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  1. #41

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    Quote Originally Posted by Faent View Post
    If you say "No.." I expect you to be objecting to something I said. I have repeatedly said that EH is a joke. It is, however, *more* of a joke on a wizard in Draconic than it is for a wizard in Magister. This is because in EH content and lower, Draconic effectively provides multiple Wails of the Banshee and a massive boost to boss DPS.
    Yes EH is easy that's my point why care. Besides if you aren't twisting in Energy burst running EH content then you are doing it wrong if you have Energy burst plus faster cooldown wails/circle of deaths/fingers i'd take that over what straight draconic has for EH content. Most of your argument is based off the premise that you always need to have spell pen twisted in when it's most of the time a waste.

    Enchantment and Necro are incredibly lackluster in much of Druid's Deep (plants) and The High Road (undead). Epic Ward is also all over the place in EE. There are a few places where enchantment shines, but not many. Are you stumping for a return to the days when wizards are supposed to be enchant focused, by the way? If you're telling me that Magister is great because I can be enchant focused in it, well, I think you've already lost the battle over how great Magister is.
    Um this statement is so full of incorrect information it's silly. First necro is great against plants and undead if you can't figure out why you need to relearn playing a caster. Second in the new chain the hardest hitting toughest mobs are not plant or undead they are humans with pretty high fort saves and as such enchantment is the best way of dealing with them. Epic ward does little to affect enchantment and only affects necro on orange nameds.
    If you don't want to use enchantment don't but thats like leaving the hammer in the toolbox and grabbing a screwdriver when you need to pound nails in. I use the best tool for the job that's what being a wizard is all about.


    Once again the big benefit to the newer content in EE is it has very little spell pen requirement so twisitng in energy burst as well as freeing up points in magister for things like tempest to give dps while still maintaining the benefits of magister makes it clearly the best option for me in this content. If i was still intent on running drow based content on EE regularly then things are different but I have little reason to run that content anymore.
    Ghallanda Rerolled
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  2. #42
    Community Member voodoogroves's Avatar
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    Quote Originally Posted by LeLoric View Post
    Once again the big benefit to the newer content in EE is it has very little spell pen requirement so twisitng in energy burst as well as freeing up points in magister for things like tempest to give dps while still maintaining the benefits of magister makes it clearly the best option for me in this content. If i was still intent on running drow based content on EE regularly then things are different but I have little reason to run that content anymore.
    I LR'd and moved some feats around on mine so I could fit in SF conjuration as well (for the DI twist). It's only +2, but that's the kind of flexibility I actually like in swapping the destinies.
    Ghallanda - now with fewer alts and more ghostbane

  3. #43
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    Quote Originally Posted by Faent View Post
    Enchantment and Necro are incredibly lackluster in much of Druid's Deep (plants) and The High Road (undead). Epic Ward is also all over the place in EE. There are a few places where enchantment shines, but not many. Are you stumping for a return to the days when wizards are supposed to be enchant focused, by the way? If you're telling me that Magister is great because I can be enchant focused in it, well, I think you've already lost the battle over how great Magister is.
    1. Who cares about Druid's deep? The quests are dumb, the loot is meh, and insta-kills still work okay.

    2. The High-road quests is mostly humans and an enchament specc'd wizard in there pwns. A dc 55 insta-kill doesn't.

    You're a wizard. You can change your spells out before every quest. With EDs you can change the +3 DCs that to whatever school is the most appropriate. You gimp yourself by not taking advantage of the flexibility of your class.
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  4. #44
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    Quote Originally Posted by LeLoric View Post
    I use the best tool for the job that's what being a wizard is all about . . .
    Somebody gets it!
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  5. #45
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    Quote Originally Posted by Ape_Man View Post
    1. Who cares about Druid's deep? The quests are dumb...
    Nice response. By the way, Draconic dominates Magister in Druid's Deep. By a million miles.

    Quote Originally Posted by Ape_Man View Post
    You're a wizard. You can change your spells out before every quest.
    O RLY? Thanks for the tip. I'll keep that in mind in the future. Maybe reserve the baby talk for your newborn child, yeah?

