(Edit: See post 14. The current question I ask is, "What is the best way for players to find leaders to lead content they wish to run?")
All too often, I find that whenever I check the "Prefer not to be the party leader" option, it gets ignored every single time. It's like people don't care whether or not people are capable of leading for some reason, and I hate leading groups due to my lack of confidence and lack of faith in what we can do. Therefore, I propose that the "Prefer not to be the leader" option in entering a dungeon should be changes, those of which should be:
- When another player joins the group, that player will automatically be the leader if he does not have a preference not to be the leader of the group. Any LFG windows that were previously open for the group will not close, and will instead transfer to the other player that joined and meets the criteria, making it a seamless transition. If that player prefers not to be the party leader, the original LFG owner will still be the leader until a suitable leader is found. If nobody is found, the leader does not change. (Although I would propose it would be a random person, I get the feeling it would be more trouble than it's worth.)
- Get rid of the "XXXXXX prefers not to be the leader" description when you hover your mouse over the LFG and replace it with something more suitable that is graphical and easy to recognize. Probably the best way to go about this is to add the icon for a player looking for a group (Since that is usually obsolete and doesn't work well, if at all) next to the person's name. While it can be added to the classes list, with so many classes available, it can easily get lost or overlooked.
Hopefully these changes will make it worthwhile for those who truly do not wish to lead content to have someone more able in leadership, especially for high-level content.