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  1. #1
    Community Member achitophel's Avatar
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    Default Tips - please add yours...

    Invisibility scrolls: Many quests can be run "discreet". Not only is this very fast, it also gives you a "discreet" xp bonus. XP per min is better than xp per quest.

    UMD: cha of persuasion helps. Persuasion can be crafted ml0. +4 cha ml 5. Bunny hat is a cosmetic hat that also gives +3 UMD on scrolls (but does not stack with persuasion).

    Cure serious pots: Heal better than any pug divine (Much better than low level hires even...), especially a fvs. If you are playing with a guildie divine, he probably wont heal you either and then proceed to call you a noob when you die. Until about level 12 this is true. Sometimes this is true until level 18. FYI i do not play a divine.

    Remove Curse/Disease/Poison/Blindness/Restoration pots: Should maintain at least 100 pots of each. If a divine cant be bothered to heal you, then why do you think that they will cast remove curse on you ?

    Heal amp: you want as much as you can reasonably get.

    Silver flame: Grind out the favor when it gives xp. Get silver flame pots. Be self sufficient. A friends quote "A good melee can self heal, a great melee is self sufficient".

    Deathward: If you are playing a class that has a specific buff, say.. Deathward then it is good form to pass that buff out. If you can cast Deathward and you die to finger then you should be embarrassed and possibly delete your character. I see this happen a lot. Unlike some games, one does not need to stand still to cast spells so start running and pass buffs as you jump - space + buff spell. If casting masses, and people run off, then it is their problem.

    GH: Contrary to popular believe, people do not ask for GH for the +4 to attack, generally it is to prevent Fear effects. Fear stops people using the aforementioned pots to self heal. If you are a bard, then you should definitely be passing out GH. This is probably more or less the only reason they let you in the group anyway (applies to 85% of all bards). Most people make sure they have a gh clickie or can UMD it.

    Cleric/FVS: Carrying Harm can keep those pale masters alive. Keeping them alive is a good thing, especially if they are ccing. Agreed that many are arrogant SOB's but keeping them alive (and thus yourself) is a great way to gloat. The intelligent ones will thank you for it. The stupid ones will abuse you. Clearly come back to "if you knew what you were doing then i wouldn't have to Harm you...". Harm also clears stat damage on a pale master. Especially good for those IQ quests, Von2, Von5, etc. There is a ring that drops in Accursed Ascension that can be unlocked to give 5 charges of Harm.

    Druid: Mass regenerate is possibly my favourite spell in the game. Throw it all the time!

    If you are asked to pike, buff everyone as best you can and then pull up youtube or the forums for some giggles. Don't run in and die.

    If someone is incap, do not stand on top of them and fight.

    If you happen to die, stand next to your soul stone and not on it. Do not run away from your stone unless someone who can res has asked you to.

    If you join a Zerg LFM, don't stay in the quest and loot all the chests when 5 other people are standing at the door waiting to come in again.

    Litany of the dead: Use invisibility to reduce the number of mobs that must be killed. This gives extra xp.
    Rainbow in the dark: In the caves, run to the end and kill everything. This saves on SP. If you die jumping the pillars, get to the other side and then take your res.
    Any escort quest: Bring a divine hireling.
    Abbot: If you do not know what your role is, or how to do it then say so. There are no stupid questions, only stupid people who fail to ask what the hell they are meant to do. Abbot in particular is a raid where the tolerance for failure on "easy" roles is very low, possibly getting you banned from future Abbots. However stating that you are willing to learn will more often than not be met with careful explanations and possibly even being edumacated.
    Last edited by achitophel; 01-09-2013 at 03:15 PM.

  2. #2
    Community Member rest's Avatar
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    If you wanna be happy for the rest of your life, never make a pretty woman your wife.

  3. #3
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    Quote Originally Posted by rest View Post
    If you wanna be happy for the rest of your life, never make a pretty woman your wife.

    Years ago when I was single I had this discussion with a friend.

    He followed your advice and went for a "not so photogenic" option whereas I married my wife for her looks.


    25 years down the line and both our missus's have turned into bitter and twisted man-haters but at least mine is still easy on the eye.



    My advice is marry the best looking woman you can find - she'll end up hating you anyway so you might as well have something thats pleasent to look at.
    Last edited by Ryan220; 01-10-2013 at 07:59 AM.