    Quote Originally Posted by Ape_Man View Post
    With EDs you can change the +3 DCs that to whatever school is the most appropriate. You gimp yourself by not taking advantage of the flexibility of your class.
    I do plenty of ED swapping/resetting as it is while working on figuring out the best combinations. What I don't plan to do, for the long haul, is reset the AP in an ED between every quest. (Not to mention, resets are a royal pain. They take forever, due to bad coding.) If you want to putter along like this in order to optimize every quest, more power to you, but I don't see this as a benefit. And, of course, a wizard doesn't, for the most part, need to do this.

  6. #46
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    Quote Originally Posted by Faent View Post
    Nice response.

    Thank you.


    Quote Originally Posted by Faent View Post
    By the way, Draconic dominates Magister in Druid's Deep. By a million miles.
    Good know know. If I ever feel like slumming and running that garbage content I'll keep that in mind.


    Quote Originally Posted by Faent View Post
    O RLY? Thanks for the tip. I'll keep that in mind in the future. Maybe reserve the baby talk for your newborn child, yeah?
    if the tantrum fits . . .


    Quote Originally Posted by Faent View Post
    I do plenty of ED swapping/resetting as it is while working on figuring out the best combinations. What I don't plan to do, for the long haul, is reset the AP in an ED between every quest. (Not to mention, resets are a royal pain. They take forever, due to bad coding.) If you want to putter along like this in order to optimize every quest, more power to you, but I don't see this as a benefit. And, of course, a wizard doesn't, for the most part, need to do this.
    keep making excuses, we'll keep making these quests look easy.
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  7. #47
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    Quote Originally Posted by Ape_Man View Post
    keep making excuses, we'll keep making these quests look easy.
    You're such a hero. ::yawns::

  8. #48
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    Both Magister and Draconic have their places.

    On EH content I act like a demi-god using Draconic for energy burst, near perfect insta-kills and holds. The only issue is I need to remember that as a wizard I have a limited spell point pool, and even that only rarely comes into play.

    For EE it depends on what I am running. If it is drow heavy content I run magister so I can get the boost to DC's (+3 for specialist and the +5 clicky is nice

    Magister:
    Intelligence (6), Unearthly Reactions (2), Necromancy Specialist (3), Piercing Spellcraft (3), Arcane Adept (1), Sigil of Energy Negation (2)
    Twists: Fatesinger: Echos of the Ancestors: Magister (3), Draconic: Piercing Spellcraft (3), Shadow Dancer: Intelligence (1)

    Tried out both necro and enchantment mastery, eventually decided that there are more ways to reduce will save than there are to reduce fortitude saves -- and with a 55 necro dc you do need to prep mobs (necrotic ray, energy drain, crushing dispair, etc) but it works. Personally if I could just breeze through EE content without having to prep mobs for destruction it would just be EH, and not the challenge it should be.

    For non-drow I run Draconic for the extra damage potential

    Draconic
    Intelligence (6), Energy Sheath [fire] (2), Go out with a bang (2), Energy Burst: Cold (2), Energy Vortex: Cold (1), Dragon Heritage: Cold (2), Draconic Knowledge: Cold (2)
    Twists: Fatesinger: Echos of the Ancestors: Magister (3), Magister: Necromancy Spec. (2), Shadow Dancer: Intelligence (1)

    Now that they fixed the ED reset costs it is cheap to swap draconic around between the two (need to modify so you can twist in piercing) depending on the quests you plan on running.

  9. #49
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    Quote Originally Posted by Ape_Man View Post
    keep making excuses, we'll keep making these quests look easy.
    Quote Originally Posted by Faent View Post
    You're such a hero. ::yawns::
    Hi,

    Less fighting, more kissing, I say.

    Even if you don't enjoy it yourselves, think how good it would be for morale in these troubled times on the forums.

