First of all, you guys are trying to do something very difficult, play on Elite with restricted Magic Items. I honestly don't think it's going to be very easy at all, but you have a lot of guts trying to do it.
If you look at Cadrod's load out, it is very easy to see the difference between random found Magic Items and End Rewards and to a lesser extent, Vendor obtained items.
They are just plain "a cut above".
It is also clear from reading your comments, your playstyle is focused on Gear. You consider the end rewards when deciding what to Quest. Granted, you HAVE to be like this for Elite, but it's a habit the others are trying to elliminate. (At least in MY company)
Wednesday Group is only 2 levels above Sunday and except for a couple End rewards obtained early on, no one has any "bound" items, and yet 1 character has an unbound "Deathblock" item, 1 character has a Level VIII Wizardry item, various +3 and +4 Armors and Robes, +10 Disable item, etc, etc.
The point being, we FIND items with traits the end rewards have, the only difference is they are not wrapped up in one piece of "Gear".
The Scrolls and Potions are somewhat similar.
It would be a simple conversion to change your playstyle to Normal Difficulty, but it might take some time for the 2 of you to come to grips with Monsters at Normal. It was for us, but we gradualy adapted by going from Elite to Hard, then to Normal. (Just a few short weeks ago)
I think it might be amusing and more than a little fun to attempt a Raid, and to further add
"fun factor" do it with characters at their current levels.
(we have a 2nd Level Ranger with us that will require protecting)
I know I'm gonna start some **** with this and I can hear her now yelling at me!