In the last year, the grind for obtaining loot has been reduced considerably. Many interesting items are now unbound, which means they are easily obtained from the auction house. The droprates also seem rather high. While on the one hand it is convenient that gear is easily acquirable, on the other hand I find it quite disturbing. Easily acquirable gear vastly reduces the value of the endgame content. You'll be finished with gearing up your character within weeks.... which leaves you with almost nothing interesting to do once you are capped. I find it really boring that loot is so easy to get. It completely removes the satisfaction of obtaining that one good item that you always wanted. Is this really the right direction for a healthy endgame?