

    Go take your cookie cutter rage elsewhere, you just have trouble seeing the forest for the trees, and I won't fault you for that, you have every right to be wrong.
    "Failure is not only an option, but a valuable learning experience." - Personal motto.

  10. #30
    Community Member
    Join Date
    May 2012
    Posts
    3,623

    Default

    Quote Originally Posted by Zuka View Post
    ROFL. You can't possibly be serious. I play this game out of a passion for the PnP game, there's nothing I like more than character options, but if there is one thing that has broken DDO more than anything else it's the never-ending demand for a higher power curve rather then people playing more difficult content and adapting new methods and build styles. People all playing SD's is cookie cutter, making the DEFENSIVE STANCE something that can only be active with S&B is a reasonable way of getting people to go back to using other options for other styles.

    Let's not forget in this new system you don't have to be a super specialist anymore, you can splash a little of every prestige, and if you do want some stuff the old system had there's even more racial options to check through now. After my first comment I went over to lam and actually did build that D-Axe kensai I was talking about, it was awesome, had 1075 HP without rage or buff effects, dealt massive damage, could get 103 AC when she slapped on a shield and up to 93 PRR, it's not stalwart stats fair enough but it is awesome no less for either DPS or tanking.

    Here's the thing, the builds now are far less cookie cutter than they have been, there's no ultimate race for the class you want, there's new racial options for increasing the variety of a build. There's more than one prestige you can work within, you can either be a specialist and focus almost entirely on one role, or you can mix it up. Of-course, as it should be, if you decide to mix it up you can't expect to be as good as a specialist when it comes to their preferred task, however you can topple them in your ability to do multiple tasks all rather well.

    Go take your cookie cutter rage elsewhere, you just have trouble seeing the forest for the trees, and I won't fault you for that, you have every right to be wrong.
    Since you cannot see how bad this setup is you obviously do not understand the game. Neverwinter is coming out soon, it's a game made for people who don't like to think about building their characters.

    To the ignore list you go
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  11. #31
    Community Member Zuka's Avatar
    Join Date
    Apr 2009
    Posts
    170

    Default

    Quote Originally Posted by Ape_Man View Post
    Since you cannot see how bad this setup is you obviously do not understand the game. Neverwinter is coming out soon, it's a game made for people who don't like to think about building their characters.

    To the ignore list you go
    Since I've been playing since the game was purely P2P and the level cap was 8, I'd like to think I have some grasp on the mechanics, but hey, you're entitled to your opinion, just remember, it's you folks who want nothing more than to have your cake and eat it too that actually lead to increased "cookie-cutter-ness" in the builds, it's not people who are willing to recognize that with power comes sacrifice, you want crazy DPS, you don't get crazy defense, you want crazy defense, you don't get crazy DPS, if you want both they're both going to be a little less crazy.

    [Edited for typos, please let me know if you spot any in my posts.]
    "Failure is not only an option, but a valuable learning experience." - Personal motto.

  12. #32
    Community Member WruntJunior's Avatar
    Join Date
    Sep 2009
    Location
    Thelanis
    Posts
    3,126

    Default

    Quote Originally Posted by Zuka View Post
    Since I've been playing since the game was purely P2P and the level cap was 8, I'd like to think I have some grasp on the mechanics, but hey, you're entitled to your opinion, just remember, it's you folks who want nothing more than to have your cake and eat it too that actually lead to increased "cookie-cutter-ness" in the builds, it's not people who are willing to recognize that with power comes sacrifice, you want crazy DPS, you don't get crazy defense, you want crazy defense, you don't get crazy DPS, if you want both they're both going to be a little less crazy.

    [Edited for typos, please let me know if you spot any in my posts.]
    It's nice that you've been playing the game since the level cap was 8, but it started with a level cap of 10.

    Trying to throw around your knowledge and the amount of time you've been playing - this is an example of doing it wrong.
    Eternal Infinity: Wruntjunior ~ DI Sorc // Youngwrunt ~ Survivalist Paladin // Wruntarrow ~ Monkcher // Wruntsonmonk ~ Wis-Based Monk

  13. #33
    Community Member
    Join Date
    May 2012
    Posts
    3,623

    Default

    Quote Originally Posted by WruntJunior View Post
    It's nice that you've been playing the game since the level cap was 8, but it started with a level cap of 10.

    Trying to throw around your knowledge and the amount of time you've been playing - this is an example of doing it wrong.
    Well, you can be wrong for a really long time.
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  14. #34
    Community Member Davelfus's Avatar
    Join Date
    Sep 2009
    Posts
    116

    Thumbs down

    No, it is not a good change... not even close to it...

    it is the same as saying that palemasters can only be in undead form if they are carrying a damn caster stick or smth...

    stupid and unecessary change IMO

  15. #35
    Community Member Feithlin's Avatar
    Join Date
    Oct 2009
    Posts
    1,190

    Default

    I'm mitigated on this change. Obviously, the objective is to prevent anyone to take this PrE by monks, which would otherwise make them the ultimate tanks (that was one of my thoughts: a monk in earth stance getting SD through race).

