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  1. #1
    Community Member ThatConnerGuy's Avatar
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    Default Half Orc Greatsword Kensai

    Need opinions on this, any feedback is welcome. I won't change anything major but i'll tweak.

    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    Greatsword Kensai
    Level 20 Chaotic Good Half-Orc Male
    (20 Fighter) 
    Hit Points: 448
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 16
    Reflex: 5
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             20                    30
    Dexterity             8                     8
    Constitution         18                    18
    Intelligence          6                     6
    Wisdom                8                     8
    Charisma              6                     6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance              -1                     8
    Bluff                -2                     1
    Concentration         4                     7
    Diplomacy            -2                     1
    Disable Device       n/a                   n/a
    Haggle               -2                    -2
    Heal                 -1                    -1
    Hide                 -1                    -1
    Intimidate           -2                     1
    Jump                  9                    15
    Listen               -1                    -1
    Move Silently        -1                    -1
    Open Lock            n/a                   n/a
    Perform              n/a                   n/a
    Repair               -2                    -2
    Search               -2                    -2
    Spot                 -1                    -1
    Swim                  5                    10
    Tumble               n/a                   n/a
    Use Magic Device     n/a                   n/a
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Two Handed Fighting
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 3 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Toughness
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 9 (Fighter)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Improved Sunder
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Toughness
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Great Cleave
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Weapon Alacrity
    Enhancement: Kensei Greatsword Mastery I
    Enhancement: Kensei Greatsword Mastery II
    Enhancement: Kensei Greatsword Mastery III
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Greatsword Specialization I
    Enhancement: Fighter Greatsword Specialization II
    Enhancement: Orcish Brute Fighting I
    Enhancement: Orcish Brute Fighting II
    Enhancement: Orcish Fury I
    Enhancement: Orcish Fury II
    Enhancement: Orcish Fury III
    Enhancement: Orcish Melee Damage I
    Enhancement: Orcish Melee Damage II
    Enhancement: Orcish Power Attack I
    Enhancement: Orcish Power Attack II
    Enhancement: Orcish Power Attack III
    Enhancement: Orcish Strength I
    Enhancement: Orcish Strength II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Toughness IV

  2. #2
    Community Member kinggartk's Avatar
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    Default

    Pretty text book, not much you can do different.

    One change that I would personally make is lower con to 16 and raise your Dex for a little better relfex save, but some others might disagree.

  3. #3
    Community Member ThatConnerGuy's Avatar
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    Default

    Reflex isn't overly important to me in all honesty. I'm gonna be wearing full plate most of the time, is the extra from Dex really gonna make enough difference to armor class to notice?
    Last edited by ThatConnerGuy; 01-24-2013 at 02:34 PM.

  4. #4
    Community Member count_spicoli's Avatar
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    Default

    Imo ftrs make better twf's then thf's. With your high attack speed having weapons in each hands that have effects like a min oor lit will cause Lot of carnage. Barbs make better thf .

  5. #5

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    If I were building a thf endgame focused kensai today I think I would probably go with Mauls. This coupled with pulverizer from legendary dreadnaught makes them better than greatswords. The drow maul is better dmg than Esos in this situation and also much easier to acquire and any normal maul with pulverizer is better than an equivalent greatsword because of the x3 multiplier.

    Leveling it up may be a bit harder but in general a trip pos maul will cover much of your dps needs and still be of use to you at endgame.

    Of course this does require you to be locked into dreadnaught but in most cases it is by far the best dps destiny for this build. This gap gets bigger with U17 where a bug in fury is getting fixed.
    Ghallanda Rerolled
    LeLodar LeLothian LeLoki LeLoman LeLonia LeLog

  6. #6
    Community Member ThatConnerGuy's Avatar
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    Quote Originally Posted by count_spicoli View Post
    Imo ftrs make better twf's then thf's. With your high attack speed having weapons in each hands that have effects like a min oor lit will cause Lot of carnage. Barbs make better thf .
    I've got a Tempest, an Assassin and a Virtuoso who are all TWF so I find that role rather meh now. Barbs are probably better THF yes but I can't stand the low armor class and lack of feats.

  7. #7
    Community Member ThatConnerGuy's Avatar
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    Quote Originally Posted by LeLoric View Post
    If I were building a thf endgame focused kensai today I think I would probably go with Mauls. This coupled with pulverizer from legendary dreadnaught makes them better than greatswords. The drow maul is better dmg than Esos in this situation and also much easier to acquire and any normal maul with pulverizer is better than an equivalent greatsword because of the x3 multiplier.

    Leveling it up may be a bit harder but in general a trip pos maul will cover much of your dps needs and still be of use to you at endgame.

    Of course this does require you to be locked into dreadnaught but in most cases it is by far the best dps destiny for this build. This gap gets bigger with U17 where a bug in fury is getting fixed.
    I may take this into consideration, although i've heard slashing weapons seem to be more useful than bludgeoning in new epics.
    With epic destinies, i've looked at THF and it seems that Fury of the Wild is superior. Legendary dreadnaught is appealing however but seems to made for the Stalwart and not the Kensai.
    I haven't had a chance to look at drow weapons yet, i've heard they have an extra hit die or so but not much else.

  8. #8

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    Quote Originally Posted by ThatConnerGuy View Post
    I may take this into consideration, although i've heard slashing weapons seem to be more useful than bludgeoning in new epics.
    With epic destinies, i've looked at THF and it seems that Fury of the Wild is superior. Legendary dreadnaught is appealing however but seems to made for the Stalwart and not the Kensai.
    I haven't had a chance to look at drow weapons yet, i've heard they have an extra hit die or so but not much else.
    There is no specific difference between slashing and bludgeoning weapons per se except normally better crit profiles for slashing. Pulverizer changes all this.

    Dreadnaught without the epic moments is roughly equal to fury for dps but masters blitz blows unbridled fury away.

    Drow weapons have high amounts of base dmg and also expanded crit ranges. they also carry maiming (not much) and a tactical feat bonus like stunning 10 or exc combat mastery 5.
    Ghallanda Rerolled
    LeLodar LeLothian LeLoki LeLoman LeLonia LeLog

  9. #9
    Community Member ThatConnerGuy's Avatar
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    Quote Originally Posted by LeLoric View Post
    There is no specific difference between slashing and bludgeoning weapons per se except normally better crit profiles for slashing. Pulverizer changes all this.

    Dreadnaught without the epic moments is roughly equal to fury for dps but masters blitz blows unbridled fury away.

    Drow weapons have high amounts of base dmg and also expanded crit ranges. they also carry maiming (not much) and a tactical feat bonus like stunning 10 or exc combat mastery 5.
    I'll have a look into it but for now i'll stick with Greatswords as i have too many.
    Seeing as it's where i start i may just stick with Dreadnaught then.
    Apparently they are available to blank and use at level 1? They do sound really nice, i may have to get one.
    Last edited by ThatConnerGuy; 01-24-2013 at 04:49 PM.

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