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  1. #1
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    Default Precision feat - what enemies have fortification

    Hello all,

    I was considering taking the precision feat for my archer so I could crit things with fortification. But what has fortification anyways? I'm pretty sure things like undead and constructs are just immune to critical hits, so precision wouldn't help against them anyways, right?

    Thanks for the help. Cheers.

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  2. #2
    Community Member Lonnbeimnech's Avatar
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    they are immune to crits in that they have 100% fort.

    But consider your crit range, with a bow thats what 10% 20%? so you have a 30% chance to crit 10%/20% of the time... that's 3-6%. Some people says that's worth a feat, I think it only makes sense if you have reasonably high sneak damage.

  3. #3
    Community Member Mercureal's Avatar
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    Quote Originally Posted by FalexiaSutter View Post
    Hello all,

    I was considering taking the precision feat for my archer so I could crit things with fortification. But what has fortification anyways? I'm pretty sure things like undead and constructs are just immune to critical hits, so precision wouldn't help against them anyways, right?

    Thanks for the help. Cheers.
    Undead, Constructs, Plants (vine horrors etc.) and Elementals have 100% Fort, but they're not technically immune to crits. With fort bypass you will occasionally see crits against them - I believe that you can also get sneak attacks against them, if you have SA, but I haven't checked my combat log to confirm that.

    Red and Purple named bosses are the other main category of mob that can have fortification and it's generally less than 100%, with the actual number depending on the difficulty level.
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  4. #4
    Community Member bhgiant's Avatar
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    Take into consideration some (most?) undead and constructs have immunity to sneak attack as well as 100% fort. I'm not sure if that applies to crits though.

    (I run with 50% fort pen on my rogue, I can SA the training dummy, shroud portals, and The Truthful One, everything else I have to vorpal to apply the shadow mastery debuff to get SA)
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  5. #5
    Build Constructionist unbongwah's Avatar
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    What would you consider taking instead of Precision? Since Turbine got rid of the dmg penalty, there's no downside to using it. For melee builds, it varies whether Power Atk or Precision is the better stance to be in; but for archers, it's a no-brainer, since it stacks with Archer's Focus or IPS and no other combat stance boosts your ranged DPS.
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  6. #6
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    Wait wait wait... Precision STACKS with improved precise shot? You're right, that is a no brainer. High fives all around. That's awesome.

    Proud member of the Extreme Explorers permadeath guild on Sarlona.

  7. #7
    Community Member Partydeluxe's Avatar
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    Quote Originally Posted by bhgiant View Post
    (I run with 50% fort pen on my rogue, I can SA the training dummy, shroud portals, and The Truthful One, everything else I have to vorpal to apply the shadow mastery debuff to get SA)
    There's something weird going on with the truthfull one; on my 12ftr/7rog/1barb I got NO crits but sneak attacks were flying around almost every hit (at least 75% of the time). My twf bard buddy was getting the same.
    We were both using triple pos warhammers.

    (have not done a FoT after the update)
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  8. #8
    Community Member Talon_Moonshadow's Avatar
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    They are "suposed" to be immune.... however, I believe Turbine has chosen to treat immune as if it means 100% fort.

    So I belive things that reduce fort work on monsters that are suppose to be immune to crits.
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  9. #9
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    Quote Originally Posted by FalexiaSutter View Post
    Wait wait wait... Precision STACKS with improved precise shot? You're right, that is a no brainer. High fives all around. That's awesome.
    Hi,

    Stacks in the sense that it works with those feats.

    So if you are using precision and hitting a number of foes due to IPS, you get a modest to-hit bonus and possible fortification bypass for everything in your firing line.

    The to hit bonus is nice, but it isn't large, and other sources of improving your chances of hitting are readily available through buffs and gear. The fort bypass is also nice, but the crit rate for bows is on the low side already, and you'd only get a bypass on those relatively infrequent crits some of the time. And only for monsters who have fortification, which are the minority.

    I think precision isn't a bad feat, but I think its usefulness is very situational. It may be a better choice for a melees which attack more quickly, and deliver massive criticals and/or large amounts of sneak attack damage. There may be other non combat stance feats which could be as or even more useful to you overall.

    If you post some information about your build and the other feats you have selected, you may get some good suggestions about what the other options are. In the end, if you come up with a short list of feats which all sound good, just pick one, try it, and swap it out if you don't like it.

    Thanks, and good luck.
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