They used to be cool. Is it worth it anymore?


Code:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page

Level 20 True Neutral Half-Elf Male
(14 Barbarian \ 6 Ranger) 
Hit Points: 418
Spell Points: 240 
BAB: 20\20\25\30\30
Fortitude: 19
Reflex: 14
Will: 9

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(36 Point)       (Level 1)             (Level 20)
Strength             16                    25
Dexterity            16                    20
Constitution         16                    20
Intelligence          9                    13
Wisdom               13                    16
Charisma              8                    11

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+4 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               5                    16
Bluff                -1                     0
Concentration         3                     8
Diplomacy            -1                     0
Disable Device        1                     3
Haggle               -1                     0
Heal                  1                     3
Hide                  3                     6
Intimidate           -1                     0
Jump                  7                    30
Listen                1                     4
Move Silently         3                     5
Open Lock             n/a                   n/a
Perform              n/a                    n/a
Repair               -1                     1
Search               -1                     4
Spot                  4                    24
Swim                  3                     7
Tumble                3.5                   6
Use Magic Device      1                    11

Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Elemental
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Cleric
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Rogue
Feat: (Selected) Point Blank Shot


Level 2 (Ranger)


Level 3 (Ranger)
Feat: (Selected) Weapon Focus: Ranged Weapons


Level 4 (Barbarian)


Level 5 (Barbarian)


Level 6 (Ranger)
Feat: (Selected) Mental Toughness


Level 7 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant


Level 8 (Ranger)


Level 9 (Barbarian)
Feat: (Selected) Toughness


Level 10 (Barbarian)


Level 11 (Barbarian)
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Sprint Boost II
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Rage I
Enhancement: Improved Cleric Dilettante I
Enhancement: Improved Cleric Dilettante II
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Ranger Energy of the Wild I
Enhancement: Barbarian Constitution I
Enhancement: Ranger Dexterity I
Enhancement: Barbarian Toughness I
Enhancement: Barbarian Toughness II
Enhancement: Barbarian Improved Trap Sense I


Level 12 (Barbarian)
Feat: (Selected) Dodge
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Barbarian Extra Rage II


Level 13 (Barbarian)
Enhancement: Barbarian Damage Boost III
Enhancement: Barbarian Hardy Rage II


Level 14 (Barbarian)
Enhancement: Barbarian Power Rage II
Enhancement: Elven Arcane Archer: Conjure +3 Arrows


Level 15 (Barbarian)
Feat: (Selected) Mobility
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Improved Cleric Dilettante III


Level 16 (Barbarian)
Enhancement: Barbarian Damage Boost IV


Level 17 (Barbarian)
Enhancement: Barbarian Toughness III


Level 18 (Barbarian)
Feat: (Selected) Shot on the Run
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Barbarian Extra Rage III
Enhancement: Elven Arcane Archer: Conjure +4 Arrows


Level 19 (Barbarian)
Enhancement: Barbarian Toughness IV


Level 20 (Barbarian)
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Barbarian Extend Rage III
Enhancement: Elven Arcane Archer: Conjure +5 Arrows