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  1. #1
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    Default Natural Born Killer - The Ultimate Druid Melee Build - Please Critique

    Here are two druid melee builds. Both are designed to use primarily winter wolf form.


    ------------------------
    Natural Born Killer I
    ------------------------

    The first build concept is adapted from goodoldxelos’s “Woof” Monk build http://forums.ddo.com/showthread.php?t=393251, though in that thread he does not include base stats or enhancements. I also got Epic Destiny ideas from ChoW's Dronker build http://forums.ddo.com/showthread.php?t=384488, though his build has a different class split and lacks maximize and quicken for bluebar healing. This first build is unarmed.

    - Winter Wolf form for 1d10 slash/pierce 19-20/x3 critical and +2d6 SA with an additional +1d6 from Nature's Warrior I Prestige (Total of +7d6 SA, 8d6 if enemy is <50% health).
    - Nine levels of Monk for Ninja Spy I (+1d6 SA) and Shadow Fade (+25% incorporeality), Improved Evasion, and +1[W] damage.
    - Wind stance Tier II for +5% doublestrike.
    - 3 x Natural Fighting for +18% doublestrike.
    - Cleave and Great Cleave.
    - Stunning Fist with a decent DC from ED and wisdom.
    - Legendary Dreadnought ED with twists from Grandmaster of Flowers and Fury of the Wild - Tier 1: Dance of Flowers (+1.5[W]), Tier 2: Running with Wind (3% Doublestrike), Tier 4: Sense Weakness (Extra stacking damage as mob becomes weaker).
    - Total 3.5[W] + 1[W] from deadly weapons = 4.5[W] damage.
    - Overwhelming Critical and Legendary Dreadnought ED (Tier 5 Devastating Critical) for Critical Multiplier x5 on 19-20.
    - Total of 26% doublestrike while centered.
    - Maximize and Quicken for blue-bar healing.

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Natural Born Killer I (2F-9M-9D)
    Level 25 Lawful Neutral Half-Elf Female
    (2 Fighter \ 9 Monk \ 9 Druid \ 5 Epic) 
    Hit Points: 361
    Spell Points: 550 
    BAB: 14\14\19\24
    Fortitude: 17
    Reflex: 11
    Will: 17
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 25)
    Strength             16                    28
    Dexterity            14                    14
    Constitution         14                    14
    Intelligence          8                     8
    Wisdom               16                    20
    Charisma              8                     8
    
    Tomes Used
    +3 Tome of Strength used at level 11
    +3 Tome of Wisdom used at level 11
    
    Level 1 (Monk)
    Feat: (Selected) Cleave
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
    Feat: (Monk Bonus) Power Attack
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Attack
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Disciple of Breezes
    Feat: (Automatic) Disciple of Candles
    Feat: (Automatic) Disciple of Pebbles
    Feat: (Automatic) Disciple of Puddles
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Half-Elven Keen Senses
    Feat: (Automatic) Half-Elven Mixed Heritage
    Feat: (Automatic) Half-Elven Social Graces (ALL)
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Immunity to Sleep
    Feat: (Automatic) Martial Weapon Proficiency: Handaxe
    Feat: (Automatic) Simple Weapon Proficiency: Club
    Feat: (Automatic) Simple Weapon Proficiency: Dagger
    Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
    Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
    Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
    Feat: (Automatic) Simple Weapon Proficiency: Unarmed
    Feat: (Automatic) Sneak
    Feat: (Automatic) Unarmed Strike
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Toughness
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    
    
    Level 3 (Druid)
    Feat: (Selected) Maximize Spell
    Feat: (Automatic) Call Wolf Companion
    Feat: (Automatic) Dismiss Charm
    Feat: (Automatic) Druidic Oath
    Feat: (Automatic) Druidic Spontaneous Casting
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Martial Weapon Proficiency: Scimitar
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Wild Empathy
    
    
    Level 4 (Druid)
    Ability Raise: STR
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    Feat: (Automatic) Goodberry
    
    
    Level 5 (Druid)
    
