Hi all !
I would like to make a divine character whose main role will be to heal and buff.
I also would like him to have high saves , high PRR and high AC if possible,maybe evasion.
I don't know if I should make a Cleric or a Fvs and I also don't know if I should splash 2 levels of paladin for more saves or splash 2 levels of monk for evasion and the feats.
What I know is that :
It will probably be just a champion but if the build needs it can make a tr.
Human(extra feat,skill, versatile enhancements),
Half elf ( If not a splash ,paladin dilettante gives a nice save boost,fighter gives proficiencies like tower shield ,if I'm not mistaken),
Warforged (I dont know the race well, but I guess the immunities +)
CHA all points and level ups (If cleric it gives more turns,if paladin splash more saves, if fvs more spell points and the only stat needed for spell casting anyway)
Idk what the other stats should be
(useful feats IMO but don't know which ones should take or leave)
Improved Shield Mastery
Mental toughness, Improved and Epic
Greater Ability (CHA)
IDK if a cleric using his bursts and aura can pull it off taking feats like Resilience , Combat Expertise, Bulwark of Defense
DIplomacy, UMD , Jump.
Full positive line and crits
charisma and toughness
Unyielding Sentinel or Grandmaster of flowers ( Because of the immunity to knockdowns, almost nothing else can kill a divine.)
Sorry for not giving a lot of information ,I was kind of hoping someone would have a clue of what Im searching for and fill the blanks for me.
My gut is telling me to make a 18Cleric-2Paladin Human Unyielding Sentinel.
Any help appreciated ,Take care.