Currently on lammania, risia rituals now (for the first time ever) add to the ML of items.
Is this WAI?
Which risia effects did you try to add? Spell power will influence min level for example due to the spell power itself and not because of risia.
Was this applied to a randomly generated item or to an item that was "craftable" (i.e. had been disjuncted at some point)
Risia has never been able to be applied to crafted gear, which is considered "named" by the risia altar. Challenge gear is also "named" so tier 3 ones with the craftable property wouldn't be risia-able either.
A lot of things using the new crafting interface list ML increases even though they actually don't happen. I suspect this is what is really going on and that once someone bothers to actually craft an item there will be no problems.
Festival Glaciation mutations will only adjust an item's Minimum Level if the item's level is below what is appropriate for the amount of Spell Power you are placing on it.
The relationship of single-element Spell Power totals to Minimum Level progression is as follows:
In other words, if you find a randomly-generated weapon in treasure that has Spell Power on it, it will have the amount of Spell Power listed below that matches it's Minimum Level.
30 Spell Power - No Minimum Level/Minimum Level 1
36 Spell Power - Minimum Level 2
42 Spell Power - Minimum Level 4
48 Spell Power - Minimum Level 6
54 Spell Power - Minimum Level 8
60 Spell Power - Minimum Level 10
66 Spell Power - Minimum Level 12
72 Spell Power - Minimum Level 14
78 Spell Power - Minimum Level 16
84 Spell Power - Minimum Level 18
90 Spell Power - Minimum Level 20
96 Spell Power - Minimum Level 21
102 Spell Power - Minimum Level 22
108 Spell Power - Minimum Level 23
114 Spell Power - Minimum Level 24
120 Spell Power - Minimum Level 25
What does that mean for Festival Glaciation recipes?
Answer: They will only affect my item's level if I place a higher amount of Spell Power than is normally found in random treasure on an item of that level.
Example: I have a Min Level 14 Combustion scepter. Because it's a Min Level 14 item, it has 72 Fire Spell Power.
I can add all the Festival Glaciation up to 72 Cold Spell Power without changing my scepter's level. If I increase it further to 78, the item's level raises to 16.
Since this matches what you all are used to seeing in treasure throughout the game, it shouldn't be very different or unusual. Hope this helps clarify things.
So, the festival glaciation now affects the items ML, where it didn't before. Great. Two years ago, during the first ice games that I participated in, I was able to add superior glaciation 8 to a caster stick that had some level of magnetism and major ice lore on it. This did not change the items ML at all. The fact that I could add the glaciation spell power without changing the ML is the only reason I bothered with it in the first place. I can honestly say that this change, combined with the supposed icy burst +4 ml, have put the risia games into the same category as mabar and cove for me, as being events that I will never bother with again. Thanks for clarifying things at least, that is appreciated.
As for the Icy Burst, here's a cross-post I made in another thread, which should address your concerns:
FeatherOfSun, thank you for your response.
However, you did not address the concerns with the Festival Icy Burst recipes and ML impact. This event was supposted to be "special," and provide a little bit of additional twink. If adding these recipies is also going to impact ML, no one is going to bother with the event.
EDIT: Did not see your most recent posting regarding Festival Frost/Icy Burst. Thank you for the confirmation.
Last edited by Cauthey; 01-02-2013 at 04:30 PM.
PLEASE FIX LAG. PLEASE FIX BUGS.
This could happen to you: All epic destiny XP wiped out after True Reincarnation
Broken 'Things' Master List: http://forums.ddo.com/showthread.php?p=4697671
More concerning to me is the fact that the only reason any of this information has been made known to us is because someone went into lamma, looked at the altar, noticed the changes, and then started to make a fuss about it on the forums. Things like this should really be added to the patch notes so we, as a player base, are aware when fundamental systems that were are used to functioning in a certain way are changed. The ice games have been available on lamma for over a month now for testing, and this is the first we have heard that there was a change to way the effects would function.
Shapshap, League of Extraordinary Ham, Sarlona and a bunch of alts that all have names begining with Sha or Sho. Of course Shapshap could be the alt and one of the others the main, it just depends on what day it is.
If you still believe that changes have been made to the Icy Burst recipe, please provide a screenshot of an item before applying the recipes, and a screenshot after, demonstrating a difference in the item's minimum level.
We've tried, and both myself and our Quality Assurance team are unable to reproduce the alleged minimum level increase caused by the Risia Icy Burst recipe.
As for Festival Glaciation:
Spell Power was introduced in Update 14 with the release of Menace of the Underdark. Since the introduction of the Spell Power system, Spell Power amounts on lootgen (random treasure) items have been associated with Minimum Levels as shown in the chart I posted above.
You're trying to compare apples to oranges- the old Glaciation recipes are gone, because the old Spell Damage Amplification system is gone.
It hadn't occurred to us that this would catch anyone by surprise. The new Festival Glaciation recipes work exactly like Spell Power does in treasure.
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