Once the enhancement pass comes along (whenever that will be), the Devs say that PREs will no longer have their feat requirements.
That means that a tempest ranger need not take dodge, mobility, and spring attack to get tempest.
(Stay with me as I will get back to dodge %)
Most Rangers will now have some nice choices for their feats and can now be more balanced with ranged, melee, and self heals:
The five feats that most rangers attempting to maximize the ranger strengths will be:
toughness, empower healing, PA (precision), Improv crit - melee, Improved crit - ranged
Leaving two free feats to play around with such as:
cleave, great cleave
precision (PA), BPS
one of the marks, dodge...wtr
There is now more custimization with the ranger when it comes to feats even where they focus on their primary strengths (melee, ranged, and self heals)
the ranger is a d8 hit point class. They have evasion, so light armor is recommended.
In todays game other than concealement and incorpreal, dodge and prr have become vitally important for damage mitigation.
Prr on light armor is not enough...
Ranger needs more intrinsic DODGE.
Barbs monks and rogues have it. Rangers dont.
I am ok with rangers not having intrinsic dodge as it doesnt fit the feel of a ranger.
But the feats MOBILITY and SPRING ATTACK do!!
therefore the suggestion is this:
come the enhancement pass, ADD mobility feat for ranger level 7 and add spring attack feat for ranger level 12
Adding 4 more dodge to a ranger is not OP, but it does add some extra dodge help to a class with evasion.
Please have the tempest ac bonus to wielding 2 weapons stack with other shield bonuses.
Currently the 5 min shield clicky kinda defeats the point of the AC tempest bonus.
And this bonus was made nonstacking before U14 when pajama (monk splashed) rangers ruled the ac department
I feel that these two additions to the ranger class will help them a bit (but not overtly so) in the area they need a little help; namely their defenses.
Please let me know what you guys think