Just as learning tactics has helped lower heal scroll consumption, so do tactics vs. SP pot consumption. Let people learn their own way, and enjoy your game.
Last edited by Sonos; 11-21-2012 at 06:19 PM.
Additionally, what happens if an emergency arises in which you need to keep the entire party alive and one potion is not enough? There have been many times when my favored soul has had to drink three major mnemonic potions in a minute to accomplish this and I know that I will be a lot more reluctant to participate in high level content if such a restriction were in place.
What he is trying to do, for better or for worse, is force other players to play by a playstyle of his preference that will not suit everyone.
When a solo caster goes up against a red name in epics, depending on the red name of course(let's say Crateos for an example), they will most likely spend their load and without conc-opp, torc, bauble, etc. will probably drink a pot maybe 2. On a monk? He will keep on punching, heal, punch, heal, punch, win.
As you can see, you can buy item granting unlimited level 1-5 spells for a just 90,000 gold pieces (or craft at cost of 45,000gp and 36000XP), with 1 round cooldown. Sure, its wizard only, but I'm sure those who memorized all source books, official additions and millions of mods can come up with something similiar for other classes, all spell levels
And I think its more powerful than mana pots in DDO.
Save the day does not simply equate to save the day in your example because of how much more effective and easy one is to save the day than the other.
Also, given the fact that item consumption appears to be the expectation for a couple of classes (primarily artificers, bards, and rogues) it becomes important to have such items available for those classes whereas SP pots simply fuel incredibly powerful spells meant to be restricted by SP limitation beyond those SP limitations.
The real difference of opinion is where players determine crossing the line is.
"drink triple ... see double ... act single! uh oh wife aggro" *hides*
Not sure why this has dragged on so long. It's really simple and has been said before.
Half Elf cleric dily (OP but cost you)
Mana pots (OP but will cost you)
Monk (OP but will cost you)
Many other things in the store (OP but will cost you)
No matter if you agree with P2W, or if you consider this P2W, it is here and not going anywhere. Healing options for melee has been discussed many times and will be adjusted once they can figure a way to put a price on it.
I don’t say any of this to start a flame war or to say it is right. This is just a simple and accurate synopsis considering what we have seen in the store and how Turbine has handled game balance issues. "If you are willing to pay, who cares about balance?"
They need to put a timer on pumpkin pies....... I ate a whole one yesterday and am 1/2 through another this morning.......
I disagree. If I wanna eat 2 pies, I should be able to. This does not affect anyone else but me. I don't want some nanny state where people are dictating how I should enjoy my patisseries.
A timer will just have me sitting in a corner waiting for the opportunity to eat the next piece of pie rather than eating the pieces I want and continuing on with couch/foorball challenges.
Turns out though, that as time goes on, I'm able to show self-restraint, on my own! :
I completed the whole Thanksgiving Quest this year and did not down one piece of pie. I realize that a sentiment like that belongs on the Max Congratz thread and not here... so it goes.
*gasp.... I still have pie.. But my punch is on timer.....
Last edited by Sonos; 11-23-2012 at 02:03 PM.
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