We need to come up with a way to give us a CHANCE to spot/disable without making it a SURE thing. Is that even possible? Is the spot a static number? I know disable is a d20 roll. Likewise, I think now that we are doing L6+ quests, fortification is going to be an issue. Jedial is using 5 of his ML magic allowance for a moderate fort belt. That is 28% of his 18 allowed points. Before equipping the belt, Jed was dying once per quest in the boss (or orange named) fight when he would be criticaly hit. Same thing seems to be happening with the halflings now. You go from 90-100% health to zero in 1-2 hits.
Making spot/search/disable items count as HALF their ML for classes who have these as primary skills.
Access to and use of owl/fox potions.
Fortification items count as half the ML.
Raise the ML allowed from x2.5 to 3.
Keep on as we have been and suck it up.
My preference would be either all or nothing - go with x3 or just suck it up. I was shocked at how long the "rule" post got. I want to keep it as simple as possible, easy for everyone to understand and abide by.