    
    Level 6 (Druid)
    Feat: (Selected) Great Cleave
    
    
    Level 7 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 8 (Druid)
    Ability Raise: STR
    
    
    Level 9 (Druid)
    Feat: (Selected) Stunning Fist
    Feat: (Automatic) Improved Wild Empathy
    
    
    Level 10 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 11 (Druid)
    Feat: (Automatic) Poison Immunity
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    Feat: (Selected) Natural Fighting
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Tower Shield Proficiency
    
    
    Level 13 (Monk)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    
    
    Level 14 (Monk)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    
    
    Level 15 (Monk)
    Feat: (Selected) Natural Fighting
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Purity of Body
    
    
    Level 16 (Monk)
    Ability Raise: STR
    Feat: (Monk Bonus) Dodge
    
    
    Level 17 (Monk)
    Feat: (Automatic) Wholeness of Body
    
    
    Level 18 (Monk)
    Feat: (Selected) Natural Fighting
    
    
    Level 19 (Monk)
    Feat: (Automatic) Improved Evasion
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 21 (Fighter)
    Feat: (Selected) Quicken Spell
    
    
    Level 22 (Fighter)
    
    
    Level 23 (Fighter)
    
    
    Level 24 (Fighter)
    Feat: (Selected) Overwhelming Critical
    
    
    Level 25 (Fighter)
    Enhancement: Druid Beastial Nature I
    Enhancement: Druid Essence of the Shrike I
    Enhancement: Druid Fatal Harrier
    Enhancement: Druid Nature's Warrior I
    Enhancement: Druid Shifting Rake I
    Enhancement: Druid Shifting Rake II
    Enhancement: Druid Vengeful Hunter I
    Enhancement: Druid Vengeful Hunter II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Trip) I
    Enhancement: Improved Rogue Dilettante I
    Enhancement: Improved Rogue Dilettante II
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Porous Soul
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Ninja Spy I
    Enhancement: Adept of Wind
    Enhancement: Adept of Rock
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Jump I
    Enhancement: Improved Jump II
    Enhancement: Improved Tumble I
    Enhancement: Improved Tumble II
    Enhancement: Druid Strength I
    Enhancement: Druid Strength II
    Enhancement: Druid Wisdom I
    Enhancement: Druid Toughness I
    Enhancement: Druid Toughness II
    Enhancement: Druid Toughness III



    ------------------------
    Natural Born Killer II
    ------------------------

    The second build concept evolved from my attempts to take advantage of shifting rake and sneak attack through use of improved feint. I quickly realized that I would need to take at least one rogue level to max ranks in bluff. I ended up taking 5 levels of rogue for an additional 3d6 (autofeat) +6 (enhancement) SA damage plus trapping skills, uncanny dodge, and more than enough skill points to max ranks in search, disable, and umd. This leads to a total of 6d6 + 6 SA damage in winter wolf form. With trap skills and reasonable self-healing, this build may function well for soloing. (If you are willing to forgo self-healing, you can take shield mastery and improved shield mastery for an additional +6% to double strike instead of maximize and quicken.) This second build uses sword & board in light armor while in winter wolf form.

    - Rogue levels for 3d6 + 6 sneak attack, max bluff, umd, and trapping skills plus uncanny dodge.
    - Winter Wolf form for 1d10 slash/pierce 19-20/x3 critical and +2d6 SA with an additional +1d6 from Nature's Warrior I Prestige (Total of 6d6 + 6 SA, 7d6 + 6 if enemy is <50% health).
    - 3 x Natural Fighting for 18% doublestrike.
    - Cleave and Great Cleave.
    - Improved Feint for a frontal arc of bluffing attacks that trigger Shifting Rake III for -8 AC (haven't tested this yet).
    - Stalwart Defender I for +1 AC, +1 max dex bonus on shields, +10 physical resistance, and optional defensive stance for +2 Competence bonus to Strength and Constitution, +10% maximum hit points, a +1 Competence bonus on all saves, 10 physical resistance, and a 10% bonus to Armor Class from armor and shields.
    - Maximize and Quicken for bluebar healing (or take Shield Mastery and Improved Shield mastery for +6% doublestrike; or take Improved Trip and Shield Mastery).

