Well I can't do the test since I don't have the set haha. Hopefully symerith will chime in too.
Very useful thread, thanks to all of you for posting.
Astrican on Khyber
Here's mine :
Helm: Helm of the Black Dragon +8 con, slotted +2 insight str, +2 good luck
Goggles: EE Dream visors slotted globe of true imperial blood
Necklace: Shintao Cord
Armor: Black Dragonscale Robe slotted +14 PRR
Trinket: Litany of the dead
Cloak: Triple earth 45 HP GS
Belt: Epic belt of the mroranon slotted GFL (unavailible since U17)
Ring1: Kyosho's ring (slotted Holy Burst)
Ring2: Seal of house Avithoul +2 insightful wis
Boots: EE Falling treads
Gloves: Purple dragon gauntlets
Bracers: EE Bracers of twisting shade
Quiver: EE Quiver of Poison
This setup is based off the asumption artifact bonuses do not stack, or that if they do, they'll be "fixed" not to later.
Litany evens out *all* my stats, so is imo more valuable than the +1 dmg +15 PRR the planar focus gives.
My monkcher goes into melee a lot, thus the Shintao set with Holy Burst. I also have a Verik's ring with hamp, and the Verik's necklace for boosts as swap items.
Owy Evoker FvS / Praledric Completionist Qstaff Rogue/Monk/Druid / Laraeph DC Wizard / Laraelph AA Monk/Ranger/Pally / Gaenry Shiradi Sorc/FvS/Wiz / Reasis SWF Pally & numerous others
The Leveller for DDO!
nothing, absolutely nothing is more irritating than hitting a manyshot (with fury for extra irritation) then realizing your TS in unbuffed or you don't have your ghost touch equip on. A loss of a single shot on a crit with manyshot (4 arrows) is more DPS than the Dream Visor adds during the entire quest or raid.
My two cents.
RTFM on Khyber
I solo EE tor several times a day usually and I know exactly which mobs I can invis past, where the best kill zones are and even where the best wind dance spots are. I plan to play my AA with the same mindset :P
When caluculating dps you have to take actual practice into acount, "Lab" conditions are misleading. If you fire ~27 shots with gilvanors set in the same time you would only fire ~26 shots without it means very little. When fighting mobs how often do you shoot the same one 26 times b4 it dies? You will reach the hill top faster then someone with a slightly shorter stride then yours however you won't be any faster then him when climbing up stairs.
Some very nice gear setups but I haven't seen any gear setup that includes melle mode.
When manyshot and 10k stars are on timer your dps goes down dramaticlly especially since single shots aren't worth spending adrenaline on and they generate new adrenaline charges very slowly.
When down to single shots you are better off switching to your fists for a lot more dps. Even if your SF dc isn't high enough to land you can still use pin (twisted from shiradi) to get a mob helpless for 15 seconds (which is longer then the cooldown of said ability allowing for perma stun). Monkchers typiclly roll in Fury and Earth stance allowing for over 800hp easily, add to that some prr, dodge, blur and ghostly to receive a toon that can take some hits even on EE. No reason not to go toe to toe when your dps would be highest doing so.
A well build monkcher twisting legendary tactics can achieve low 60's SF dc allowing one to land it rather reliably even in EE (Taking into acount high doublestrike %). If landing SF or hitting with Pin/Otto's whistler doesn't work you can allways use your adrenaline to knock a mob down and make helpless for up to 12 seconds with the "overwhelming force" ability in the fury tree. Monkchers in fury have a great ability to deal significant damage using their fists. Having said so you should have a melle setup.
Most of my gear is static however I will swap from
Mithril cloak of the wolf
Mithril cloak of the bear (want to get this to adamantine but it takes so much grind)
When I decide to switch to melle I ususally pick a target hit it with pin then while I close the distance I swap the melle pieces of gear (that are lined up neatly on a couple hotbars one set under the other for easy use) and start hammering.
If you have overwhelming force (which is highly recommended) you should have either cleave or trip hotbarred so you can hit adrenaline and then use one of those moves to eliminate the pause after using adrenaline and b4 the actual punch that will use it (much like hitting cleave after using damage boost on a barbarian). Thankfully this pause doesn't exist while ranging as apposed to melle mode being annoying however it can be worked around.
Gilveanor's set definitely adds to rate of fire even when hasted.
Confirmed this personally.
So does Fatesinger's 10% ED twist (tier 4).
The thing to remember about any ranged boost is that it is always half of what is advertized and what it would be if it were melee.
It was coded this way years ago and, in fact, changed from a straight increase as it was originally (having tested in 2006 with fighter haste boost).
So don't expect a straight 10% from either the Gilveanor ring set or Fatesinger's 10%. Those are going to give 5% each but they do stack with each other above and beyond haste.
Whether or not it's worth it is debatable as all builds are a compromise and the fit is so tight on a monkcher AA already, it's really hard to say. I use the AA set but have untwisted Fatesinger for more defenses (Energy Sheathe for FoT and Rejuvenation Cocoon). I still use Enlightenment so that I rarely have to go melee to build up Ki given that I stay in the second tier Ocean Stance for a passive Ki generation of 20ki/minute.
Supposedly the other 50% of the bonus is coded as "reload" time. It's a while since I read that thread.
For me it's either AA set or a wis bracket (on top of other things) not all inventory slot have to have the dps increase, survivality is important too and I chose not to waste 2 slots for a questionable dps boost.
also log on and help me farm challenges :P
I am away for atleast a couple more days, will be happy to do some challenges when I get back. I do want that Adi cloak of the bear done. The +1 dc for SF has the potential for a lot of group dps vs high fort mobs, would have had it allready if it wasn't such a grind to upgrade from mithril.
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