  4. #4
    Community Member rest's Avatar
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    Quote Originally Posted by Ryan220 View Post
    Years ago when I was single I had this discussion with a friend.

    He followed your advice and went for a "not so photogenic" option whereas I married my wife for her looks.


    25 years down the line and both our missus's have turned into bitter and twisted man-haters but at least mine is still easy on the eye.



    My advice is marry the best looking woman you can find - she'll end up hating you anyway so you might as well have something thats pleasent to look at.

    http://www.youtube.com/watch?v=9NF5XU-k2Vk

  5. #5
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    Quote Originally Posted by Ryan220 View Post
    Years ago when I was single I had this discussion with a friend.

    He followed your advice and went for a "not so photogenic" option whereas I married my wife for her looks.


    25 years down the line and both our missus's have turned into bitter and twisted man-haters but at least mine is still easy on the eye.



    My advice is marry the best looking woman you can find - she'll end up hating you anyway so you might as well have something thats pleasent to look at.


    Someone Neg Repped me for this - lol

    Either my wife has a Forum account or............

  6. #6
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    Quote Originally Posted by rest View Post
    If you wanna be happy for the rest of your life, never make a pretty woman your wife.
    Hah, this is a myth for sure.

    And I didn't just marry a beautiful wife to offset my gene pool so I could have beautiful children. Although that's a plus.
    CC Casting Druid: https://www.ddo.com/forums/showthrea...C-Summer-Build
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  7. #7
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    Quote Originally Posted by slarden View Post
    Hah, this is a myth for sure.

    And I didn't just marry a beautiful wife to offset my gene pool so I could have beautiful children. Although that's a plus.
    Ah yes, but how many years have you been married? It always starts good...

  8. #8
    Community Member Kalari's Avatar
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    Quote Originally Posted by rest View Post
    If you wanna be happy for the rest of your life, never make a pretty woman your wife.
    haha Rest you have great music taste, but now I know why we can never marry

    Best tip is if you ever see a raid LFM on Friday night that says "Bring booze" do as it says you do not want to join that group sober
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  9. #9
    The Hatchery IntrepidBear's Avatar
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    Default for the newbies; or those who want a refresh

    this is the link to the basic tips that are on the load screens,
    I get many a tells from newbies.. asking me these questions while I pass thru the harbor... and marketplace;
    so hopefully if any of you who are new to the DDO game; and are on the forums these are the game tips on one page

    http://ddowiki.com/page/Loading_screen_tips

    print them out if you cannot remember them
    Mystic Mountain DragonRiders
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  10. #10
    Community Member Kronik's Avatar
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    Whenever Dying in a horrible or embarrassing way, always blame the deadly Lag Monster. Its hard to prove and apparently happens more often than not!

    If you keep dying eventually everyone will find out you got a great Computer and actually just suck, but it might just bye you enough time to find something or someone else to blame before you get booted from a group.
    Proud Officer of - Big Cash Mercs - Sarlona

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  11. #11
    Community Member Seamonkeysix's Avatar
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    The best way to learn the the most about the game is to play a healer. I firmly believe everyone should level a cleric or FVS as early as possible in DDO. It gives you insight into:

    1. What healers go through and how to successfully play a non-healing class.
    2. It teaches you SP management
    3. Healing classes are very powerful and you can solo to see more of the game, even when not grouped.
    4. Healing classes are versatile and you can play with different play styles (melee/DPS vs spell casting).
    5. It is easy to get into groups with a healer
    6. Playing a healer teaches you how to play so you don't need a healer! You learn how to be truly self-sufficient.
    7. Ironically, playing a healer also teaches you how to be a team player and you understand what makes good groups succeed.
    “No Battle Plan Survives Contact With the Enemy”

  12. #12

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    Ok ok! I think I've got a couple!

    1) (mentioned before, I think) Don't waste spell slots on condition-removing spells. Just keep the appropriate wands handy. (Curse removing, blindness removing, lesser restore, etc.)

    2) If you are squishy or playing with a tank who is not you, let someone *else* damage an enemy before you do. That initial hit agro always seems really difficult to overcome.

    3) If you want to reach a lower-elevation spot and don't have/don't want to use feather fall, look for an angled wall; you can slide down them without taking fall damage.

