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Thread: Druid build

  1. #1
    Community Member Alindah's Avatar
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    Talking Druid build

    Greetings,
    I'm looking for some advice, or build and general tips on druid builds, was it pure druid or druid/something as long as it's 28pts build with f2p races/classes. I'd preffer melee, but am opened to all options as long it's viable and fun to play.
    Thanks in advance

  2. #2
    Community Member susiedupfer's Avatar
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    Druid is not F2P. That stops all further discussion about it.
    Orien: Zizie, Zeelee, Zeeny, Zeety, Zeleste, Zeeby
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  3. #3
    Community Member Alindah's Avatar
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    Quote Originally Posted by susiedupfer View Post
    Druid is not F2P. That stops all further discussion about it.
    That's correct, but I've bought myself druid class, just don't have 32pt build nor helf/horc/drow. I spose I wasn't precise enough in my original post.

  4. #4
    2015 DDO Players Council FuzzyDuck81's Avatar
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    My suggestion, an adaptation of one i'm levelling atm:
    Human, starting stats not sure exactly for a 28 point build, but something like: 15/12/15/13/14/8. You'll need a +2 strength tome at some point & all level-ups in strength too, which will qualify you for OC.
    1: druid - toughness & empower healing
    2: druid
    3: druid - power attack
    4: druid
    5: druid
    6: druid - shield mastery (prr & bonus doublestrike while using a shield carry over into animal form)
    7: fighter - cleave
    8: wizard - quicken spell
    9: druid - great cleave
    10: druid
    11: druid
    12: druid - natural fighting
    13: druid
    14: druid
    15: druid - natural fighting
    16: druid
    17: druid
    18: druid - natural fighting
    19: druid
    20: fighter - IC: bludgeon
    21: improved shield mastery
    24: overwhelming criticals

    You'll have a good blend of dps, self healing, mobility, and some handy PRR from the sword & board setup. The fighter levels mean if you get the scales, you can use heavy dragonscale armour too (its one of the only non-metal heavy armours & wont break the druidic oath) for even more PRR. Also, you can use pretty much whatever weapon you like while in animal form... since the crit range & damage are based off form not weapon type, you can get rubbish weapon types with good effects & they'll be just as effective but a fraction of the price.
    I don't mean to come across as unsympathetic - but I am, so I do.

  5. #5
    Build Constructionist unbongwah's Avatar
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    I recommend sticking with pure druid, at least until you get the hang of the class. Here's my starter wolf build:
    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 True Neutral Human Female
    (20 Druid) 
    Hit Points: 282
    Spell Points: 1517 
    BAB: 15\15\20\25\25
    Fortitude: 14
    Reflex: 5
    Will: 20
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             14                    14
    Dexterity             8                     8
    Constitution         14                    14
    Intelligence          8                     8
    Wisdom               18                    27
    Charisma              8                     8
    
    Level 1 (Druid)
    Feat: (Selected) Shield Mastery
    Feat: (Human Bonus) Toughness
    
    
    Level 2 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 3 (Druid)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Druid)
    Ability Raise: WIS
    
    
    Level 5 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 6 (Druid)
    Feat: (Selected) Quicken Spell
    
    
    Level 7 (Druid)
    Enhancement: Druid Beastial Nature I
    Enhancement: Druid Essence of the Shrike I
    Enhancement: Druid Fatal Harrier
    Enhancement: Druid Nature's Warrior I
    Enhancement: Druid Shifting Rake I
    Enhancement: Druid Shifting Rake II
    Enhancement: Druid Vengeful Hunter I
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Human Improved Recovery I
    Enhancement: Racial Toughness I
    Enhancement: Druid Waxing Hoarfrost I
    Enhancement: Druid Eminence of Hoarfrost I
    Enhancement: Druid Eminence of Hoarfrost II
    Enhancement: Druid Eminence of Hoarfrost III
    Enhancement: Druid Wisdom I
    Enhancement: Druid Toughness I
    
    
    Level 8 (Druid)
    Ability Raise: WIS
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 9 (Druid)
    Feat: (Selected) Natural Fighting
    
    
    Level 10 (Druid)
    
