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  1. #1
    Community Member HatsuharuZ's Avatar
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    Feb 2011
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    Default Exploding Suggestions

    We need more "boom" in this game.

    1) Make it so that whenever an explosive barrel goes off it breaks any barrels that might be next to it, not just objects. Also, make random barrels of larger sizes that have a greater effect and AoE.

    2) New spell for artificers: "Retributive Explosion". The target gets the "Explosive Potential" buff. When the target dies, everything around it in a standard AoE takes 5d10 + 1d10 per 6 caster levels, where half is fire and the other half is force. This spell can only be applied to friendly constructs, living constructs and undead because the druids threatened to sue.

    3) We need an update to the trapmaking system so that grenades of different elements and types can be made more easily.

  2. #2
    Community Member Sunarch_Kunari's Avatar
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    Sep 2009
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    Default

    Quote Originally Posted by HatsuharuZ View Post
    1) Make it so that whenever an explosive barrel goes off it breaks any barrels that might be next to it, not just objects. Also, make random barrels of larger sizes that have a greater effect and AoE.
    They already break nearby barrels most of the time, iirc.

    2) New spell for artificers: "Retributive Explosion". The target gets the "Explosive Potential" buff. When the target dies, everything around it in a standard AoE takes 5d10 + 1d10 per 6 caster levels, where half is fire and the other half is force. This spell can only be applied to friendly constructs, living constructs and undead because the druids threatened to sue.
    Actually, I think it should be an arcane spell named "Explosive Retribution" that does 2d12 fire damage every 4 secs for 10 + 5 secs per C:, if the target dies while it is active, they damage everyone around them for 5d10 + 1d5 per 3 CL

    3) We need an update to the trapmaking system so that grenades of different elements and types can be made more easily.
    /signed
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  3. #3
    Community Member Xynot2's Avatar
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    Nov 2009
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    Default

    When I read the title I thought...


    I have a sugg*BOOM*

  4. #4
    Community Member gphysalis's Avatar
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    Jun 2010
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    893

    Default

    Death Throes
    I think Turbine should include the personal buff Death Throes:
    1d8/caster level force damage to enemies in a large aoe upon death.
    No save (No reflex for half or anything)

    Cleric / Wizard 4/5

    It would go nicely with death pact
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