    4) Don't sweat being new; if you don't know how to do something or don't know what's going on, say something.

    5) You don't *have* to multiclass; if you haven't planned or given thought to multiclassing your character (especially if you're new) there's a good chance your best multiclass will be more of the same class you've been taking.

    6) Take all build advice with a grain of salt; sure, common sense says that if you're going to be on the front lines taking a lot of damage (or just generally grabbing agro) then CON is super-important, but at the same time my rogue who started with 8 CON does just fine (I can count on one finger the number of times that having marginally more HP would have helped...DARN YOU SOR-JEK AND YOUR HORRID WILTING WITH ITS ACCURSED FORTITUDE SAVE!!!!!). *Note, there was a steep learning curve involved in agro management and damage avoidance.

    7) This especially holds true in DDO: Don't be miserable today and place all your enjoyment and happiness on tomorrow's payoff. Seriously, the Devs like to change things up enough that what you've worked so long and hard for tends to become irrelevant.

    7b) Along the same lines, don't do things that "exploit" a system or mechanic or are the obvious best and "only real choice" and expect it to be forever. ((Evasion in heavy armor, monk touch of death, two-weapon fighting, etc.))

    8) Have fun and enjoy yourself.

    Edited for typo-fixing; "cure removing" has been respelled to be "curse removing"
    Last edited by minionofgruumsh; 02-25-2013 at 12:52 AM.

  13. #13
    Community Member ZeebaNeighba's Avatar
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    Quote Originally Posted by minionofgruumsh View Post
    1) (mentioned before, I think) Don't waste spell slots on condition-removing spells. Just keep the appropriate wands handy. (Cure removing, blindness removing, lesser restore, etc.)
    Especially remove curse...

    You'll find out if you ever run Ascension Chamber or Caught in the Web, why relying on your spell points to remove curses is not a good idea, since there's a good chance you won't have them when you need them. Also in the former raid, you'll have to either have quicken, extreme concentration and fire resistance, or good timing to actually be able to cast the remove curse when you need it even if you had spell points left.

    Just carry potions (or wands if you want to be able to remove others' curses), they're so much simpler.

  14. #14
    Community Member SealedInSong's Avatar
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    Default All good tips

    The only one I didn't see was:

    Don't link your gear unless specifically asked.
    Because no one gives a flying duck that you have a Kyosho's ring or epic _______ unless they ask, and you only look like a d-bag for preempting it.
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  15. #15
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    Quote Originally Posted by achitophel View Post


    If you are asked to pike,
    No-one should be asked to pike, no-one should ask to pike. IMO piking is wrong.
    thx for your time
    We are all lost travelers, on a journey to find that which we do not know, but it is not a prize we seek, but the road that must be taken, it is that inside us that drives us forward into the unknown.

  16. #16
    Community Member Sethus's Avatar
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    Quote Originally Posted by cidchronic View Post
    No-one should be asked to pike, no-one should ask to pike. IMO piking is wrong.
    thx for your time
    That's fine if it's your opinion, but if you join a group where the leader says that's all he wishes you to do you have the option of leaving, or sticking around and getting your easy button XP.

    It's well within your right to think that, but to say someone else is wrong for wanting to do it (and honestly, it's a benefit to those who just want some quick, easy XP) is short sighted at best.
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  17. #17
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    Quote Originally Posted by Sethus View Post
    That's fine if it's your opinion, but if you join a group where the leader says that's all he wishes you to do you have the option of leaving, or sticking around and getting your easy button XP.

    It's well within your right to think that, but to say someone else is wrong for wanting to do it (and honestly, it's a benefit to those who just want some quick, easy XP) is short sighted at best.
    This

    I know if i am leading a litany run i want you to pike don't mess up the ambush please.

  18. #18
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    Ask questions. Sure, some people will be jerks about it, but most players are happy to help you out. And in this game knowledge really is power.
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  19. #19
    Uber Completionist Ilindith's Avatar
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    Con is not a dump stat.
    Distributed - Currently on life 80.

  20. #20
    The Hatchery Enoach's Avatar
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    Invisibility - I agree with your general idea. Not all quests need to be beat down to win. And XP/Min is only > Questing if your goal is to get XP faster. Added note: Invisibility Potions can only be found in Quests (chests/breakables) and the AH - Get as many as you can find learn when to use them to benefit your questing style or pocketbook.