    
    Level 11 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    
    
    Level 12 (Druid)
    Ability Raise: WIS
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Water Elemental
    Enhancement: Druid Beastial Nature II
    Enhancement: Druid Celerity
    Enhancement: Druid Essence of the Shrike II
    Enhancement: Druid Nature's Warrior II
    Enhancement: Druid Vengeful Hunter II
    Enhancement: Druid Waxing Hoarfrost II
    Enhancement: Druid Waxing Hoarfrost III
    Enhancement: Druid Eminence of Hoarfrost IV
    Enhancement: Druid Wisdom II
    
    
    Level 14 (Druid)
    
    
    Level 15 (Druid)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 16 (Druid)
    Ability Raise: WIS
    
    
    Level 17 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    
    
    Level 18 (Druid)
    Feat: (Selected) Maximize Spell
    
    
    Level 19 (Druid)
    
    
    Level 20 (Druid)
    Ability Raise: WIS
    Enhancement: Druid Natural Adept
    Enhancement: Racial Toughness II
    Enhancement: Druid Zenith of Hoarfrost I
    Enhancement: Druid Zenith of Hoarfrost II
    Enhancement: Druid Zenith of Hoarfrost III
    Enhancement: Druid Eminence of Life I
    Enhancement: Druid Eminence of Life II
    Enhancement: Druid Eminence of Life III
    Enhancement: Druid Eminence of Life IV
    Enhancement: Druid Wisdom III
    Enhancement: Druid Toughness II
    Epic feats: Natural Fighting and another metamagic (e.g., Emp Heal or SF:Evocation)

    It may seem odd to go WIS-based on a melee-oriented NW druid, but don't forget many of your wolf abilities have DCs; and Essence of the Shrike will provide a constantly replenishing stream of temp SPs to help power them. Melee and caster DPS are both important to wolf (and bear) druids.

    This build is also easily respecced into dire bear; and I would recommend trying out Reaving Roar, which is pretty awesome.

  6. #6
    Community Member wayreth602's Avatar
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    Quote Originally Posted by unbongwah View Post
    I recommend sticking with pure druid, at least until you get the hang of the class. Here's my starter wolf build:

    It may seem odd to go WIS-based on a melee-oriented NW druid, but don't forget many of your wolf abilities have DCs; and Essence of the Shrike will provide a constantly replenishing stream of temp SPs to help power them. Melee and caster DPS are both important to wolf (and bear) druids.

    This build is also easily respecced into dire bear; and I would recommend trying out Reaving Roar, which is pretty awesome.
    I agree that going pure druid is a good idea. The faster casting from the capstone in form for a NW druid will be great.

    Also Reaving Roar is definitely awesome.

    Now a quick question, why IC:Bludgeon on a wolf form druid? I thought their attacks were slash/pierce while bears were bludgeon/pierce.

  7. #7
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by wayreth602 View Post
    Now a quick question, why IC:Bludgeon on a wolf form druid? I thought their attacks were slash/pierce while bears were bludgeon/pierce.
    Animal-form attacks count as unarmed, hence you need IC:B.

  8. #8
    Community Member wayreth602's Avatar
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    Quote Originally Posted by unbongwah View Post
    Animal-form attacks count as unarmed, hence you need IC:B.
    Thanks for the info.

  9. #9
    Community Member Alindah's Avatar
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    Sorry for late response, and thanks for the build and all of the replies. I'd like to ask is it worth to go for Reaving Roar instead of Fatal Harrier on lower levels (keep in mind am currently level 7, pure druid; human if that's relevant) for wolf based druid? Also, would you recommend me resetting my enhancements? This is how I have it at the moment:

    Druid: Beastial Nature (I)
    Druid: Blood Moon Frenzy (II)
    Druid: Nature's Warden (I)
    Druid: Nature's Warrior (I)
    Druid: Shifting Rake (II)
    Druid: Vengeful Hunter (I)
    Human: Versatility (II)
    Racial Toughness (I)
    Spellpower: Cold/Acid; Druid Eminence of Hoarfrost (I) (I tend to use Creeping Cold quite often hence why I went into that one)
    Stat: Wisdom; Druid Wisdom (I)
    Toughness; Druid Toughness (II)

    (total of 25 points for the time being, Level 7 (Rank 32))

    Thanks, and surely all tips and advices are more than welcome.

