ok now for the concept of something removing slow like haste. I agree. That should be allowed to happen. But i also see the traps are meant to do many things. hurt you and maim you. When we hamstring stuff i dont see the monsters saying hey the player shouldnt do that.
I understand its very annoying for some, but honestly i'm not always running back and forth through them. So it slows me down for a few seconds. Im fine with that. i think of it as a grease effect. if they were to remove the slow effect they would probably increase the damage or add other effects. Then people would complain about that.
yes i can say grab someone with trap skills, but yet again not everyone will wait for that person. No matter what ends up happening people complain, some dont mind while others love it. its just a non ending cycle we will never break. not one player will ever be happy in the game. Something is too hard, too easy, not enough dps, too much dps, etc.
I'm not saying we cant complain, but change the way we write it. So the slow effect can't be countered and they want say haste to remove it. i understand. there is no issue from it.
Dispel effects should be allowed to dispel "magical traps". Stuff like that i can understand. But removing things because it slows you down. Hell no. I encourage annoyances, maiming, killing traps, high damage. Isn't that what they are for? Bear traps maim you. spike traps slow you down and do damage.