Mainly posting this so my girlfriend can look it over for me, but here is my plan for leveling.

Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page

Level 20 Lawful Good Human Male
(2 Rogue \ 18 Wizard) 
Hit Points: 276
Spell Points: 1333 
BAB: 10\10\15\20
Fortitude: 11
Reflex: 18
Will: 10

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(34 Point)       (Level 1)             (Level 20)
Strength             10                    12
Dexterity             8                    10
Constitution         18                    21
Intelligence         18                    29
Wisdom                8                     8
Charisma              8                     8

Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               3                     4
Bluff                -1                    -1
Concentration         6                    28
Diplomacy            -1                    -1
Disable Device        8                    33
Haggle                3                     9.5
Heal                 -1                    -1
Hide                  3                     4
Intimidate           -1                    -1
Jump                  4                     5
Listen               -1                    -1
Move Silently         3                     4
Open Lock             3                    23
Perform              n/a                   n/a
Repair                4                    10
Search                8                    33
Spot                  3                     3
Swim                  4                     5
Tumble                3                     4
Use Magic Device      3                    23

Level 1 (Rogue)
Feat: (Human Bonus) Insightful Reflexes
Feat: (Past Life) Past Life: Artificer
Feat: (Selected) Toughness
Enhancement: Rogue Improved Trap Sense I

Level 2 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Enhancement: Rogue Skill Boost I
Enhancement: Acid Manipulation I
Enhancement: Flame Manipulation I
Enhancement: Wizard Energy of the Scholar I

Level 3 (Wizard)
Feat: (Selected) Extend Spell
Enhancement: Wizard Improved Empowering I
Enhancement: Racial Toughness I
Enhancement: Corrosive Spellcasting I
Enhancement: Combustive Spellcasting I
Enhancement: Wizard Intelligence I

Level 4 (Wizard)
Enhancement: Deadly Acid I
Enhancement: Deadly Flame I
Enhancement: Acid Manipulation II
Enhancement: Flame Manipulation II

Level 5 (Wizard)
Enhancement: Human Adaptability Intelligence I

Level 6 (Wizard)
Feat: (Selected) Heighten Spell
Feat: (Wizard Bonus) Spell Focus: Necromancy
Enhancement: Racial Toughness II

Level 7 (Wizard)
Enhancement: Flame Manipulation III
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Pale Master I
Enhancement: Shroud of the Zombie

Level 8 (Wizard)
Enhancement: Acid Manipulation III
Enhancement: Acid Manipulation IV
Enhancement: Flame Manipulation IV

Level 9 (Wizard)
Feat: (Selected) Maximize Spell
Enhancement: Wizard Intelligence II

Level 10 (Rogue)
Enhancement: Wizard Spell Penetration I
Enhancement: Rogue Wand and Scroll Mastery I

Level 11 (Wizard)
Enhancement: Acid Manipulation V
Enhancement: Flame Manipulation V
Enhancement: Wizard Energy of the Scholar III

Level 12 (Wizard)
Feat: (Selected) Greater Spell Focus: Necromancy
Feat: (Wizard Bonus) Quicken Spell

Level 13 (Wizard)
Enhancement: Flame Manipulation VI
Enhancement: Wizard Intelligence III

Level 14 (Wizard)
Enhancement: Wizard Pale Master II
Enhancement: Shroud of the Vampire

Level 15 (Wizard)
Feat: (Selected) Spell Penetration
Enhancement: Acid Manipulation VI
Enhancement: Acid Manipulation VII
Enhancement: Flame Manipulation VII
Enhancement: Wizard Spell Penetration II

Level 16 (Wizard)
Enhancement: Human Greater Adaptability Constitution I

Level 17 (Wizard)
Feat: (Wizard Bonus) Spell Focus: Enchantment
Enhancement: Racial Toughness III

Level 18 (Wizard)
Feat: (Selected) Greater Spell Focus: Enchantment

Level 19 (Wizard)

Level 20 (Wizard)
Enhancement: Human Versatility I
Enhancement: Wizard Improved Quickening I
Enhancement: Wizard Spell Penetration III
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master III

to note i would be changing out the fire enhancements for force eventually. just hard to do on char planner.