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  1. #1
    Community Member tekkentroop's Avatar
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    Default Rad II or eDoublecross for lvl 20 arti?

    Ive got a craftbot arti who will stay at 20 (for farming heroic challenges) and Im considering which weapon I should get for him.

    -currently he has a cormyrian repeater with 2d6 cold damage, corrosive salt proc and -dex on hit. Im dreaming of a cormyrian crossbow with radiance but Im not even sure if the proc is possible, and the chance of getting it might be pretty low. Trying to get one might take long or might even be a waste of time and ingreds.

    -I could probably make a rad II repeater (still need shards but should have ingreds) which would complement his planned destiny (shadowdancer) and got decent damage. This one would probably be the easiest to farm out. This one might be useful if I ever TR him but Im not planning to do so anytime soon.

    -I could try to farm shard and seal of the doublecross bow (have base item, could buy scroll) but Im not sure how good the droprate of seal and shard is and how the dps/utility compares to a rad II repeater. The stats look good on paper, how good is it really, especially the nightshade poison with its low dc? Good enough (and farmable enough) not to make a rad II? Note that I cant use a slavers hand crossbow due to the min lvl.
    Last edited by tekkentroop; 01-01-2013 at 04:37 PM.

    Makkuroi: Caster TR (4th life: human FVS/Monk in progress)--Makkutank: Juggernaut copy (3rd life: WF Arti/Monk/Pal in progress)--Bringthem Backalive: Divine Caster, former main (2nd life: human lvl 24 FVS)--Makkuros - craftbot (human lvl 20 artificer)--

  2. #2
    Community Member tekkentroop's Avatar
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    "shameless bump" rad II suddenly got very expensive since I noticed my main needs another dual-shard GS item.

    Makkuroi: Caster TR (4th life: human FVS/Monk in progress)--Makkutank: Juggernaut copy (3rd life: WF Arti/Monk/Pal in progress)--Bringthem Backalive: Divine Caster, former main (2nd life: human lvl 24 FVS)--Makkuros - craftbot (human lvl 20 artificer)--

  3. #3
    Community Member 9Crows's Avatar
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    if you were willing to go lvl 21 the slayers hand is great for the majority of content except eh and ee...the seal for doublecross ive found very hard to get i have 3 shards and 5 scrolls no seal..you can find a radience random gen at lvl 20 rr but it is rare
    Last edited by 9Crows; 01-02-2013 at 06:55 PM.

  4. #4
    Community Member tekkentroop's Avatar
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    lvl 21 would cost me 10% challenge ingreds every run without real benefits, so thats not possible. Ill check the AH for lvl 20 radiance repeaters but this will require a lot of luck I guess. If the poison isnt worth it on EH, Ill probably better save up for a rad II since EH is pretty easy on my other chars.

    Makkuroi: Caster TR (4th life: human FVS/Monk in progress)--Makkutank: Juggernaut copy (3rd life: WF Arti/Monk/Pal in progress)--Bringthem Backalive: Divine Caster, former main (2nd life: human lvl 24 FVS)--Makkuros - craftbot (human lvl 20 artificer)--

  5. #5
    Community Member Singular's Avatar
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    Quote Originally Posted by tekkentroop View Post
    lvl 21 would cost me 10% challenge ingreds every run without real benefits, so thats not possible. Ill check the AH for lvl 20 radiance repeaters but this will require a lot of luck I guess. If the poison isnt worth it on EH, Ill probably better save up for a rad II since EH is pretty easy on my other chars.
    What server are you on? I just pulled a radiance repeater. I probably put it up on the AH on Thelanis.

    To answer your question, I'd recommend the GS repeater over the Doublecross. In terms of raw damage output, the GS wins because of all it's little bonuses. However, if you want damage output plus mob control via slowing them down, the Doublecross is definitely one way to go.

    It's pretty easy to get enough ingredients to pull some level 20 repeaters from the challenges in Evenstar - the only two I pulled slow mobs down quite well. You could probably get a repeater every 45 minutes to an hour and just test them out.

    edit: if you're on Thelanis, send me a pm and I'll fire you a radiance when I pull one or if mine comes back through the mail

  6. #6
    Community Member tekkentroop's Avatar
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    Im running challenges again now... with turning in the crappy repeaters, it takes 4 runs ( 35 minutes pure quest time) to get ingreds for a new one. Current repeater is 2d6 acid damage, steam, improved paralyze (unfortunately most monsters at that level save easily against dc 25 will)

    Makkuroi: Caster TR (4th life: human FVS/Monk in progress)--Makkutank: Juggernaut copy (3rd life: WF Arti/Monk/Pal in progress)--Bringthem Backalive: Divine Caster, former main (2nd life: human lvl 24 FVS)--Makkuros - craftbot (human lvl 20 artificer)--

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