    That being said, the condition should always be using shield and not shield + melee weapon.
    Thelanis: Nassim* (F12/P6/M2) - Talienor** (P18/Ra2) - Feithlin** (F12/Bd7/C1) - Stoneoak* (F12/M6/P2) - Hokusai (M17/F2/C1) - Ardence* (Bd15/F3/Ro2) - Matsushiro* (Ro11/M6/P3) | Argonessen: Luneargent (W18/Ro2) - Talienor (Ro20) - Takshir (Bd16/F2/Ro2) - Hiacynthe (C20) | Ghallanda: A bunch of pre DDO Unlimited characters (field of testing for post U19 )

  16. #36
    Community Member Zuka's Avatar
    Join Date
    Apr 2009
    Posts
    170

    Default

    You know, I've been getting **** by being foolish enough to try to breathe a little sense into these doom threads for years, but so far I haven't been wrong about a single one of the major game mechanic changes, so I shall bow out and let you folks whine and cry for a few months until you go "Oh man this new stuff is awesome, I so knew it was gonna be." as usually is the case.

    P.S. I'm rather certain the cap started at 8, but it's been a little over six years since I started so do forgive if i have forgotten since then, there have been a lot of life events, a child included since those days, I'm not going to bother arguing about whether I was right about that or not, I don't feel like it's that important.

    P.P.S. I reserve the right to change my mind and return to this thread at any time.
    "Failure is not only an option, but a valuable learning experience." - Personal motto.

  17. #37
    Community Member WruntJunior's Avatar
    Join Date
    Sep 2009
    Location
    Thelanis
    Posts
    3,126

    Default

    If this applies to DoS the way I think it will (exactly the same, I'd bet), this completely kills my new build (using DoS for the survival potential rather than to tank). Will wait until the monk and sorc (and paladin, though my hopes for DoS are no longer high) enhancements are available to make judgement, but from what I've seen so far, I'm incredibly unhappy with this pass.

    Quote Originally Posted by Zuka View Post
    You know, I've been getting **** by being foolish enough to try to breathe a little sense into these doom threads for years, but so far I haven't been wrong about a single one of the major game mechanic changes, so I shall bow out and let you folks whine and cry for a few months until you go "Oh man this new stuff is awesome, I so knew it was gonna be." as usually is the case.

    P.S. I'm rather certain the cap started at 8, but it's been a little over six years since I started so do forgive if i have forgotten since then, there have been a lot of life events, a child included since those days, I'm not going to bother arguing about whether I was right about that or not, I don't feel like it's that important.

    P.P.S. I reserve the right to change my mind and return to this thread at any time.
    Best way for you to save face after being as wrong as you've been in this thread (for example, calling TWF in defender stance an exploit) is to simply stop posting here.

    Level cap was never 8, btw...lowest it's ever been was 10. It's not that forgivable to throw around how long you've been here with something like "since level cap was 8" as an argument that you know what you're talking about, as doing such will make it clear to everyone that, whether or not you know about something, we shouldn't take your word for it.

    Changes like this decrease diversity and versatility...and being able to come up with my own versatile builds (such as my current paladin) is the main reason I'm playing this game - if these options disappear altogether, my main reason to play also disappears...and I know I'm not the only one that feels this way.
    Last edited by WruntJunior; 04-12-2013 at 08:27 PM.
    Eternal Infinity: Wruntjunior ~ DI Sorc // Youngwrunt ~ Survivalist Paladin // Wruntarrow ~ Monkcher // Wruntsonmonk ~ Wis-Based Monk

  18. #38
    Community Member Kilbar's Avatar
    Join Date
    May 2008
    Location
    Brandon, MS
    Posts
    762

    Default

    I've been playing since the level cap was 4! Of course, that was the red box, so... yeah.

  19. #39
    Community Member
    Join Date
    Sep 2009
    Posts
    1,234

    Default

    The 60sec cooldown for going into stance is the real killer. Destroys any utility and means an SD build can really only do one thing.


    Previously certain buffs occurred only when in stance and certain buffs occur only when in stance and using a shield. Forcing the use of a shield is a big nerf.
    Varz
    Wanderlust

  20. #40
    Community Member WruntJunior's Avatar
    Join Date
    Sep 2009
    Location
    Thelanis
    Posts
    3,126

    Default

    Quote Originally Posted by emptysands View Post
    The 60sec cooldown for going into stance is the real killer. Destroys any utility and means an SD build can really only do one thing.


    Previously certain buffs occurred only when in stance and certain buffs occur only when in stance and using a shield. Forcing the use of a shield is a big nerf.
    Yeah, being forced to use a shield pretty much kills the PrE for people who were using it for survivability rather than tanking (and assuming DoS follows suit, both PrEs will go from versatile to pigeonholed tank PrEs).
    Eternal Infinity: Wruntjunior ~ DI Sorc // Youngwrunt ~ Survivalist Paladin // Wruntarrow ~ Monkcher // Wruntsonmonk ~ Wis-Based Monk

Page 2 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload