A few breif notes:
1- Nice to see "chest or traps" make a return. Not so nice to run Epic Hard and see a non-epic chest as the reward for picking the hard way, or at least not one token or fragment in either for either me, or the guy I was running with.
2- Mobs not taking damage from traps as my shifty rear drags em through made me a sad dirty rogueish type.
3- End reward gave masterwork items.
4- Cackle Fever makes the anti-minmaxer in me cackle.
5- Thanks for adding a click-to-complete-quest mechanic for folks not always wearing a voice or mantle.
6- Edit: special note - really liked the door traps side effect instead of just moar damaaaage.