After viewing the release notes and the thread detailing the new augment system, I must say that I'm fairly frustrated by the fact that Greater False Life has been moved to the blue augment slot. I primarily play monks, because I enjoy them more than any other class. As such, I've come to learn that there are precious few items that are useful to my class that have blue augment slots: I use the Sun Soul set, which means I don't have the armor slot available. If I want to remain centered, I can't use a shield or non-monk weapon. All this leaves me are accessories to plan out my gear, the majority of which only have yellow augment slots. Those few items that have green aren't of much use to me, which means that my monks can no longer have access to Greater False Life. This... is very frustrating.
Anyhow, I know nothing I say will get Turbine to magically change things. What I AM hoping for is that some clever players might be able to enlighten me as to any workarounds for this?
So after getting some wonderfully helpful responses from the wonderful DDO player community, I've discovered that my initial reaction is erroneous. With Update 17, there are apparently quite a few named and randomly generated items, out there, that have either blue or green slots. In addition, I was handily reminded that the fully upgraded Epic Spare Hand also comes with a blue augment slot, and in many cases, it's more useful than the belt from the Sun Soul set. And with Crystal Cove back, I can craft a pirate hat with Superior False Life on it. (In fact, I was told that, if I purchased the DDOStore version of the hat, it binds to account and stays bound to account, when upgraded, so I can have a head item with Superior False Life available for any of my toons. Very handy tip!) Finally, Cannith crafting will also allow for the creation of items (rings, at least) with GFL. So there are plenty of options, and I'm glad! Thanks to everyone who took the time to answer my questions! I really do appreciate it!