Mainly posting this so my girlfriend can look it over for me, but here is my plan for leveling.

Code:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page

Level 20 Lawful Good Human Male
(2 Rogue \ 18 Wizard) 
Hit Points: 276
Spell Points: 1333 
BAB: 10\10\15\20
Fortitude: 11
Reflex: 18
Will: 10

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(34 Point)       (Level 1)             (Level 20)
Strength             10                    12
Dexterity             8                    10
Constitution         18                    21
Intelligence         18                    29
Wisdom                8                     8
Charisma              8                     8

Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               3                     4
Bluff                -1                    -1
Concentration         6                    28
Diplomacy            -1                    -1
Disable Device        8                    33
Haggle                3                     9.5
Heal                 -1                    -1
Hide                  3                     4
Intimidate           -1                    -1
Jump                  4                     5
Listen               -1                    -1
Move Silently         3                     4
Open Lock             3                    23
Perform              n/a                   n/a
Repair                4                    10
Search                8                    33
Spot                  3                     3
Swim                  4                     5
Tumble                3                     4
Use Magic Device      3                    23

Level 1 (Rogue)
Feat: (Human Bonus) Insightful Reflexes
Feat: (Past Life) Past Life: Artificer
Feat: (Selected) Toughness
Enhancement: Rogue Improved Trap Sense I


Level 2 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Enhancement: Rogue Skill Boost I
Enhancement: Acid Manipulation I
Enhancement: Flame Manipulation I
Enhancement: Wizard Energy of the Scholar I


Level 3 (Wizard)
Feat: (Selected) Extend Spell
Enhancement: Wizard Improved Empowering I
Enhancement: Racial Toughness I
Enhancement: Corrosive Spellcasting I
Enhancement: Combustive Spellcasting I
Enhancement: Wizard Intelligence I


Level 4 (Wizard)
Enhancement: Deadly Acid I
Enhancement: Deadly Flame I
Enhancement: Acid Manipulation II
Enhancement: Flame Manipulation II


Level 5 (Wizard)
Enhancement: Human Adaptability Intelligence I


Level 6 (Wizard)
Feat: (Selected) Heighten Spell
Feat: (Wizard Bonus) Spell Focus: Necromancy
Enhancement: Racial Toughness II


Level 7 (Wizard)
Enhancement: Flame Manipulation III
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Pale Master I
Enhancement: Shroud of the Zombie


Level 8 (Wizard)
Enhancement: Acid Manipulation III
Enhancement: Acid Manipulation IV
Enhancement: Flame Manipulation IV


Level 9 (Wizard)
Feat: (Selected) Maximize Spell
Enhancement: Wizard Intelligence II


Level 10 (Rogue)
Enhancement: Wizard Spell Penetration I
Enhancement: Rogue Wand and Scroll Mastery I


Level 11 (Wizard)
Enhancement: Acid Manipulation V
Enhancement: Flame Manipulation V
Enhancement: Wizard Energy of the Scholar III


Level 12 (Wizard)
Feat: (Selected) Greater Spell Focus: Necromancy
Feat: (Wizard Bonus) Quicken Spell


Level 13 (Wizard)
Enhancement: Flame Manipulation VI
Enhancement: Wizard Intelligence III


Level 14 (Wizard)
Enhancement: Wizard Pale Master II
Enhancement: Shroud of the Vampire


Level 15 (Wizard)
Feat: (Selected) Spell Penetration
Enhancement: Acid Manipulation VI
Enhancement: Acid Manipulation VII
Enhancement: Flame Manipulation VII
Enhancement: Wizard Spell Penetration II


Level 16 (Wizard)
Enhancement: Human Greater Adaptability Constitution I


Level 17 (Wizard)
Feat: (Wizard Bonus) Spell Focus: Enchantment
Enhancement: Racial Toughness III


Level 18 (Wizard)
Feat: (Selected) Greater Spell Focus: Enchantment


Level 19 (Wizard)


Level 20 (Wizard)
Enhancement: Human Versatility I
Enhancement: Wizard Improved Quickening I
Enhancement: Wizard Spell Penetration III
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master III

to note i would be changing out the fire enhancements for force eventually. just hard to do on char planner.