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Natural Born Killer II (5Rog-6F-9D)
    Level 25 Lawful Neutral Human Female
    (6 Fighter \ 5 Rogue \ 9 Druid \ 5 Epic) 
    Hit Points: 384
    Spell Points: 496 
    BAB: 15\15\20\25\25
    Fortitude: 15
    Reflex: 13
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 25)
    Strength             16                    28
    Dexterity            13                    18
    Constitution         14                    16
    Intelligence         15                    18
    Wisdom               11                    14
    Charisma              8                    10
    
    Tomes Used
    +1 Tome of Intelligence used at level 3
    +2 Tome of Constitution used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 25)
    Balance               5                    26
    Bluff                 3                    30
    Concentration         4                    10
    Diplomacy            -1                     5
    Disable Device        6                    32
    Haggle               -1                     6
    Heal                  0                     7
    Hide                  5                    14
    Intimidate           -1                     9
    Jump                  7                    33
    Listen                0                     7
    Move Silently         5                    14
    Open Lock             5                    14
    Perform              n/a                    n/a
    Repair                2                     9
    Search                6                    32
    Spot                  4                    13
    Swim                  3                    14
    Tumble                n/a                   9
    Use Magic Device      3                    28
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Cleave
    Feat: (Human Bonus) Power Attack
    Feat: (Automatic) Attack
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    
    
    Level 2 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Evasion
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    
    
    Level 3 (Druid)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Toughness
    Feat: (Automatic) Call Wolf Companion
    Feat: (Automatic) Dismiss Charm
    Feat: (Automatic) Druidic Oath
    Feat: (Automatic) Druidic Spontaneous Casting
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Martial Weapon Proficiency: Scimitar
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Wild Empathy
    
    
    Level 4 (Druid)
    Ability Raise: STR
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    Feat: (Automatic) Goodberry
    
    
    Level 5 (Druid)
    Skill: Balance (+0.5)
    Skill: Bluff (+2)
    Skill: Disable Device (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Druid)
    Skill: Balance (+0.5)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Maximize Spell
    
    
    Level 7 (Druid)
    Skill: Balance (+0.5)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 8 (Druid)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Druid)
    Skill: Balance (+0.5)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Quicken Spell
    Feat: (Automatic) Improved Wild Empathy
    
    
    Level 10 (Druid)
    Skill: Balance (+0.5)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 11 (Druid)
    Skill: Balance (+0.5)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Automatic) Poison Immunity
    
    
    Level 12 (Rogue)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+6)
    Skill: Search (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Natural Fighting
    Feat: (Automatic) Trap Sense
    
    
    Level 13 (Fighter)
    Skill: Balance (+0.5)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Tower Shield Proficiency
    
    
    Level 14 (Fighter)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 15 (Fighter)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Search (+1)
    Feat: (Selected) Natural Fighting
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 17 (Fighter)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Search (+1)
    
    
    Level 18 (Fighter)
    Skill: Disable Device (+1)
    Skill: Jump (+2)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Combat Expertise
    Feat: (Selected) Natural Fighting
    
    
    Level 19 (Rogue)
    Skill: Balance (+7)
    Skill: Bluff (+2)
    Skill: Disable Device (+1)
    Skill: Jump (+2)
    Skill: Search (+1)
    Feat: (Automatic) Trapmaking
    Feat: (Automatic) Uncanny Dodge
    Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
    
    
    Level 20 (Rogue)
    Ability Raise: STR
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+10)
    
    
    Level 21 (Fighter)
    Skill: Balance (+2)
    Skill: Bluff (+2)
    Skill: Diplomacy (+2)
    Skill: Heal (+2)
    Skill: Intimidate (+4)
    Skill: Listen (+2)
    Skill: Move Silently (+2)
    Skill: Repair (+4)
    Skill: Search (+2)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+8.01458e+006)
    Feat: (Selected) Improved Feint
    
    
    Level 22 (Fighter)
    Skill: Balance (+0.5)
    Skill: Diplomacy (+0.5)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Listen (+0.5)
    Skill: Move Silently (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+8.01505e+006)
    
    
    Level 23 (Fighter)
    Skill: Diplomacy (+1)
    Skill: Repair (+2)
    Skill: Search (+0.5)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+8.01515e+006)
    
    
    Level 24 (Fighter)
    Skill: Balance (+1)
    Skill: Diplomacy (+1)
    Skill: Repair (+2)
    Skill: Tumble (+1)
    Feat: (Selected) Overwhelming Critical
    
    
    Level 25 (Fighter)
    Skill: Balance (+2)
    Skill: Diplomacy (+1)
    Skill: Tumble (+0.5)
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Rogue Damage Boost I
    Enhancement: Druid Beastial Nature I
    Enhancement: Druid Essence of the Shrike I
    Enhancement: Druid Fatal Harrier
    Enhancement: Druid Nature's Warrior I
    Enhancement: Druid Shifting Rake I
    Enhancement: Druid Shifting Rake II
    Enhancement: Druid Shifting Rake III
    Enhancement: Druid Vengeful Hunter I
    Enhancement: Druid Vengeful Hunter II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Stalwart Defender I
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Strategy (Trip) I
    Enhancement: Fighter Strategy (Trip) II
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Dexterity I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Improved Bluff I
    Enhancement: Improved Bluff II
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Rogue Dexterity I
    Enhancement: Druid Strength I
    Enhancement: Druid Strength II
    Enhancement: Druid Toughness I
    Enhancement: Druid Toughness II
    Enhancement: Druid Toughness III

  2. #2
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    Hello people. I'm wondering if anyone has tried a build like Natural Born Killer II (5Rogue/6Fighter/9Druid), as I haven't yet found anything like it in the forums. Please let me know what you think of it in any case.

  3. #3
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    I did the first one awhile ago... check this out (http://forums.ddo.com/showthread.php?t=393251). I wouldn't bother with II.

  4. #4
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    What skills should I be investing in ;-;

  5. #5
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    My conclusion from playing a druid is that sneak/proc damage becomes irrelevant in EE for ETR leveling, but everything works up until then. For EE builds, I start my builds by figuring out which stuns/CC I will use, and then work backwards to a build that makes those stuns/CC work most of the time, with 30-40 healing per second and decent tankyness.

    The mortal fear proc does around 200+ per hit on average in EE. Everything else is 45 or less, so stops being relevant when you are fighting 12k+ HP targets. Mortal fear requires a T3 thunderholm level 28 weapon though, so it is useless for ETRs.
    Last edited by Tilomere; 05-12-2014 at 06:46 PM.

  6. #6
    Community Member Drag-'s Avatar
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    Quote Originally Posted by savingsoul View Post
    Hello people. I'm wondering if anyone has tried a build like Natural Born Killer II (5Rogue/6Fighter/9Druid), as I haven't yet found anything like it in the forums. Please let me know what you think of it in any case.
    I have ran a couple druid wolf builds at end game before and you are missing 1 big thing. You are missing the twf feats which affects wolf form now and if you pick those feats up your DPS will go up immensely. I did run a 9 druid 6 monk 5 rogue which was great DPS but was a little lacking in healing. I would also suggest looking up my current wolf build its called Togg the winter wolf. Good luck with your build and woof woof.
    Dragxon Dragbon Dreadclaw Ponth Frass
    Mitis Mors

  7. #7
    Build Constructionist unbongwah's Avatar
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    I think someone failed their "Spot:Thread Necro" skill check.
    Revisiting the Classics: Axesinger / Dwarven Defender / Drow Ninja / Drow Paladin / Elven Ranger / Monkcher / Sacred Vanguard
    Other build threads: Cleric Domains / Kundarak Brigade / Iconic Builds
    My Build Index: a Motley Menagerie of Original Rapscallions, Pugilists, and Gimps!

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