    Thanks.
    Astrican on Khyber

  10. #50
    Community Member Azre's Avatar
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    Quote Originally Posted by Faent View Post
    No. Necromancy Augmentation grants a 15% Chance of lowering Fort Saves by 5. It's not +10. The +3 Necro DC from Necromancy Specialist is something you obviously TWIST when you're running Draconic. So that's a wash too. The +2 Shaken from Fear is from the Fear Spell, and has nothing to do with Destinies. So that's irrelevant. You're making up these numbers.
    I agree with you that for wizards, Draconic is better 90% of the time... the only exception I can think of is maybe HoX on elite, simply because mobs are too spread out to burst them.

    You did overlook one thing though. An acid specced Draconic gets the same -5 fort saves from all acid spells, including somewhat persistent cheap to cast AoE (non-meta acid rain, spray, etc.). Which makes getting this debuff a lot easier than with necromancy spells.

    They really need to revamp Magister.
    Azsure - Thelanis

  11. #51
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    Quote Originally Posted by Azre View Post
    I agree with you that for wizards, Draconic is better 90% of the time... the only exception I can think of is maybe HoX on elite, simply because mobs are too spread out to burst them.
    When mobs are "too spread out", you round them up. Then Energy Burst them. This goes for all content.

    Quote Originally Posted by Azre View Post
    You did overlook one thing though. An acid specced Draconic gets the same -5 fort saves from all acid spells, including somewhat persistent cheap to cast AoE (non-meta acid rain, spray, etc.). Which makes getting this debuff a lot easier than with necromancy spells.
    Well, you're correct that this debuff exists. But Acid Rain isn't a great way to try to land it. What are you going to do? Kite a single mob through Acid Rain until that debuff lands? That's a really expensive way to try to land the debuff. (Remember, if it worked, PM's can land it for free.) Or, perhaps, kite a group of mobs through Acid Rain and then check them one by one to see if the debuff landed? Nope. By the time you've managed to find the mob on which the debuff landed, it'll have worn off.

    I haven't tested that debuff, by the way. The Magister equivalent, which heavily favors the PM, is currently broken. I wouldn't be surprised if this is broken too. And I'm sure as heck not going to test that, since I see no plausible and efficient way of landing the debuff. (Melf's Acid Arrow every 2.5 seconds? Uh, no.) Maybe your point is that a Sorcerer can make more use of this using their Earth Savant SLA's? Perhaps. But that wasn't the point of the thread.

    Quote Originally Posted by Azre View Post
    They really need to revamp Magister.
    Yes, they do. We can agree on that. At the very least, they might fix things so that the destiny actually does what it says it will do. I'm sure it'd make PM's happy if they could finally land that Fort Save Debuff the Destiny promises but fails to deliver. I'm done playing Dungeons and Bugs Online, though. My arcane will go back to TR'ing until Turbine can clean up their house and get their ED's into working order.

  12. #52
    Community Member Azre's Avatar
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    Quote Originally Posted by Faent View Post
    When mobs are "too spread out", you round them up. Then Energy Burst them. This goes for all content.
    Yea, what I meant is the combination of being spread out and resistant to the element of your Draconian lineage. It's usually quite expensive to redo both enhancements and your ED.


    Quote Originally Posted by Faent View Post
    Well, you're correct that this debuff exists. But Acid Rain isn't a great way to try to land it. What are you going to do?
    Keep in mind there are a lot more AoE acid spells, including the Draconic energy vortex and blast. If they survived the insane damage from holds + blast + breath, there's a high chance they were debuffed.

    I don't really know if it was bugged or not, but the mobs info showed it.

    Quote Originally Posted by Faent View Post
    My arcane will go back to TR'ing until Turbine can clean up their house and get their ED's into working order.
    I tr'ed mined for similar reasons, well of course and wanted the 3x fvs and 3x clr lives too. But giving turbine some time to iron out the bugs would make for a much better high level experience.

    Do I need to bring up the CR 12 lich? lol.
    Azsure - Thelanis

  13. #53
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    Quote Originally Posted by Faent View Post
    I think you are making this stuff up...

    Your math is bad. You don't know what you're talking about.
    Perhaps you're not aware that it is possible (and even preferable in a polite society) to argue your point without being so confrontational...

    Professionals argue all the time without insulting each other. You know why? Because no one wants to talk to someone who is constantly rude.

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