Results 1 to 12 of 12
  1. #1
    Community Member scoobmx's Avatar
    Join Date
    Jun 2010
    Location
    California
    Posts
    1,021

    Default Any fix for WF receiving incorrect PRR amount?

    nt
    Scoobmx Scoobshot Arcscoob Beefscoob : Imperial Assassins : Argonnessen
    My Builds : Abbot Raid Manual : Weapon Damage Modeler : My Trades

  2. #2
    Community Member scoobmx's Avatar
    Join Date
    Jun 2010
    Location
    California
    Posts
    1,021

    Default

    bump. devs? is this even in the list of acknowledged bugs?
    Scoobmx Scoobshot Arcscoob Beefscoob : Imperial Assassins : Argonnessen
    My Builds : Abbot Raid Manual : Weapon Damage Modeler : My Trades

  3. #3

  4. #4
    Community Member Dendrix's Avatar
    Join Date
    Nov 2009
    Location
    London, England
    Posts
    972

    Default

    All Warforged should receive 20+1/level PRR automatically.

    They were built for war after all.

  5. #5
    Community Member
    Join Date
    Sep 2010
    Posts
    66

    Default

    Quote Originally Posted by jakeelala View Post
    whats the bug
    The bug is that the warforged body feats don't give PRR like the equivalent armor use feats.

  6. #6
    Community Member Artos_Fabril's Avatar
    Join Date
    Jan 2010
    Posts
    1,078

    Default

    A related issue: since WF immunities have been reduced, and the body feats are now basically vital to be competitive with the non-WF members of the same class, I think that a body feat should be selectable at character creation, like the H-Elf dilettante feat is. I don't see the justification for charging a WF paladin, for example, an additional feat for heavy armor, while a every other race gets heavy armor proficiency for free with the paladin class.

    This is equally true for fighters and clerics, but paladins are in the worst shape because they are already feat starved.

  7. #7
    Community Member scoobmx's Avatar
    Join Date
    Jun 2010
    Location
    California
    Posts
    1,021

    Default

    Quote Originally Posted by jakeelala View Post
    whats the bug
    The bug is that you should receive BAB + 6 PRR for heavy, and BAB/2 + 2 PRR for light, but instead you get just BAB and BAB/2 PRR. It was well documented and I have a thread on it and also submitted a bug report.
    Scoobmx Scoobshot Arcscoob Beefscoob : Imperial Assassins : Argonnessen
    My Builds : Abbot Raid Manual : Weapon Damage Modeler : My Trades

  8. #8

  9. #9
    Lamannia Coordinator SqueakofDoom's Avatar
    Join Date
    Oct 2012
    Location
    The End of the Universe - The view is great!
    Posts
    443

    Default

    Quote Originally Posted by scoobmx View Post
    bump. devs? is this even in the list of acknowledged bugs?
    We do know about this bug (whether or not it is on the proper Known Issues list). Thank you for the info!

    Smiles,
    Squeak

  10. #10
    The Hatchery Scraap's Avatar
    Join Date
    Oct 2009
    Posts
    2,503

    Default

    Quote Originally Posted by SqueakofDoom View Post
    We do know about this bug (whether or not it is on the proper Known Issues list). Thank you for the info!

    Smiles,
    Squeak
    Pragmatically, are we looking at that down the road in another debug batch, or is that one of those things that'll be cleared up during the enhancement pass as part of a racial review, say?

  11. #11
    Hero JOTMON's Avatar
    Join Date
    Oct 2008
    Location
    Orillia, Ontario
    Posts
    4,319

    Default

    Well at least they know about the bug.
    Now to wait and see if anyone can fix it.
    Jotmon - Let's not forget why we play these games - to have fun - ~
    Guild: Degenerate Matter - 200 (Former Guilds: ChaosKnights, Big Damn Heroes, Shadowfiends, Order of the Drow, Unusual Suspects, Raided R)
    Argo-Jotmon(Completionist - before the Otto's/XP pots easymode), Jotmonheals(Clr17/Rog2/Mnk1-Epic Completionist), Whatthetruck.. and many many more alts..

    Update 24: Champions... "whew, it's ok, it's only a red name" .. sad day when trash spawn Champions and their one-shot ignore fort attacks instill more party fear than the Red named bosses.

  12. #12
    Community Member Dagolar's Avatar
    Join Date
    Apr 2010
    Posts
    1,877

    Default

    Quote Originally Posted by Artos_Fabril View Post
    A related issue: since WF immunities have been reduced, and the body feats are now basically vital to be competitive with the non-WF members of the same class, I think that a body feat should be selectable at character creation, like the H-Elf dilettante feat is. I don't see the justification for charging a WF paladin, for example, an additional feat for heavy armor, while a every other race gets heavy armor proficiency for free with the paladin class.

    This is equally true for fighters and clerics, but paladins are in the worst shape because they are already feat starved.

    Perhaps all toons should get a Background Feat slot, which only allows a basic skill feat, WF body feats, or Completionist to be set into that slot.
    Quote Originally Posted by Xeraphim View Post
    Fly? That would break every quest in the game. You would see folks falling from the sky in Korthos and dying. It would be a rain of newbs.
    Quote Originally Posted by Dandonk View Post
    Yeah. It's not "we nuked the city from orbit", it's "the city experienced a brief population drop". Check.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload