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Thread: GH bugs

  1. #1
    Community Member red_cardinal's Avatar
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    Default GH bugs

    - Giant savage is still very slow to react when I get in range. Earthcaller giants and others are okay.
    - Debug messages are present in chat window (see picture).
    Attached Images Attached Images

  2. #2
    Community Member AlexMonk's Avatar
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    Default Peter cotten giant

    It seems that the giant patroling the main path in Giant hold thinks hes a rabbit. Hes hopping up and down the giant trail. =D


    Wow that was a quick fix. Posted a bug report, 5 min later, poof he was walking.
    Last edited by AlexMonk; 02-01-2013 at 12:13 PM.

  3. #3
    Lamannia Coordinator SqueakofDoom's Avatar
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    Thanks! The devs know about the Giant that spams your chat, as well as the hopping Giant in Gianthold (city). The hopping Giant seems to only appear in certain instances.

  4. #4
    Hatchery Founder Glenalth's Avatar
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    Quote Originally Posted by SqueakofDoom View Post
    Thanks! The devs know about the Giant that spams your chat, as well as the hopping Giant in Gianthold (city). The hopping Giant seems to only appear in certain instances.
    Does it on live too.
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  5. #5
    Community Member fco-karatekid's Avatar
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    Smile

    Quote Originally Posted by Glenalth View Post
    Does it on live too.
    Looking like hopping pets in the crafting halls... only HUGE

  6. #6
    Community Member AlexMonk's Avatar
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    Talking

    Just give him big rabbit ears and a huge fluffy tail. It is getting close to easter. =D

  7. #7
    Scholar Of Adventure & Hero Missing_Minds's Avatar
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    Quote Originally Posted by SqueakofDoom View Post
    Thanks! The devs know about the Giant that spams your chat, as well as the hopping Giant in Gianthold (city). The hopping Giant seems to only appear in certain instances.
    But we like the hopping giant.

    Let him hop! Let him be free!

  8. #8
    2015 DDO Players Council Seikojin's Avatar
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    Some giants in GH town have their speech from their feet. Intended?

  9. #9
    Scholar Of Adventure & Hero Missing_Minds's Avatar
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    Quote Originally Posted by Seikojin View Post
    Some giants in GH town have their speech from their feet. Intended?
    You sure it just wasn't something they haven't scrapped off yet?

  10. #10
    The Hatchery Syllph's Avatar
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    Quote Originally Posted by AlexMonk View Post
    Just give him big rabbit ears and a huge fluffy tail. It is getting close to easter. =D
    Give him the bunny hat graphic! please?

  11. #11
    Lamannia Coordinator SqueakofDoom's Avatar
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    Quote Originally Posted by Seikojin View Post
    Some giants in GH town have their speech from their feet. Intended?
    Yes, it is intended. This is so that you can view their speech without constantly moving your camera up and down as you travel through Gianthold.

  12. #12
    Community Member Miow's Avatar
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    Quote Originally Posted by Missing_Minds View Post
    But we like the hopping giant.

    Let him hop! Let him be free!
    http://www.youtube.com/watch?v=OiEUDzIrEQE

  13. #13
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    Quote Originally Posted by SqueakofDoom View Post
    Yes, it is intended. This is so that you can view their speech without constantly moving your camera up and down as you travel through Gianthold.
    Are there any plans to make damage numbers on large mobs do the same thing?

  14. #14

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    Quote Originally Posted by SqueakofDoom View Post
    Yes, it is intended. This is so that you can view their speech without constantly moving your camera up and down as you travel through Gianthold.
    At least now I know that I keep stabbing them in their vital organs when I hit their kneecaps.

  15. #15
    The Hatchery karl_k0ch's Avatar
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    Quote Originally Posted by Krelar View Post
    Are there any plans to make damage numbers on large mobs do the same thing?
    Actually, this is being done on some mobs, for instance Bebiliths in CitW. However, I'd like to see this on more mobs, also in old content.
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  16. #16
    Community Member Ovrad's Avatar
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    Quote Originally Posted by Krelar View Post
    Are there any plans to make damage numbers on large mobs do the same thing?
    Yes, equality for the "vertically challenge" people!

  17. #17
    Community Member UurlockYgmeov's Avatar
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    Quote Originally Posted by SqueakofDoom View Post
    Yes, it is intended. This is so that you can view their speech without constantly moving your camera up and down as you travel through Gianthold.
    Didn't you know some giants are ventriloquist's? They throw their voices to try and bluff you into clipping their toenails?

  18. #18
    2015 DDO Players Council Seikojin's Avatar
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    Quote Originally Posted by SqueakofDoom View Post
    Yes, it is intended. This is so that you can view their speech without constantly moving your camera up and down as you travel through Gianthold.
    Figured as much, just not all do that, so I was making sure.

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