    On the side note, about IC:Bludgeon, wouldn't an Improved Critical: Unarmed be better for an animal based druid?
    Quote:
    Originally Posted by Vesuvium

    Animal form combat benefits from feats that benefit Unarmed. So Weapon Focus: Unarmed will give you bonuses to your animal form attacks. Improved Critical: Unarmed is what you want. The confusing part here is that "Unarmed" is usually grouped under the "Bludgeoning" feats. We should probably do something to make this clearer.
    Last edited by Alindah; 01-05-2013 at 05:17 AM.

  10. #10
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    Quote Originally Posted by Alindah View Post
    I'd like to ask is it worth to go for Reaving Roar instead of Fatal Harrier on lower levels (keep in mind am currently level 7, pure druid; human if that's relevant) for wolf based druid?
    Yes. Reaving Roar is really, really, really, really, really overpowered at level 7. You can instantly kill everything around you when 1 enemy dies when soloing. It'll quickly become less useful as your damage increases, though, so you'll want to swap it out eventually.

  11. #11
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    Quote Originally Posted by Alindah View Post
    Sorry for late response, and thanks for the build and all of the replies. I'd like to ask is it worth to go for Reaving Roar instead of Fatal Harrier on lower levels (keep in mind am currently level 7, pure druid; human if that's relevant) for wolf based druid? Also, would you recommend me resetting my enhancements? This is how I have it at the moment:

    Druid: Beastial Nature (I)
    Druid: Blood Moon Frenzy (II)
    Druid: Nature's Warden (I)
    Druid: Nature's Warrior (I)
    Druid: Shifting Rake (II)
    Druid: Vengeful Hunter (I)
    Human: Versatility (II)
    Racial Toughness (I)
    Spellpower: Cold/Acid; Druid Eminence of Hoarfrost (I) (I tend to use Creeping Cold quite often hence why I went into that one)
    Stat: Wisdom; Druid Wisdom (I)
    Toughness; Druid Toughness (II)

    (total of 25 points for the time being, Level 7 (Rank 32))

    Thanks, and surely all tips and advices are more than welcome.

    On the side note, about IC:Bludgeon, wouldn't an Improved Critical: Unarmed be better for an animal based druid?
    Quote:
    Originally Posted by Vesuvium

    Animal form combat benefits from feats that benefit Unarmed. So Weapon Focus: Unarmed will give you bonuses to your animal form attacks. Improved Critical: Unarmed is what you want. The confusing part here is that "Unarmed" is usually grouped under the "Bludgeoning" feats. We should probably do something to make this clearer.
    Take Reaving Roar, its way better.
    Atm lvl18 and R.R. is still better then Fatal Harrier and from the looks of it it will be better even on Epic Hard, for Epic Elite i would reconsider F.H.
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  12. #12
    Community Member Alindah's Avatar
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    Thanks, going for it then, for time being 'least.

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    RR versus FH is really just based on how much aggro you can handle since it is an AE attack.

  14. #14
    Community Member Alindah's Avatar
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    Quote Originally Posted by Morbic View Post
    RR versus FH is really just based on how much aggro you can handle since it is an AE attack.
    I'm leveling and playing in a party with a battle cleric. Besides him there's my pet and summon, also some sort of hireling now and then, with all that am pretty much never the one with aggro henceforth can't actually judge my ability of handling aggro, which would you suggest in this case?

  15. #15
    Community Member AbyssalMage's Avatar
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    Quote Originally Posted by Alindah View Post
    I'm leveling and playing in a party with a battle cleric. Besides him there's my pet and summon, also some sort of hireling now and then, with all that am pretty much never the one with aggro henceforth can't actually judge my ability of handling aggro, which would you suggest in this case?
    Try both, Enhancements can be reset

  16. #16
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    For a long time reaving roar is instakill for whole groups of mobs, especially when you got cleave and gr cleave.
    And in Vale and beyond its still a nice junk of damage.
    Also surviving should be no problem never died from trash and i have lower prr/ac then a pure druid.
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