@Leslie West (Aandre?),
A big concern of mine which prompted my post here is that, from what I've seen, the classes in NWO look extremely limited. I'm pretty stoked about the implications of the Foundry (possibly unlimited # of dungeons!). If the characters are as limited as they seem, that may not matter to me so much. Perhaps it would still be fun, but I'll see when it's released (yes, I still plan on being there on day 1).
I read somewhere on the NWO forums that a "Great Weapon Fighter" cannot swap out to a sword and shield. This just sounds lame. Also, there is a possibility of a Ranger being released.
What I'd like to know is: would a Ranger be able to swap to handheld weapons or are they thinking to make it strictly a "you can only use a bow" sort of thing?
The question I have: are they going to open things up so people can switch weapons, spells, choose powers, etc.? Currently, everything I've seen points toward you "unlock" a couple things at level X or whatever, but you don't really get to choose anything beyond your original class. That strikes me as rather bland.
I'm not talking about switching from a great axe to a great sword on a "Great Weapon Fighter". I'm talking about whipping out your bow when you feel the need to range. I'm hoping the best for this game. I've been waiting a long time for the next (?better - unkown yet?) Neverwinter, but so far this reeks of "dumbing down" in a big way.
I also hope DDO doesn't "dumb down" with the enhancement overhaul as you're suggesting they probably will, but that's another story.