    UMD: A 50% chance use on a Buff/Utility Scroll is worth it. Also Consider UMD of 10 (Low Level RR by pass)/20 (Alignment By pass)/30 (Greater Alignment By Pass). Also if using UMD for Buff/Utility/Equip restricted items, consider switchable gear and remember to switch back to questing gear once done.

    Cure serious potions do heal better at lower levels than most divines as they still have a low SP pool to work with, however consider why you are taking so much damage - Elemental or Physical and is there something you can do to mitigate it. Not needing to drink potions non-stop because your not taking damage is far more valuable.

    Carry potions to remove curse/disease/poison/blindness/restoration - if your taking penalties or have become ineffective you are no longer benefiting your party. You don't need 100 of each, what you need is enough to make it through the quest. If you are playing a class that is constantly Rage (Barbarian/Madstone) and have access to Guild Potions choose these. It is also good to carry a few non-Guild ones to help out party members in distress - Incap and have curse that prevents healing.

    Healing Amplification is a good thing - I agree with getting as much as is reasonable. However, consider having switchable gear to maximize healing between encounters.

    Silver flame - The potions are more HP than Cure Serious Potions. Keep in mind that you will suffer Ability Score, Save and Movement Speed penalties for 30 Seconds per type you drink. Using these between fights before you run off to the next one will give you time to recover. Using these in combat can be more harm than good so drink responsibly.

    Deathward - Run tangleroot to get the fleshrender goggles (they are BtA 1 charge 7 minutes). If Deathward is passed out save your clickies for later. When running a quest that has high use of instant death and dispel always backup your deathward with deathblock - Silver flame trinket or any other item that has it.


    Greater Heroism: while I agree the +4 attack is not the primary reason for this spell and Fear Immunity and +4 Skill boost. The Fear Immunity is not always needed, but for skill classes the +4 Skill bonus is always used. Keep in mind that there are other forms of Fear Immunity - such as Hero's Feast (which could be activated at the next shrine). This also falls in the if you can get even 50% UMD on scrolls or get your hands on the Level 9 or Level 18 gear that has this as a clicky.

    Divines able to carry Harm should consider using this spell and not just for helping a Pale Master. Targeting is tricky in that your target has to be in front of you, it also has shorter range than its heal counterpart. However, it is negative energy and does not have spell resistance and each enhancement you spent in healing also increases its effectiveness. To the Pale Masters out there - Keep in mind Harm and Inflict do not target the same as cure/heal, if you need the assistance in keeping yourself up make it easier to Harm you by not bouncing behind the Divine - Also take the time to turn in the collectables and consider handing a few Harm Scrolls to a Divine.

    Druid - regeneration spells are useful to help reduce party healing - Others while regeneration is great it does not stop death by taking massive damage your not invulnerable.

    Artificers - Cure Potion infusions are available starting at level 1. You get more out of an infusion of the cure light wounds potion than you would drinking it.

    If you are asked to pike and don't want to pike, leave this is not the party for you. Personally I hate piking I want to play the game, get the XP and Loot, I don't care if others think it sucks.

    Any quest your in try to compromise and run the quest as the party leader wants to. If you can't, than leave. But sometimes you can learn some interesting things from both the Flowersniffer and Zerger alike.

    If you die in a trap, and its possible to take the raise on the other side, choose to take the raise on the other side. You've already proved that the trap beat you, no need to give it a second chance.

    Escort Quests - Never consider yourself too good to take a turn to watch the escortee

    If your unsure of what to do in a quest, ask questions. Don't pull levers and open doors or pick stuff up if you are not sure what it does or who is behind it. Simply asking the question can get you information about if it is ok or not and in some cases can help you avoid an untimely death. Speaking up and asking questions shows that you are attempting to help with the completion. It also opens you up to receive more information. Many that have been around and have run quests numbers of times don't know you are new or don't know until you speak up. Never be embarrassed to ask - Everyone has had their first time and I dare say 90%+ of the people you meet were taught by someone else how to do it, of course not everyone is cut out to teach but all should have the patience to handle questions from someone that is new and trying to learn. There are very few "Self-Taught" around.

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